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Fixed bug 2563 - Remove obsolete code for supporting iOS < 5
Alex Szpakowski Now that SDL for iOS requires at least iOS 5.1 at runtime, there are several old codepaths in the UIKit backend which can be removed. I've attached a patch which does so.
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@@ -134,6 +134,7 @@
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* enable OpenGL ES */
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#define SDL_VIDEO_OPENGL_ES2 1
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#define SDL_VIDEO_OPENGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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