Use consistent style for pointer declarations and casts

This commit is contained in:
Sam Lantinga
2025-06-18 09:26:51 -07:00
parent 390fe65323
commit d7939abf42
105 changed files with 339 additions and 346 deletions

View File

@@ -48,10 +48,10 @@ void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, S
}
}
void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_FlipMode flip)
void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip)
{
TUint16* src_pixels = static_cast<TUint16*>(source);
TUint16* dst_pixels = static_cast<TUint16*>(dest);
TUint16 *src_pixels = static_cast<TUint16 *>(source);
TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
for (int y = 0; y < height; ++y)
{
@@ -75,10 +75,10 @@ void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_F
}
}
void ApplyRotation(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle)
void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle)
{
TUint16* src_pixels = static_cast<TUint16*>(source);
TUint16* dst_pixels = static_cast<TUint16*>(dest);
TUint16 *src_pixels = static_cast<TUint16 *>(source);
TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
TFixed cos_angle = 0;
TFixed sin_angle = 0;
@@ -117,10 +117,10 @@ void ApplyRotation(void* dest, void* source, int pitch, int width, int height, T
}
}
void ApplyScale(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y)
void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y)
{
TUint16* src_pixels = static_cast<TUint16*>(source);
TUint16* dst_pixels = static_cast<TUint16*>(dest);
TUint16 *src_pixels = static_cast<TUint16 *>(source);
TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
for (int y = 0; y < height; ++y)
{

View File

@@ -24,9 +24,9 @@
#include <3dtypes.h>
void ApplyColorMod(void* dest, void* source, int pitch, int width, int height, SDL_FColor color);
void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_FlipMode flip);
void ApplyRotation(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle);
void ApplyScale(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y);
void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, SDL_FColor color);
void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip);
void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle);
void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y);
#endif // ngage_video_render_ops_hpp