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Document that tooltip windows don't get mouse or keyboard focus
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@@ -148,8 +148,8 @@ typedef Uint32 SDL_WindowFlags;
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#define SDL_WINDOW_MOUSE_CAPTURE 0x00004000U /**< window has mouse captured (unrelated to MOUSE_GRABBED) */
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#define SDL_WINDOW_ALWAYS_ON_TOP 0x00008000U /**< window should always be above others */
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#define SDL_WINDOW_UTILITY 0x00020000U /**< window should be treated as a utility window, not showing in the task bar and window list */
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#define SDL_WINDOW_TOOLTIP 0x00040000U /**< window should be treated as a tooltip */
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#define SDL_WINDOW_POPUP_MENU 0x00080000U /**< window should be treated as a popup menu */
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#define SDL_WINDOW_TOOLTIP 0x00040000U /**< window should be treated as a tooltip and does not get mouse or keyboard focus, requires a parent window */
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#define SDL_WINDOW_POPUP_MENU 0x00080000U /**< window should be treated as a popup menu, requires a parent window */
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#define SDL_WINDOW_KEYBOARD_GRABBED 0x00100000U /**< window has grabbed keyboard input */
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#define SDL_WINDOW_VULKAN 0x10000000U /**< window usable for Vulkan surface */
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#define SDL_WINDOW_METAL 0x20000000U /**< window usable for Metal view */
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