Added support for press/release hardware keyboard events in iOS 13.4

This commit is contained in:
Sam Lantinga
2020-04-08 19:16:31 -07:00
parent e9c94ac0b3
commit d4f1b520c9
5 changed files with 161 additions and 92 deletions

View File

@@ -317,8 +317,7 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
}
if (scancode != SDL_SCANCODE_UNKNOWN) {
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
SDL_SendKeyboardKeyAutoRelease(scancode);
}
}
@@ -342,7 +341,7 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {}
completion:^(id<UIViewControllerTransitionCoordinatorContext> context) {
self->rotatingOrientation = NO;
}];
}];
}
#else
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
@@ -411,36 +410,38 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
{
NSUInteger len = changeText.length;
if (len > 0) {
/* Go through all the characters in the string we've been sent and
* convert them to key presses */
int i;
for (i = 0; i < len; i++) {
unichar c = [changeText characterAtIndex:i];
SDL_Scancode code;
Uint16 mod;
if (!SDL_HardwareKeyboardKeyPressed()) {
/* Go through all the characters in the string we've been sent and
* convert them to key presses */
int i;
for (i = 0; i < len; i++) {
unichar c = [changeText characterAtIndex:i];
SDL_Scancode code;
Uint16 mod;
if (c < 127) {
/* Figure out the SDL_Scancode and SDL_keymod for this unichar */
code = unicharToUIKeyInfoTable[c].code;
mod = unicharToUIKeyInfoTable[c].mod;
} else {
/* We only deal with ASCII right now */
code = SDL_SCANCODE_UNKNOWN;
mod = 0;
}
if (c < 127) {
/* Figure out the SDL_Scancode and SDL_keymod for this unichar */
code = unicharToUIKeyInfoTable[c].code;
mod = unicharToUIKeyInfoTable[c].mod;
} else {
/* We only deal with ASCII right now */
code = SDL_SCANCODE_UNKNOWN;
mod = 0;
}
if (mod & KMOD_SHIFT) {
/* If character uses shift, press shift down */
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
if (mod & KMOD_SHIFT) {
/* If character uses shift, press shift down */
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
/* send a keydown and keyup even for the character */
SDL_SendKeyboardKey(SDL_PRESSED, code);
SDL_SendKeyboardKey(SDL_RELEASED, code);
/* send a keydown and keyup even for the character */
SDL_SendKeyboardKey(SDL_PRESSED, code);
SDL_SendKeyboardKey(SDL_RELEASED, code);
if (mod & KMOD_SHIFT) {
/* If character uses shift, press shift back up */
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
if (mod & KMOD_SHIFT) {
/* If character uses shift, press shift back up */
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
}
}
}
SDL_SendKeyboardText([changeText UTF8String]);
@@ -491,8 +492,7 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
changeText = nil;
if (textField.markedTextRange == nil) {
/* it wants to replace text with nothing, ie a delete */
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_BACKSPACE);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_BACKSPACE);
SDL_SendKeyboardKeyAutoRelease(SDL_SCANCODE_BACKSPACE);
}
if (textField.text.length < 16) {
textField.text = obligateForBackspace;
@@ -506,8 +506,7 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
/* Terminates the editing session */
- (BOOL)textFieldShouldReturn:(UITextField*)_textField
{
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RETURN);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RETURN);
SDL_SendKeyboardKeyAutoRelease(SDL_SCANCODE_RETURN);
if (keyboardVisible &&
SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) {
SDL_StopTextInput();