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	Make sure we synchronously re-enable USB reporting mode for Switch controllers (thanks @SortaCore!)
Fixes https://github.com/libsdl-org/SDL/issues/3450
(cherry picked from commit b7c6fec10a)
			
			
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		| @@ -2163,7 +2163,11 @@ static SDL_bool HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device) | ||||
|                 const Uint32 INPUT_WAIT_TIMEOUT_MS = 100; | ||||
|                 if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) { | ||||
|                     /* Steam may have put the controller back into non-reporting mode */ | ||||
|                     SDL_bool wasSyncWrite = ctx->m_bSyncWrite; | ||||
|  | ||||
|                     ctx->m_bSyncWrite = SDL_TRUE; | ||||
|                     WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE); | ||||
|                     ctx->m_bSyncWrite = wasSyncWrite; | ||||
|                 } | ||||
|             } else if (device->is_bluetooth) { | ||||
|                 const Uint32 INPUT_WAIT_TIMEOUT_MS = 3000; | ||||
|   | ||||
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	 Sam Lantinga
					Sam Lantinga