From d5424685a9f731fbf3a93be7adcd4b2f685cb918 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Tue, 11 Aug 2026 13:15:49 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index cc8cb85492..9e223d4071 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2810,7 +2810,7 @@ extern SDL_DECLSPEC SDL_GPUSampler * SDLCALL SDL_CreateGPUSampler( * Texture2D StorageTextureBoundToSlot1 : register( t3, space2 ); * // Any storage buffers come next in the `t` register set, in SDL bind slot order * ByteAddressBuffer StorageBufferBoundToSlot0 : register( t4, space2 ); - * ByteAddressBuffer StorageBufferBoundToSlot0 : register( t4, space2 ); + * ByteAddressBuffer StorageBufferBoundToSlot1 : register( t5, space2 ); * // Any uniform buffers are in the `b` register set *and* in their own space, in SDL slot order * cbuffer UniformDataBoundToSlot0 : register( b0, space4 ) { ... }; * cbuffer UniformDataBoundToSlot1 : register( b1, space4 ) { ... };