Use consistent style for pointer declarations and casts

This commit is contained in:
Sam Lantinga
2025-06-18 09:26:51 -07:00
parent 390fe65323
commit d7939abf42
105 changed files with 339 additions and 346 deletions

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@@ -87,7 +87,7 @@ static void SDLCALL CleanupHintProperty(void *userdata, void *value)
SDL_free(hint); SDL_free(hint);
} }
static const char* GetHintEnvironmentVariable(const char *name) static const char *GetHintEnvironmentVariable(const char *name)
{ {
const char *result = SDL_getenv(name); const char *result = SDL_getenv(name);
if (!result && name && *name) { if (!result && name && *name) {

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@@ -163,7 +163,7 @@ bool SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *a, Uint32 oldval, Uint32 newval)
#elif defined(HAVE_GCC_ATOMICS) #elif defined(HAVE_GCC_ATOMICS)
return __sync_bool_compare_and_swap(&a->value, oldval, newval); return __sync_bool_compare_and_swap(&a->value, oldval, newval);
#elif defined(SDL_PLATFORM_MACOS) // this is deprecated in 10.12 sdk; favor gcc atomics. #elif defined(SDL_PLATFORM_MACOS) // this is deprecated in 10.12 sdk; favor gcc atomics.
return OSAtomicCompareAndSwap32Barrier((int32_t)oldval, (int32_t)newval, (int32_t*)&a->value); return OSAtomicCompareAndSwap32Barrier((int32_t)oldval, (int32_t)newval, (int32_t *)&a->value);
#elif defined(SDL_PLATFORM_SOLARIS) #elif defined(SDL_PLATFORM_SOLARIS)
SDL_COMPILE_TIME_ASSERT(atomic_cas, sizeof(uint_t) == sizeof(a->value)); SDL_COMPILE_TIME_ASSERT(atomic_cas, sizeof(uint_t) == sizeof(a->value));
return ((Uint32)atomic_cas_uint((volatile uint_t *)&a->value, (uint_t)oldval, (uint_t)newval) == oldval); return ((Uint32)atomic_cas_uint((volatile uint_t *)&a->value, (uint_t)oldval, (uint_t)newval) == oldval);

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@@ -280,7 +280,7 @@ void ConvertAudio(int num_frames,
// swizzle input to "standard" format if necessary. // swizzle input to "standard" format if necessary.
if (src_map) { if (src_map) {
void* buf = scratch ? scratch : dst; // use scratch if available, since it has to be big enough to hold src, unless it's NULL, then dst has to be. void *buf = scratch ? scratch : dst; // use scratch if available, since it has to be big enough to hold src, unless it's NULL, then dst has to be.
SwizzleAudio(num_frames, buf, src, src_channels, src_map, src_format); SwizzleAudio(num_frames, buf, src, src_channels, src_map, src_format);
src = buf; src = buf;
} }
@@ -318,7 +318,7 @@ void ConvertAudio(int num_frames,
// get us to float format. // get us to float format.
if (srcconvert) { if (srcconvert) {
void* buf = (channelconvert || dstconvert) ? scratch : dst; void *buf = (channelconvert || dstconvert) ? scratch : dst;
ConvertAudioToFloat((float *) buf, src, num_frames * src_channels, src_format); ConvertAudioToFloat((float *) buf, src, num_frames * src_channels, src_format);
src = buf; src = buf;
} }
@@ -368,7 +368,7 @@ void ConvertAudio(int num_frames,
channel_converter = override; channel_converter = override;
} }
void* buf = dstconvert ? scratch : dst; void *buf = dstconvert ? scratch : dst;
channel_converter((float *) buf, (const float *) src, num_frames); channel_converter((float *) buf, (const float *) src, num_frames);
src = buf; src = buf;
} }
@@ -399,7 +399,7 @@ static int CalculateMaxFrameSize(SDL_AudioFormat src_format, int src_channels, S
return max_format_size * max_channels; return max_format_size * max_channels;
} }
static Sint64 GetAudioStreamResampleRate(SDL_AudioStream* stream, int src_freq, Sint64 resample_offset) static Sint64 GetAudioStreamResampleRate(SDL_AudioStream *stream, int src_freq, Sint64 resample_offset)
{ {
src_freq = (int)((float)src_freq * stream->freq_ratio); src_freq = (int)((float)src_freq * stream->freq_ratio);
@@ -778,9 +778,9 @@ static bool CheckAudioStreamIsFullySetup(SDL_AudioStream *stream)
} }
// you MUST hold `stream->lock` when calling this, and validate your parameters! // you MUST hold `stream->lock` when calling this, and validate your parameters!
static bool PutAudioStreamBufferInternal(SDL_AudioStream *stream, const SDL_AudioSpec *spec, const int *chmap, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void* userdata) static bool PutAudioStreamBufferInternal(SDL_AudioStream *stream, const SDL_AudioSpec *spec, const int *chmap, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void *userdata)
{ {
SDL_AudioTrack* track = NULL; SDL_AudioTrack *track = NULL;
if (callback) { if (callback) {
track = SDL_CreateAudioTrack(stream->queue, spec, chmap, (Uint8 *)buf, len, len, callback, userdata); track = SDL_CreateAudioTrack(stream->queue, spec, chmap, (Uint8 *)buf, len, len, callback, userdata);
@@ -809,7 +809,7 @@ static bool PutAudioStreamBufferInternal(SDL_AudioStream *stream, const SDL_Audi
return retval; return retval;
} }
static bool PutAudioStreamBuffer(SDL_AudioStream *stream, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void* userdata) static bool PutAudioStreamBuffer(SDL_AudioStream *stream, const void *buf, int len, SDL_ReleaseAudioBufferCallback callback, void *userdata)
{ {
#if DEBUG_AUDIOSTREAM #if DEBUG_AUDIOSTREAM
SDL_Log("AUDIOSTREAM: wants to put %d bytes", len); SDL_Log("AUDIOSTREAM: wants to put %d bytes", len);
@@ -836,7 +836,7 @@ static bool PutAudioStreamBuffer(SDL_AudioStream *stream, const void *buf, int l
static void SDLCALL FreeAllocatedAudioBuffer(void *userdata, const void *buf, int len) static void SDLCALL FreeAllocatedAudioBuffer(void *userdata, const void *buf, int len)
{ {
SDL_free((void*) buf); SDL_free((void *)buf);
} }
bool SDL_PutAudioStreamData(SDL_AudioStream *stream, const void *buf, int len) bool SDL_PutAudioStreamData(SDL_AudioStream *stream, const void *buf, int len)
@@ -1081,8 +1081,8 @@ static Uint8 *EnsureAudioStreamWorkBufferSize(SDL_AudioStream *stream, size_t ne
return ptr; return ptr;
} }
static Sint64 NextAudioStreamIter(SDL_AudioStream* stream, void** inout_iter, static Sint64 NextAudioStreamIter(SDL_AudioStream *stream, void **inout_iter,
Sint64* inout_resample_offset, SDL_AudioSpec* out_spec, int **out_chmap, bool* out_flushed) Sint64 *inout_resample_offset, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed)
{ {
SDL_AudioSpec spec; SDL_AudioSpec spec;
bool flushed; bool flushed;
@@ -1136,9 +1136,9 @@ static Sint64 NextAudioStreamIter(SDL_AudioStream* stream, void** inout_iter,
return output_frames; return output_frames;
} }
static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream* stream, Sint64* out_resample_offset) static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream *stream, Sint64 *out_resample_offset)
{ {
void* iter = SDL_BeginAudioQueueIter(stream->queue); void *iter = SDL_BeginAudioQueueIter(stream->queue);
Sint64 resample_offset = stream->resample_offset; Sint64 resample_offset = stream->resample_offset;
Sint64 output_frames = 0; Sint64 output_frames = 0;
@@ -1160,9 +1160,9 @@ static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream* stream, Sint64* out
return output_frames; return output_frames;
} }
static Sint64 GetAudioStreamHead(SDL_AudioStream* stream, SDL_AudioSpec* out_spec, int **out_chmap, bool* out_flushed) static Sint64 GetAudioStreamHead(SDL_AudioStream *stream, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed)
{ {
void* iter = SDL_BeginAudioQueueIter(stream->queue); void *iter = SDL_BeginAudioQueueIter(stream->queue);
if (!iter) { if (!iter) {
SDL_zerop(out_spec); SDL_zerop(out_spec);
@@ -1178,8 +1178,8 @@ static Sint64 GetAudioStreamHead(SDL_AudioStream* stream, SDL_AudioSpec* out_spe
// Enough input data MUST be available! // Enough input data MUST be available!
static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int output_frames, float gain) static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int output_frames, float gain)
{ {
const SDL_AudioSpec* src_spec = &stream->input_spec; const SDL_AudioSpec *src_spec = &stream->input_spec;
const SDL_AudioSpec* dst_spec = &stream->dst_spec; const SDL_AudioSpec *dst_spec = &stream->dst_spec;
const SDL_AudioFormat src_format = src_spec->format; const SDL_AudioFormat src_format = src_spec->format;
const int src_channels = src_spec->channels; const int src_channels = src_spec->channels;
@@ -1199,7 +1199,7 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
// Not resampling? It's an easy conversion (and maybe not even that!) // Not resampling? It's an easy conversion (and maybe not even that!)
if (resample_rate == 0) { if (resample_rate == 0) {
Uint8* work_buffer = NULL; Uint8 *work_buffer = NULL;
// Ensure we have enough scratch space for any conversions // Ensure we have enough scratch space for any conversions
if ((src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f)) { if ((src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f)) {
@@ -1269,7 +1269,7 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
work_buffer_capacity += resample_bytes; work_buffer_capacity += resample_bytes;
} }
Uint8* work_buffer = EnsureAudioStreamWorkBufferSize(stream, work_buffer_capacity); Uint8 *work_buffer = EnsureAudioStreamWorkBufferSize(stream, work_buffer_capacity);
if (!work_buffer) { if (!work_buffer) {
return false; return false;
@@ -1281,7 +1281,7 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
const float postresample_gain = (input_frames > output_frames) ? gain : 1.0f; const float postresample_gain = (input_frames > output_frames) ? gain : 1.0f;
// (dst channel map is NULL because we'll do the final swizzle on ConvertAudio after resample.) // (dst channel map is NULL because we'll do the final swizzle on ConvertAudio after resample.)
const Uint8* input_buffer = SDL_ReadFromAudioQueue(stream->queue, const Uint8 *input_buffer = SDL_ReadFromAudioQueue(stream->queue,
NULL, resample_format, resample_channels, NULL, NULL, resample_format, resample_channels, NULL,
padding_frames, input_frames, padding_frames, work_buffer, preresample_gain); padding_frames, input_frames, padding_frames, work_buffer, preresample_gain);
@@ -1292,11 +1292,11 @@ static bool GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int o
input_buffer += padding_frames * resample_frame_size; input_buffer += padding_frames * resample_frame_size;
// Decide where the resampled output goes // Decide where the resampled output goes
void* resample_buffer = (resample_buffer_offset != -1) ? (work_buffer + resample_buffer_offset) : buf; void *resample_buffer = (resample_buffer_offset != -1) ? (work_buffer + resample_buffer_offset) : buf;
SDL_ResampleAudio(resample_channels, SDL_ResampleAudio(resample_channels,
(const float *) input_buffer, input_frames, (const float *)input_buffer, input_frames,
(float*) resample_buffer, output_frames, (float *)resample_buffer, output_frames,
resample_rate, &stream->resample_offset); resample_rate, &stream->resample_offset);
// Convert to the final format, if necessary (src channel map is NULL because SDL_ReadFromAudioQueue already handled this). // Convert to the final format, if necessary (src channel map is NULL because SDL_ReadFromAudioQueue already handled this).

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@@ -185,7 +185,7 @@ static void SDL_Convert_F32_to_S32_Scalar(Sint32 *dst, const float *src, int num
#undef SIGNMASK #undef SIGNMASK
static void SDL_Convert_Swap16_Scalar(Uint16* dst, const Uint16* src, int num_samples) static void SDL_Convert_Swap16_Scalar(Uint16 *dst, const Uint16 *src, int num_samples)
{ {
int i; int i;
@@ -194,7 +194,7 @@ static void SDL_Convert_Swap16_Scalar(Uint16* dst, const Uint16* src, int num_sa
} }
} }
static void SDL_Convert_Swap32_Scalar(Uint32* dst, const Uint32* src, int num_samples) static void SDL_Convert_Swap32_Scalar(Uint32 *dst, const Uint32 *src, int num_samples)
{ {
int i; int i;
@@ -375,7 +375,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S8_SSE2(Sint8 *dst, const f
const __m128i bytes = _mm_packus_epi16(shorts0, shorts1); const __m128i bytes = _mm_packus_epi16(shorts0, shorts1);
_mm_store_si128((__m128i*)&dst[i], bytes); _mm_store_si128((__m128i *)&dst[i], bytes);
}) })
} }
@@ -409,7 +409,7 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_U8_SSE2(Uint8 *dst, const f
const __m128i bytes = _mm_packus_epi16(shorts0, shorts1); const __m128i bytes = _mm_packus_epi16(shorts0, shorts1);
_mm_store_si128((__m128i*)&dst[i], bytes); _mm_store_si128((__m128i *)&dst[i], bytes);
}) })
} }
@@ -441,8 +441,8 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S16_SSE2(Sint16 *dst, const
const __m128i shorts0 = _mm_packs_epi32(ints0, ints1); const __m128i shorts0 = _mm_packs_epi32(ints0, ints1);
const __m128i shorts1 = _mm_packs_epi32(ints2, ints3); const __m128i shorts1 = _mm_packs_epi32(ints2, ints3);
_mm_store_si128((__m128i*)&dst[i], shorts0); _mm_store_si128((__m128i *)&dst[i], shorts0);
_mm_store_si128((__m128i*)&dst[i + 8], shorts1); _mm_store_si128((__m128i *)&dst[i + 8], shorts1);
}) })
} }
@@ -477,55 +477,55 @@ static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S32_SSE2(Sint32 *dst, const
const __m128i ints2 = _mm_xor_si128(_mm_cvttps_epi32(values3), _mm_castps_si128(_mm_cmpge_ps(values3, limit))); const __m128i ints2 = _mm_xor_si128(_mm_cvttps_epi32(values3), _mm_castps_si128(_mm_cmpge_ps(values3, limit)));
const __m128i ints3 = _mm_xor_si128(_mm_cvttps_epi32(values4), _mm_castps_si128(_mm_cmpge_ps(values4, limit))); const __m128i ints3 = _mm_xor_si128(_mm_cvttps_epi32(values4), _mm_castps_si128(_mm_cmpge_ps(values4, limit)));
_mm_store_si128((__m128i*)&dst[i], ints0); _mm_store_si128((__m128i *)&dst[i], ints0);
_mm_store_si128((__m128i*)&dst[i + 4], ints1); _mm_store_si128((__m128i *)&dst[i + 4], ints1);
_mm_store_si128((__m128i*)&dst[i + 8], ints2); _mm_store_si128((__m128i *)&dst[i + 8], ints2);
_mm_store_si128((__m128i*)&dst[i + 12], ints3); _mm_store_si128((__m128i *)&dst[i + 12], ints3);
}) })
} }
#endif #endif
// FIXME: SDL doesn't have SSSE3 detection, so use the next one up // FIXME: SDL doesn't have SSSE3 detection, so use the next one up
#ifdef SDL_SSE4_1_INTRINSICS #ifdef SDL_SSE4_1_INTRINSICS
static void SDL_TARGETING("ssse3") SDL_Convert_Swap16_SSSE3(Uint16* dst, const Uint16* src, int num_samples) static void SDL_TARGETING("ssse3") SDL_Convert_Swap16_SSSE3(Uint16 *dst, const Uint16 *src, int num_samples)
{ {
const __m128i shuffle = _mm_set_epi8(14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1); const __m128i shuffle = _mm_set_epi8(14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1);
CONVERT_16_FWD({ CONVERT_16_FWD({
dst[i] = SDL_Swap16(src[i]); dst[i] = SDL_Swap16(src[i]);
}, { }, {
__m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]); __m128i ints0 = _mm_loadu_si128((const __m128i *)&src[i]);
__m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 8]); __m128i ints1 = _mm_loadu_si128((const __m128i *)&src[i + 8]);
ints0 = _mm_shuffle_epi8(ints0, shuffle); ints0 = _mm_shuffle_epi8(ints0, shuffle);
ints1 = _mm_shuffle_epi8(ints1, shuffle); ints1 = _mm_shuffle_epi8(ints1, shuffle);
_mm_store_si128((__m128i*)&dst[i], ints0); _mm_store_si128((__m128i *)&dst[i], ints0);
_mm_store_si128((__m128i*)&dst[i + 8], ints1); _mm_store_si128((__m128i *)&dst[i + 8], ints1);
}) })
} }
static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32* dst, const Uint32* src, int num_samples) static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32 *dst, const Uint32 *src, int num_samples)
{ {
const __m128i shuffle = _mm_set_epi8(12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3); const __m128i shuffle = _mm_set_epi8(12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3);
CONVERT_16_FWD({ CONVERT_16_FWD({
dst[i] = SDL_Swap32(src[i]); dst[i] = SDL_Swap32(src[i]);
}, { }, {
__m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]); __m128i ints0 = _mm_loadu_si128((const __m128i *)&src[i]);
__m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 4]); __m128i ints1 = _mm_loadu_si128((const __m128i *)&src[i + 4]);
__m128i ints2 = _mm_loadu_si128((const __m128i*)&src[i + 8]); __m128i ints2 = _mm_loadu_si128((const __m128i *)&src[i + 8]);
__m128i ints3 = _mm_loadu_si128((const __m128i*)&src[i + 12]); __m128i ints3 = _mm_loadu_si128((const __m128i *)&src[i + 12]);
ints0 = _mm_shuffle_epi8(ints0, shuffle); ints0 = _mm_shuffle_epi8(ints0, shuffle);
ints1 = _mm_shuffle_epi8(ints1, shuffle); ints1 = _mm_shuffle_epi8(ints1, shuffle);
ints2 = _mm_shuffle_epi8(ints2, shuffle); ints2 = _mm_shuffle_epi8(ints2, shuffle);
ints3 = _mm_shuffle_epi8(ints3, shuffle); ints3 = _mm_shuffle_epi8(ints3, shuffle);
_mm_store_si128((__m128i*)&dst[i], ints0); _mm_store_si128((__m128i *)&dst[i], ints0);
_mm_store_si128((__m128i*)&dst[i + 4], ints1); _mm_store_si128((__m128i *)&dst[i + 4], ints1);
_mm_store_si128((__m128i*)&dst[i + 8], ints2); _mm_store_si128((__m128i *)&dst[i + 8], ints2);
_mm_store_si128((__m128i*)&dst[i + 12], ints3); _mm_store_si128((__m128i *)&dst[i + 12], ints3);
}) })
} }
#endif #endif
@@ -774,41 +774,41 @@ static void SDL_Convert_F32_to_S32_NEON(Sint32 *dst, const float *src, int num_s
fesetenv(&fenv); fesetenv(&fenv);
} }
static void SDL_Convert_Swap16_NEON(Uint16* dst, const Uint16* src, int num_samples) static void SDL_Convert_Swap16_NEON(Uint16 *dst, const Uint16 *src, int num_samples)
{ {
CONVERT_16_FWD({ CONVERT_16_FWD({
dst[i] = SDL_Swap16(src[i]); dst[i] = SDL_Swap16(src[i]);
}, { }, {
uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]); uint8x16_t ints0 = vld1q_u8((const Uint8 *)&src[i]);
uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 8]); uint8x16_t ints1 = vld1q_u8((const Uint8 *)&src[i + 8]);
ints0 = vrev16q_u8(ints0); ints0 = vrev16q_u8(ints0);
ints1 = vrev16q_u8(ints1); ints1 = vrev16q_u8(ints1);
vst1q_u8((Uint8*)&dst[i], ints0); vst1q_u8((Uint8 *)&dst[i], ints0);
vst1q_u8((Uint8*)&dst[i + 8], ints1); vst1q_u8((Uint8 *)&dst[i + 8], ints1);
}) })
} }
static void SDL_Convert_Swap32_NEON(Uint32* dst, const Uint32* src, int num_samples) static void SDL_Convert_Swap32_NEON(Uint32 *dst, const Uint32 *src, int num_samples)
{ {
CONVERT_16_FWD({ CONVERT_16_FWD({
dst[i] = SDL_Swap32(src[i]); dst[i] = SDL_Swap32(src[i]);
}, { }, {
uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]); uint8x16_t ints0 = vld1q_u8((const Uint8 *)&src[i]);
uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 4]); uint8x16_t ints1 = vld1q_u8((const Uint8 *)&src[i + 4]);
uint8x16_t ints2 = vld1q_u8((const Uint8*)&src[i + 8]); uint8x16_t ints2 = vld1q_u8((const Uint8 *)&src[i + 8]);
uint8x16_t ints3 = vld1q_u8((const Uint8*)&src[i + 12]); uint8x16_t ints3 = vld1q_u8((const Uint8 *)&src[i + 12]);
ints0 = vrev32q_u8(ints0); ints0 = vrev32q_u8(ints0);
ints1 = vrev32q_u8(ints1); ints1 = vrev32q_u8(ints1);
ints2 = vrev32q_u8(ints2); ints2 = vrev32q_u8(ints2);
ints3 = vrev32q_u8(ints3); ints3 = vrev32q_u8(ints3);
vst1q_u8((Uint8*)&dst[i], ints0); vst1q_u8((Uint8 *)&dst[i], ints0);
vst1q_u8((Uint8*)&dst[i + 4], ints1); vst1q_u8((Uint8 *)&dst[i + 4], ints1);
vst1q_u8((Uint8*)&dst[i + 8], ints2); vst1q_u8((Uint8 *)&dst[i + 8], ints2);
vst1q_u8((Uint8*)&dst[i + 12], ints3); vst1q_u8((Uint8 *)&dst[i + 12], ints3);
}) })
} }
@@ -839,8 +839,8 @@ static void (*SDL_Convert_F32_to_U8)(Uint8 *dst, const float *src, int num_sampl
static void (*SDL_Convert_F32_to_S16)(Sint16 *dst, const float *src, int num_samples) = NULL; static void (*SDL_Convert_F32_to_S16)(Sint16 *dst, const float *src, int num_samples) = NULL;
static void (*SDL_Convert_F32_to_S32)(Sint32 *dst, const float *src, int num_samples) = NULL; static void (*SDL_Convert_F32_to_S32)(Sint32 *dst, const float *src, int num_samples) = NULL;
static void (*SDL_Convert_Swap16)(Uint16* dst, const Uint16* src, int num_samples) = NULL; static void (*SDL_Convert_Swap16)(Uint16 *dst, const Uint16 *src, int num_samples) = NULL;
static void (*SDL_Convert_Swap32)(Uint32* dst, const Uint32* src, int num_samples) = NULL; static void (*SDL_Convert_Swap32)(Uint32 *dst, const Uint32 *src, int num_samples) = NULL;
void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt) void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt)
{ {
@@ -858,7 +858,7 @@ void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_Audio
break; break;
case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN: case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); SDL_Convert_Swap16((Uint16 *)dst, (const Uint16 *)src, num_samples);
SDL_Convert_S16_to_F32(dst, (const Sint16 *) dst, num_samples); SDL_Convert_S16_to_F32(dst, (const Sint16 *) dst, num_samples);
break; break;
@@ -867,12 +867,12 @@ void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_Audio
break; break;
case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples);
SDL_Convert_S32_to_F32(dst, (const Sint32 *) dst, num_samples); SDL_Convert_S32_to_F32(dst, (const Sint32 *) dst, num_samples);
break; break;
case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples);
break; break;
default: SDL_assert(!"Unexpected audio format!"); break; default: SDL_assert(!"Unexpected audio format!"); break;
@@ -896,7 +896,7 @@ void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_Aud
case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN: case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples);
SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) dst, num_samples); SDL_Convert_Swap16((Uint16 *)dst, (const Uint16 *)dst, num_samples);
break; break;
case SDL_AUDIO_S32: case SDL_AUDIO_S32:
@@ -905,22 +905,22 @@ void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_Aud
case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples);
SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) dst, num_samples); SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)dst, num_samples);
break; break;
case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN:
SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples);
break; break;
default: SDL_assert(!"Unexpected audio format!"); break; default: SDL_assert(!"Unexpected audio format!"); break;
} }
} }
void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize) void ConvertAudioSwapEndian(void *dst, const void *src, int num_samples, int bitsize)
{ {
switch (bitsize) { switch (bitsize) {
case 16: SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); break; case 16: SDL_Convert_Swap16((Uint16 *)dst, (const Uint16 *)src, num_samples); break;
case 32: SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); break; case 32: SDL_Convert_Swap32((Uint32 *)dst, (const Uint32 *)src, num_samples); break;
default: SDL_assert(!"Unexpected audio format!"); break; default: SDL_assert(!"Unexpected audio format!"); break;
} }
} }

View File

@@ -112,7 +112,7 @@ extern void SDL_AudioThreadFinalize(SDL_AudioDevice *device);
extern void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt); extern void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt);
extern void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_AudioFormat dst_fmt); extern void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_AudioFormat dst_fmt);
extern void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize); extern void ConvertAudioSwapEndian(void *dst, const void *src, int num_samples, int bitsize);
extern bool SDL_ChannelMapIsDefault(const int *map, int channels); extern bool SDL_ChannelMapIsDefault(const int *map, int channels);
extern bool SDL_ChannelMapIsBogus(const int *map, int channels); extern bool SDL_ChannelMapIsBogus(const int *map, int channels);
@@ -121,7 +121,7 @@ extern bool SDL_ChannelMapIsBogus(const int *map, int channels);
extern void ConvertAudio(int num_frames, extern void ConvertAudio(int num_frames,
const void *src, SDL_AudioFormat src_format, int src_channels, const int *src_map, const void *src, SDL_AudioFormat src_format, int src_channels, const int *src_map,
void *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map, void *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map,
void* scratch, float gain); void *scratch, float gain);
// Compare two SDL_AudioSpecs, return true if they match exactly. // Compare two SDL_AudioSpecs, return true if they match exactly.
// Using SDL_memcmp directly isn't safe, since potential padding might not be initialized. // Using SDL_memcmp directly isn't safe, since potential padding might not be initialized.
@@ -201,7 +201,7 @@ struct SDL_AudioQueue; // forward decl.
struct SDL_AudioStream struct SDL_AudioStream
{ {
SDL_Mutex* lock; SDL_Mutex *lock;
SDL_PropertiesID props; SDL_PropertiesID props;
@@ -217,7 +217,7 @@ struct SDL_AudioStream
float freq_ratio; float freq_ratio;
float gain; float gain;
struct SDL_AudioQueue* queue; struct SDL_AudioQueue *queue;
SDL_AudioSpec input_spec; // The spec of input data currently being processed SDL_AudioSpec input_spec; // The spec of input data currently being processed
int *input_chmap; int *input_chmap;

View File

@@ -87,7 +87,7 @@ static int (*ALSA_snd_device_name_free_hint)(void **);
static snd_pcm_sframes_t (*ALSA_snd_pcm_avail)(snd_pcm_t *); static snd_pcm_sframes_t (*ALSA_snd_pcm_avail)(snd_pcm_t *);
static size_t (*ALSA_snd_ctl_card_info_sizeof)(void); static size_t (*ALSA_snd_ctl_card_info_sizeof)(void);
static size_t (*ALSA_snd_pcm_info_sizeof)(void); static size_t (*ALSA_snd_pcm_info_sizeof)(void);
static int (*ALSA_snd_card_next)(int*); static int (*ALSA_snd_card_next)(int *);
static int (*ALSA_snd_ctl_open)(snd_ctl_t **,const char *,int); static int (*ALSA_snd_ctl_open)(snd_ctl_t **,const char *,int);
static int (*ALSA_snd_ctl_close)(snd_ctl_t *); static int (*ALSA_snd_ctl_close)(snd_ctl_t *);
static int (*ALSA_snd_ctl_card_info)(snd_ctl_t *, snd_ctl_card_info_t *); static int (*ALSA_snd_ctl_card_info)(snd_ctl_t *, snd_ctl_card_info_t *);
@@ -670,7 +670,7 @@ static void swizzle_map_compute(const struct ALSA_pcm_cfg_ctx *ctx, int *swizzle
static int alsa_chmap_install(struct ALSA_pcm_cfg_ctx *ctx, const unsigned int *chmap) static int alsa_chmap_install(struct ALSA_pcm_cfg_ctx *ctx, const unsigned int *chmap)
{ {
bool isstack; bool isstack;
snd_pcm_chmap_t *chmap_to_install = (snd_pcm_chmap_t*)SDL_small_alloc(unsigned int, 1 + ctx->chans_n, &isstack); snd_pcm_chmap_t *chmap_to_install = (snd_pcm_chmap_t *)SDL_small_alloc(unsigned int, 1 + ctx->chans_n, &isstack);
if (!chmap_to_install) { if (!chmap_to_install) {
return -1; return -1;
} }
@@ -1214,7 +1214,7 @@ static int hotplug_device_process(snd_ctl_t *ctl, snd_ctl_card_info_t *ctl_card_
unsigned int subdev_idx = 0; unsigned int subdev_idx = 0;
const bool recording = direction == SND_PCM_STREAM_CAPTURE ? true : false; // used for the unicity of the device const bool recording = direction == SND_PCM_STREAM_CAPTURE ? true : false; // used for the unicity of the device
bool isstack; bool isstack;
snd_pcm_info_t *pcm_info = (snd_pcm_info_t*)SDL_small_alloc(Uint8, ALSA_snd_pcm_info_sizeof(), &isstack); snd_pcm_info_t *pcm_info = (snd_pcm_info_t *)SDL_small_alloc(Uint8, ALSA_snd_pcm_info_sizeof(), &isstack);
SDL_memset(pcm_info, 0, ALSA_snd_pcm_info_sizeof()); SDL_memset(pcm_info, 0, ALSA_snd_pcm_info_sizeof());
while (true) { while (true) {
@@ -1453,10 +1453,10 @@ static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevi
bool has_default_playback = false, has_default_recording = false; bool has_default_playback = false, has_default_recording = false;
ALSA_HotplugIteration(&has_default_playback, &has_default_recording); // run once now before a thread continues to check. ALSA_HotplugIteration(&has_default_playback, &has_default_recording); // run once now before a thread continues to check.
if (has_default_playback) { if (has_default_playback) {
*default_playback = SDL_AddAudioDevice(/*recording=*/false, "ALSA default playback device", NULL, (void*)&default_playback_handle); *default_playback = SDL_AddAudioDevice(/*recording=*/false, "ALSA default playback device", NULL, (void *)&default_playback_handle);
} }
if (has_default_recording) { if (has_default_recording) {
*default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void*)&default_recording_handle); *default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void *)&default_recording_handle);
} }
#if SDL_ALSA_HOTPLUG_THREAD #if SDL_ALSA_HOTPLUG_THREAD

View File

@@ -56,7 +56,7 @@ static bool EMSCRIPTENAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buf
} }
for (var j = 0; j < $1; ++j) { for (var j = 0; j < $1; ++j) {
channelData[j] = HEAPF32[buf + (j*numChannels + c)]; channelData[j] = HEAPF32[buf + (j * numChannels + c)];
} }
} }
}, buffer, buffer_size / framelen); }, buffer, buffer_size / framelen);

View File

@@ -546,7 +546,7 @@ static void node_event_info(void *object, const struct pw_node_info *info)
// Need to parse the parameters to get the sample rate // Need to parse the parameters to get the sample rate
for (i = 0; i < info->n_params; ++i) { for (i = 0; i < info->n_params; ++i) {
pw_node_enum_params((struct pw_node*)node->proxy, 0, info->params[i].id, 0, 0, NULL); pw_node_enum_params((struct pw_node *)node->proxy, 0, info->params[i].id, 0, 0, NULL);
} }
hotplug_core_sync(node); hotplug_core_sync(node);

View File

@@ -750,7 +750,7 @@ static bool mgmtthrtask_PrepDevice(void *userdata)
// Try querying IAudioClient3 if sharemode is AUDCLNT_SHAREMODE_SHARED // Try querying IAudioClient3 if sharemode is AUDCLNT_SHAREMODE_SHARED
if (sharemode == AUDCLNT_SHAREMODE_SHARED) { if (sharemode == AUDCLNT_SHAREMODE_SHARED) {
IAudioClient3 *client3 = NULL; IAudioClient3 *client3 = NULL;
ret = IAudioClient_QueryInterface(client, &SDL_IID_IAudioClient3, (void**)&client3); ret = IAudioClient_QueryInterface(client, &SDL_IID_IAudioClient3, (void **)&client3);
if (SUCCEEDED(ret)) { if (SUCCEEDED(ret)) {
UINT32 default_period_in_frames = 0; UINT32 default_period_in_frames = 0;
UINT32 fundamental_period_in_frames = 0; UINT32 fundamental_period_in_frames = 0;

View File

@@ -239,7 +239,7 @@ static void COREMEDIA_CloseDevice(SDL_Camera *device)
hidden.session = nil; hidden.session = nil;
[session stopRunning]; [session stopRunning];
[session removeInput:[session.inputs objectAtIndex:0]]; [session removeInput:[session.inputs objectAtIndex:0]];
[session removeOutput:(AVCaptureVideoDataOutput*)[session.outputs objectAtIndex:0]]; [session removeOutput:(AVCaptureVideoDataOutput *)[session.outputs objectAtIndex:0]];
session = nil; session = nil;
} }

View File

@@ -675,7 +675,7 @@ static HRESULT GetDefaultStride(IMFMediaType *pType, LONG *plStride)
LONG lStride = 0; LONG lStride = 0;
// Try to get the default stride from the media type. // Try to get the default stride from the media type.
HRESULT ret = IMFMediaType_GetUINT32(pType, &SDL_MF_MT_DEFAULT_STRIDE, (UINT32*)&lStride); HRESULT ret = IMFMediaType_GetUINT32(pType, &SDL_MF_MT_DEFAULT_STRIDE, (UINT32 *)&lStride);
if (FAILED(ret)) { if (FAILED(ret)) {
// Attribute not set. Try to calculate the default stride. // Attribute not set. Try to calculate the default stride.
@@ -1001,7 +1001,7 @@ static void MaybeAddDevice(IMFActivate *activation)
if (name && symlink) { if (name && symlink) {
IMFMediaSource *source = NULL; IMFMediaSource *source = NULL;
// "activating" here only creates an object, it doesn't open the actual camera hardware or start recording. // "activating" here only creates an object, it doesn't open the actual camera hardware or start recording.
HRESULT ret = IMFActivate_ActivateObject(activation, &SDL_IID_IMFMediaSource, (void**)&source); HRESULT ret = IMFActivate_ActivateObject(activation, &SDL_IID_IMFMediaSource, (void **)&source);
if (SUCCEEDED(ret) && source) { if (SUCCEEDED(ret) && source) {
CameraFormatAddData add_data; CameraFormatAddData add_data;
GatherCameraSpecs(source, &add_data); GatherCameraSpecs(source, &add_data);

View File

@@ -838,7 +838,7 @@ static void node_event_info(void *object, const struct pw_node_info *info)
if (!(info->params[i].flags & SPA_PARAM_INFO_READ)) if (!(info->params[i].flags & SPA_PARAM_INFO_READ))
continue; continue;
res = pw_node_enum_params((struct pw_node*)g->proxy, res = pw_node_enum_params((struct pw_node *)g->proxy,
++SPA_PARAMS_INFO_SEQ(info->params[i]), id, 0, -1, NULL); ++SPA_PARAMS_INFO_SEQ(info->params[i]), id, 0, -1, NULL);
if (SPA_RESULT_IS_ASYNC(res)) if (SPA_RESULT_IS_ASYNC(res))
SPA_PARAMS_INFO_SEQ(info->params[i]) = res; SPA_PARAMS_INFO_SEQ(info->params[i]) = res;

View File

@@ -193,7 +193,7 @@ static SDL_CameraFrameResult V4L2_AcquireFrame(SDL_Camera *device, SDL_Surface *
*timestampNS = (((Uint64) buf.timestamp.tv_sec) * SDL_NS_PER_SECOND) + SDL_US_TO_NS(buf.timestamp.tv_usec); *timestampNS = (((Uint64) buf.timestamp.tv_sec) * SDL_NS_PER_SECOND) + SDL_US_TO_NS(buf.timestamp.tv_usec);
#if DEBUG_CAMERA #if DEBUG_CAMERA
SDL_Log("CAMERA: debug mmap: image %d/%d data[0]=%p", buf.index, device->hidden->nb_buffers, (void*)frame->pixels); SDL_Log("CAMERA: debug mmap: image %d/%d data[0]=%p", buf.index, device->hidden->nb_buffers, (void *)frame->pixels);
#endif #endif
break; break;
@@ -230,7 +230,7 @@ static SDL_CameraFrameResult V4L2_AcquireFrame(SDL_Camera *device, SDL_Surface *
return SDL_CAMERA_FRAME_ERROR; return SDL_CAMERA_FRAME_ERROR;
} }
frame->pixels = (void*)buf.m.userptr; frame->pixels = (void *)buf.m.userptr;
if (device->hidden->driver_pitch) { if (device->hidden->driver_pitch) {
frame->pitch = device->hidden->driver_pitch; frame->pitch = device->hidden->driver_pitch;
} else { } else {
@@ -241,7 +241,7 @@ static SDL_CameraFrameResult V4L2_AcquireFrame(SDL_Camera *device, SDL_Surface *
*timestampNS = (((Uint64) buf.timestamp.tv_sec) * SDL_NS_PER_SECOND) + SDL_US_TO_NS(buf.timestamp.tv_usec); *timestampNS = (((Uint64) buf.timestamp.tv_sec) * SDL_NS_PER_SECOND) + SDL_US_TO_NS(buf.timestamp.tv_usec);
#if DEBUG_CAMERA #if DEBUG_CAMERA
SDL_Log("CAMERA: debug userptr: image %d/%d data[0]=%p", buf.index, device->hidden->nb_buffers, (void*)frame->pixels); SDL_Log("CAMERA: debug userptr: image %d/%d data[0]=%p", buf.index, device->hidden->nb_buffers, (void *)frame->pixels);
#endif #endif
break; break;

View File

@@ -93,7 +93,7 @@ static void MaybeAddDevice(Sint32 devid)
GatherCameraSpecs(devid, &add_data, &fullname, &position); GatherCameraSpecs(devid, &add_data, &fullname, &position);
if (add_data.num_specs > 0) { if (add_data.num_specs > 0) {
SDL_AddCamera(fullname, position, add_data.num_specs, add_data.specs, (void*)devid); SDL_AddCamera(fullname, position, add_data.num_specs, add_data.specs, (void *)devid);
} }
SDL_free(fullname); SDL_free(fullname);
@@ -102,7 +102,7 @@ static void MaybeAddDevice(Sint32 devid)
static SceUID imbUid = -1; static SceUID imbUid = -1;
static void freeBuffers(SceCameraInfo* info) static void freeBuffers(SceCameraInfo *info)
{ {
if (imbUid != -1) { if (imbUid != -1) {
sceKernelFreeMemBlock(imbUid); sceKernelFreeMemBlock(imbUid);
@@ -118,7 +118,7 @@ static bool VITACAMERA_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec
return SDL_SetError("Only one camera can be active"); return SDL_SetError("Only one camera can be active");
} }
SceCameraInfo* info = (SceCameraInfo*)SDL_calloc(1, sizeof(SceCameraInfo)); SceCameraInfo *info = (SceCameraInfo *)SDL_calloc(1, sizeof(SceCameraInfo));
info->size = sizeof(SceCameraInfo); info->size = sizeof(SceCameraInfo);
info->priority = SCE_CAMERA_PRIORITY_SHARE; info->priority = SCE_CAMERA_PRIORITY_SHARE;
@@ -139,12 +139,12 @@ static bool VITACAMERA_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec
info->format = SCE_CAMERA_FORMAT_YUV420_PLANE; info->format = SCE_CAMERA_FORMAT_YUV420_PLANE;
info->pitch = 0; // same size surface info->pitch = 0; // same size surface
info->sizeIBase = spec->width*spec->height;; info->sizeIBase = spec->width * spec->height;;
info->sizeUBase = ((spec->width+1)/2) * ((spec->height+1) / 2); info->sizeUBase = ((spec->width+1)/2) * ((spec->height+1) / 2);
info->sizeVBase = ((spec->width+1)/2) * ((spec->height+1) / 2); info->sizeVBase = ((spec->width+1)/2) * ((spec->height+1) / 2);
// PHYCONT memory size *must* be a multiple of 1MB, we can just always spend 2MB, since we don't use PHYCONT anywhere else // PHYCONT memory size *must* be a multiple of 1MB, we can just always spend 2MB, since we don't use PHYCONT anywhere else
imbUid = sceKernelAllocMemBlock("CameraI", SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_NC_RW, 2*1024*1024 , NULL); imbUid = sceKernelAllocMemBlock("CameraI", SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_NC_RW, 2 * 1024 * 1024 , NULL);
if (imbUid < 0) if (imbUid < 0)
{ {
return SDL_SetError("sceKernelAllocMemBlock error: 0x%08X", imbUid); return SDL_SetError("sceKernelAllocMemBlock error: 0x%08X", imbUid);
@@ -179,7 +179,7 @@ static void VITACAMERA_CloseDevice(SDL_Camera *device)
if (device->hidden) { if (device->hidden) {
sceCameraStop((int)device->handle); sceCameraStop((int)device->handle);
sceCameraClose((int)device->handle); sceCameraClose((int)device->handle);
freeBuffers((SceCameraInfo*)device->hidden); freeBuffers((SceCameraInfo *)device->hidden);
SDL_free(device->hidden); SDL_free(device->hidden);
} }
} }
@@ -205,7 +205,7 @@ static SDL_CameraFrameResult VITACAMERA_AcquireFrame(SDL_Camera *device, SDL_Sur
*timestampNS = read.timestamp; *timestampNS = read.timestamp;
SceCameraInfo* info = (SceCameraInfo*)(device->hidden); SceCameraInfo *info = (SceCameraInfo *)(device->hidden);
frame->pitch = info->width; frame->pitch = info->width;
frame->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), info->sizeIBase + info->sizeUBase + info->sizeVBase); frame->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), info->sizeIBase + info->sizeUBase + info->sizeVBase);

View File

@@ -119,7 +119,7 @@ void *SDL_GetAndroidActivity(void)
} }
SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidCachePath(void); SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidCachePath(void);
const char* SDL_GetAndroidCachePath(void) const char *SDL_GetAndroidCachePath(void)
{ {
SDL_Unsupported(); SDL_Unsupported();
return NULL; return NULL;
@@ -127,7 +127,7 @@ const char* SDL_GetAndroidCachePath(void)
SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidExternalStoragePath(void); SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidExternalStoragePath(void);
const char* SDL_GetAndroidExternalStoragePath(void) const char *SDL_GetAndroidExternalStoragePath(void)
{ {
SDL_Unsupported(); SDL_Unsupported();
return NULL; return NULL;
@@ -172,7 +172,7 @@ bool SDL_SendAndroidMessage(Uint32 command, int param)
} }
SDL_DECLSPEC bool SDLCALL SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xoffset, int yoffset); SDL_DECLSPEC bool SDLCALL SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xoffset, int yoffset);
bool SDL_ShowAndroidToast(const char* message, int duration, int gravity, int xoffset, int yoffset) bool SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xoffset, int yoffset)
{ {
(void)message; (void)message;
(void)duration; (void)duration;

View File

@@ -2691,7 +2691,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeFileDialog)(
// Convert fileList to string // Convert fileList to string
size_t count = (*env)->GetArrayLength(env, fileList); size_t count = (*env)->GetArrayLength(env, fileList);
char **charFileList = SDL_calloc(count + 1, sizeof(char*)); char **charFileList = SDL_calloc(count + 1, sizeof(char *));
if (charFileList == NULL) { if (charFileList == NULL) {
mAndroidFileDialogData.callback(mAndroidFileDialogData.userdata, NULL, -1); mAndroidFileDialogData.callback(mAndroidFileDialogData.userdata, NULL, -1);
@@ -2747,7 +2747,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeFileDialog)(
} }
bool Android_JNI_OpenFileDialog( bool Android_JNI_OpenFileDialog(
SDL_DialogFileCallback callback, void* userdata, SDL_DialogFileCallback callback, void *userdata,
const SDL_DialogFileFilter *filters, int nfilters, bool forwrite, const SDL_DialogFileFilter *filters, int nfilters, bool forwrite,
bool multiple) bool multiple)
{ {

View File

@@ -151,7 +151,7 @@ bool SDL_IsAndroidTablet(void);
bool SDL_IsAndroidTV(void); bool SDL_IsAndroidTV(void);
// File Dialogs // File Dialogs
bool Android_JNI_OpenFileDialog(SDL_DialogFileCallback callback, void* userdata, bool Android_JNI_OpenFileDialog(SDL_DialogFileCallback callback, void *userdata,
const SDL_DialogFileFilter *filters, int nfilters, bool forwrite, const SDL_DialogFileFilter *filters, int nfilters, bool forwrite,
bool multiple); bool multiple);

View File

@@ -324,7 +324,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
{ {
} }
void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data) void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data)
{ {
} }

View File

@@ -82,7 +82,7 @@ extern "C" SDL_BLooper *SDL_Looper;
class SDL_BLooper : public BLooper class SDL_BLooper : public BLooper
{ {
public: public:
SDL_BLooper(const char* name) : BLooper(name) SDL_BLooper(const char *name) : BLooper(name)
{ {
#ifdef SDL_VIDEO_OPENGL #ifdef SDL_VIDEO_OPENGL
_current_context = NULL; _current_context = NULL;

View File

@@ -56,7 +56,7 @@ const char *SDL_signature = "application/x-SDL-executable";
// Create a descendant of BApplication // Create a descendant of BApplication
class SDL_BApp : public BApplication { class SDL_BApp : public BApplication {
public: public:
SDL_BApp(const char* signature) : SDL_BApp(const char *signature) :
BApplication(signature) { BApplication(signature) {
} }
@@ -65,7 +65,7 @@ public:
} }
virtual void RefsReceived(BMessage* message) { virtual void RefsReceived(BMessage *message) {
entry_ref entryRef; entry_ref entryRef;
for (int32 i = 0; message->FindRef("refs", i, &entryRef) == B_OK; i++) { for (int32 i = 0; message->FindRef("refs", i, &entryRef) == B_OK; i++) {
BPath referencePath = BPath(&entryRef); BPath referencePath = BPath(&entryRef);

View File

@@ -287,8 +287,8 @@ static void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_event, int udev_cl
} }
#endif // SDL_USE_LIBUDEV #endif // SDL_USE_LIBUDEV
void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void*), void *release_callback_data, void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void *), void *release_callback_data,
void (*acquire_callback)(void*), void *acquire_callback_data) void (*acquire_callback)(void *), void *acquire_callback_data)
{ {
SDL_EVDEV_kbd_set_vt_switch_callbacks(_this->kbd, SDL_EVDEV_kbd_set_vt_switch_callbacks(_this->kbd,
release_callback, release_callback_data, release_callback, release_callback_data,

View File

@@ -30,8 +30,8 @@ struct input_event;
extern bool SDL_EVDEV_Init(void); extern bool SDL_EVDEV_Init(void);
extern void SDL_EVDEV_Quit(void); extern void SDL_EVDEV_Quit(void);
extern void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void*), void *release_callback_data, extern void SDL_EVDEV_SetVTSwitchCallbacks(void (*release_callback)(void *), void *release_callback_data,
void (*acquire_callback)(void*), void *acquire_callback_data); void (*acquire_callback)(void *), void *acquire_callback_data);
extern int SDL_EVDEV_GetDeviceCount(int device_class); extern int SDL_EVDEV_GetDeviceCount(int device_class);
extern void SDL_EVDEV_Poll(void); extern void SDL_EVDEV_Poll(void);
extern Uint64 SDL_EVDEV_GetEventTimestamp(struct input_event *event); extern Uint64 SDL_EVDEV_GetEventTimestamp(struct input_event *event);

View File

@@ -495,7 +495,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
state->muted = muted; state->muted = muted;
} }
void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data) void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data)
{ {
if (state == NULL) { if (state == NULL) {
return; return;
@@ -978,7 +978,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
{ {
} }
void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data) void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data)
{ {
} }

View File

@@ -27,7 +27,7 @@ typedef struct SDL_EVDEV_keyboard_state SDL_EVDEV_keyboard_state;
extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void); extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void);
extern void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted); extern void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted);
extern void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data); extern void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void *), void *release_callback_data, void (*acquire_callback)(void *), void *acquire_callback_data);
extern void SDL_EVDEV_kbd_update(SDL_EVDEV_keyboard_state *state); extern void SDL_EVDEV_kbd_update(SDL_EVDEV_keyboard_state *state);
extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down); extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);
extern void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state); extern void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state);

View File

@@ -224,7 +224,7 @@ bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *pr
struct stat statbuf; struct stat statbuf;
char type; char type;
struct udev_device *dev; struct udev_device *dev;
const char* val; const char *val;
int class_temp; int class_temp;
if (!_this) { if (!_this) {

View File

@@ -58,13 +58,13 @@ static void ReactivateAfterDialog(void)
void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props) void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props)
{ {
SDL_Window* window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL); SDL_Window *window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
SDL_DialogFileFilter *filters = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL); SDL_DialogFileFilter *filters = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0); int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0);
bool allow_many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false); bool allow_many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false);
const char* default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL); const char *default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
const char* title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL); const char *title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL);
const char* accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL); const char *accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
if (filters) { if (filters) {
const char *msg = validate_filters(filters, nfilters); const char *msg = validate_filters(filters, nfilters);
@@ -170,7 +170,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
[dialog beginSheetModalForWindow:w completionHandler:^(NSInteger result) { [dialog beginSheetModalForWindow:w completionHandler:^(NSInteger result) {
if (result == NSModalResponseOK) { if (result == NSModalResponseOK) {
if (dialog_as_open) { if (dialog_as_open) {
NSArray* urls = [dialog_as_open URLs]; NSArray *urls = [dialog_as_open URLs];
const char *files[[urls count] + 1]; const char *files[[urls count] + 1];
for (int i = 0; i < [urls count]; i++) { for (int i = 0; i < [urls count]; i++) {
files[i] = [[[urls objectAtIndex:i] path] UTF8String]; files[i] = [[[urls objectAtIndex:i] path] UTF8String];
@@ -191,7 +191,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
} else { } else {
if ([dialog runModal] == NSModalResponseOK) { if ([dialog runModal] == NSModalResponseOK) {
if (dialog_as_open) { if (dialog_as_open) {
NSArray* urls = [dialog_as_open URLs]; NSArray *urls = [dialog_as_open URLs];
const char *files[[urls count] + 1]; const char *files[[urls count] + 1];
for (int i = 0; i < [urls count]; i++) { for (int i = 0; i < [urls count]; i++) {
files[i] = [[[urls objectAtIndex:i] path] UTF8String]; files[i] = [[[urls objectAtIndex:i] path] UTF8String];

View File

@@ -163,7 +163,7 @@ public:
case B_CANCEL: // Whenever the dialog is closed (Cancel but also after Open and Save) case B_CANCEL: // Whenever the dialog is closed (Cancel but also after Open and Save)
{ {
nFiles = m_files.size(); nFiles = m_files.size();
const char* files[nFiles + 1]; const char *files[nFiles + 1];
for (int i = 0; i < nFiles; i++) { for (int i = 0; i < nFiles; i++) {
files[i] = m_files[i].c_str(); files[i] = m_files[i].c_str();
} }
@@ -194,14 +194,14 @@ private:
void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props) void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFileCallback callback, void *userdata, SDL_PropertiesID props)
{ {
SDL_Window* window = (SDL_Window*) SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL); SDL_Window *window = (SDL_Window *)SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
SDL_DialogFileFilter* filters = (SDL_DialogFileFilter*) SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL); SDL_DialogFileFilter *filters = (SDL_DialogFileFilter *)SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0); int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0);
bool many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false); bool many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false);
const char* location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL); const char *location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
const char* title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL); const char *title = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_TITLE_STRING, NULL);
const char* accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL); const char *accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
const char* cancel = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_CANCEL_STRING, NULL); const char *cancel = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_CANCEL_STRING, NULL);
bool modal = !!window; bool modal = !!window;
@@ -222,7 +222,7 @@ void SDL_SYS_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_DialogFil
}; };
if (!SDL_InitBeApp()) { if (!SDL_InitBeApp()) {
char* err = SDL_strdup(SDL_GetError()); char *err = SDL_strdup(SDL_GetError());
SDL_SetError("Couldn't init Be app: %s", err); SDL_SetError("Couldn't init Be app: %s", err);
SDL_free(err); SDL_free(err);
callback(userdata, NULL, -1); callback(userdata, NULL, -1);

View File

@@ -288,12 +288,12 @@ void SDL_Portal_ShowFileDialogWithProperties(SDL_FileDialogType type, SDL_Dialog
const char *method; const char *method;
const char *method_title; const char *method_title;
SDL_Window* window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL); SDL_Window *window = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_WINDOW_POINTER, NULL);
SDL_DialogFileFilter *filters = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL); SDL_DialogFileFilter *filters = SDL_GetPointerProperty(props, SDL_PROP_FILE_DIALOG_FILTERS_POINTER, NULL);
int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0); int nfilters = (int) SDL_GetNumberProperty(props, SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, 0);
bool allow_many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false); bool allow_many = SDL_GetBooleanProperty(props, SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, false);
const char* default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL); const char *default_location = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_LOCATION_STRING, NULL);
const char* accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL); const char *accept = SDL_GetStringProperty(props, SDL_PROP_FILE_DIALOG_ACCEPT_STRING, NULL);
bool open_folders = false; bool open_folders = false;
switch (type) { switch (type) {

View File

@@ -277,7 +277,7 @@ void windows_ShowFileDialog(void *ptr)
while (*file_ptr) { while (*file_ptr) {
nfiles++; nfiles++;
char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char*) * (nfiles + 1)); char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char *) * (nfiles + 1));
if (!new_cfl) { if (!new_cfl) {
for (size_t i = 0; i < nfiles - 1; i++) { for (size_t i = 0; i < nfiles - 1; i++) {
@@ -327,7 +327,7 @@ void windows_ShowFileDialog(void *ptr)
// If the user chose only one file, it's all just one string // If the user chose only one file, it's all just one string
if (nfiles == 0) { if (nfiles == 0) {
nfiles++; nfiles++;
char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char*) * (nfiles + 1)); char **new_cfl = (char **) SDL_realloc(chosen_files_list, sizeof(char *) * (nfiles + 1));
if (!new_cfl) { if (!new_cfl) {
SDL_free(chosen_files_list); SDL_free(chosen_files_list);
@@ -348,7 +348,7 @@ void windows_ShowFileDialog(void *ptr)
} }
} }
callback(userdata, (const char * const*) chosen_files_list, getFilterIndex(dialog.nFilterIndex)); callback(userdata, (const char * const *) chosen_files_list, getFilterIndex(dialog.nFilterIndex));
for (size_t i = 0; i < nfiles; i++) { for (size_t i = 0; i < nfiles; i++) {
SDL_free(chosen_files_list[i]); SDL_free(chosen_files_list[i]);
@@ -443,11 +443,11 @@ void windows_ShowFolderDialog(void *ptr)
SHGetPathFromIDListW(lpItem, buffer); SHGetPathFromIDListW(lpItem, buffer);
char *chosen_file = WIN_StringToUTF8W(buffer); char *chosen_file = WIN_StringToUTF8W(buffer);
const char *files[2] = { chosen_file, NULL }; const char *files[2] = { chosen_file, NULL };
callback(userdata, (const char * const*) files, -1); callback(userdata, (const char * const *) files, -1);
SDL_free(chosen_file); SDL_free(chosen_file);
} else { } else {
const char *files[1] = { NULL }; const char *files[1] = { NULL };
callback(userdata, (const char * const*) files, -1); callback(userdata, (const char * const *) files, -1);
} }
} }

View File

@@ -136,7 +136,7 @@ char *SDL_SYS_GetUserFolder(SDL_Folder folder)
return NULL; return NULL;
#else #else
char *result = NULL; char *result = NULL;
const char* base; const char *base;
NSArray *array; NSArray *array;
NSSearchPathDirectory dir; NSSearchPathDirectory dir;
NSString *str; NSString *str;

View File

@@ -111,7 +111,7 @@ char *SDL_SYS_GetPrefPath(const char *org, const char *app)
return NULL; return NULL;
} }
folderPath = (char*) SDL_malloc(MAX_PATH); folderPath = (char *)SDL_malloc(MAX_PATH);
do { do {
result = XGameSaveFilesGetFolderWithUiResult(&block, MAX_PATH, folderPath); result = XGameSaveFilesGetFolderWithUiResult(&block, MAX_PATH, folderPath);
} while (result == E_PENDING); } while (result == E_PENDING);

View File

@@ -20,7 +20,7 @@
*/ */
#include "SDL_internal.h" #include "SDL_internal.h"
extern void NGAGE_GetAppPath(char* path); extern void NGAGE_GetAppPath(char *path);
char *SDL_SYS_GetBasePath(void) char *SDL_SYS_GetBasePath(void)
{ {

View File

@@ -37,7 +37,7 @@ extern "C" {
extern "C" { extern "C" {
#endif #endif
void NGAGE_GetAppPath(char* path) void NGAGE_GetAppPath(char *path)
{ {
TBuf<512> aPath; TBuf<512> aPath;
@@ -50,7 +50,7 @@ void NGAGE_GetAppPath(char* path)
CnvUtfConverter::ConvertFromUnicodeToUtf8(utf8Path, aPath); CnvUtfConverter::ConvertFromUnicodeToUtf8(utf8Path, aPath);
// Copy UTF-8 data to the provided char* buffer. // Copy UTF-8 data to the provided char* buffer.
strncpy(path, (const char*)utf8Path.Ptr(), utf8Path.Length()); strncpy(path, (const char *)utf8Path.Ptr(), utf8Path.Length());
path[utf8Path.Length()] = '\0'; path[utf8Path.Length()] = '\0';
// Replace backslashes with forward slashes. // Replace backslashes with forward slashes.

View File

@@ -377,7 +377,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
if (!config_home || config_home[0] == 0) if (!config_home || config_home[0] == 0)
{ {
l = SDL_strlen (home_dir) + SDL_strlen ("/.config/user-dirs.dirs") + 1; l = SDL_strlen (home_dir) + SDL_strlen ("/.config/user-dirs.dirs") + 1;
config_file = (char*) SDL_malloc (l); config_file = (char *)SDL_malloc (l);
if (!config_file) if (!config_file)
goto error; goto error;
@@ -387,7 +387,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
else else
{ {
l = SDL_strlen (config_home) + SDL_strlen ("/user-dirs.dirs") + 1; l = SDL_strlen (config_home) + SDL_strlen ("/user-dirs.dirs") + 1;
config_file = (char*) SDL_malloc (l); config_file = (char *)SDL_malloc (l);
if (!config_file) if (!config_file)
goto error; goto error;
@@ -449,7 +449,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
if (relative) if (relative)
{ {
l = SDL_strlen (home_dir) + 1 + SDL_strlen (p) + 1; l = SDL_strlen (home_dir) + 1 + SDL_strlen (p) + 1;
user_dir = (char*) SDL_malloc (l); user_dir = (char *)SDL_malloc (l);
if (!user_dir) if (!user_dir)
goto error2; goto error2;
@@ -458,7 +458,7 @@ static char *xdg_user_dir_lookup_with_fallback (const char *type, const char *fa
} }
else else
{ {
user_dir = (char*) SDL_malloc (SDL_strlen (p) + 1); user_dir = (char *)SDL_malloc (SDL_strlen (p) + 1);
if (!user_dir) if (!user_dir)
goto error2; goto error2;
@@ -503,7 +503,7 @@ static char *xdg_user_dir_lookup (const char *type)
// Special case desktop for historical compatibility // Special case desktop for historical compatibility
if (SDL_strcmp(type, "DESKTOP") == 0) { if (SDL_strcmp(type, "DESKTOP") == 0) {
size_t length = SDL_strlen(home_dir) + SDL_strlen("/Desktop") + 1; size_t length = SDL_strlen(home_dir) + SDL_strlen("/Desktop") + 1;
user_dir = (char*) SDL_malloc(length); user_dir = (char *)SDL_malloc(length);
if (!user_dir) if (!user_dir)
return NULL; return NULL;

View File

@@ -1954,7 +1954,7 @@ void SDL_BindGPUVertexSamplers(
if (RENDERPASS_DEVICE->debug_mode) { if (RENDERPASS_DEVICE->debug_mode) {
CHECK_RENDERPASS CHECK_RENDERPASS
if (!((CommandBufferCommonHeader*)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation) if (!((CommandBufferCommonHeader *)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation)
{ {
CHECK_SAMPLER_TEXTURES CHECK_SAMPLER_TEXTURES
} }
@@ -2050,7 +2050,7 @@ void SDL_BindGPUFragmentSamplers(
if (RENDERPASS_DEVICE->debug_mode) { if (RENDERPASS_DEVICE->debug_mode) {
CHECK_RENDERPASS CHECK_RENDERPASS
if (!((CommandBufferCommonHeader*)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation) { if (!((CommandBufferCommonHeader *)RENDERPASS_COMMAND_BUFFER)->ignore_render_pass_texture_validation) {
CHECK_SAMPLER_TEXTURES CHECK_SAMPLER_TEXTURES
} }

View File

@@ -1210,7 +1210,7 @@ static ID3D12CommandQueue *s_CommandQueue;
#if defined(SDL_PLATFORM_XBOXONE) #if defined(SDL_PLATFORM_XBOXONE)
// These are not defined in d3d12_x.h. // These are not defined in d3d12_x.h.
typedef HRESULT (D3DAPI* PFN_D3D12_XBOX_CREATE_DEVICE)(_In_opt_ IGraphicsUnknown*, _In_ const D3D12XBOX_CREATE_DEVICE_PARAMETERS*, _In_ REFIID, _Outptr_opt_ void**); typedef HRESULT (D3DAPI* PFN_D3D12_XBOX_CREATE_DEVICE)(_In_opt_ IGraphicsUnknown *, _In_ const D3D12XBOX_CREATE_DEVICE_PARAMETERS*, _In_ REFIID, _Outptr_opt_ void **);
#define D3D12_STANDARD_MULTISAMPLE_PATTERN DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN #define D3D12_STANDARD_MULTISAMPLE_PATTERN DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN
#endif #endif
@@ -2212,15 +2212,15 @@ static D3D12StagingDescriptorPool *D3D12_INTERNAL_CreateStagingDescriptorPool(
return NULL; return NULL;
} }
D3D12StagingDescriptorPool *pool = (D3D12StagingDescriptorPool*) SDL_calloc(1, sizeof(D3D12StagingDescriptorPool)); D3D12StagingDescriptorPool *pool = (D3D12StagingDescriptorPool *)SDL_calloc(1, sizeof(D3D12StagingDescriptorPool));
pool->heapCount = 1; pool->heapCount = 1;
pool->heaps = (D3D12DescriptorHeap**) SDL_malloc(sizeof(D3D12DescriptorHeap*)); pool->heaps = (D3D12DescriptorHeap **)SDL_malloc(sizeof(D3D12DescriptorHeap *));
pool->heaps[0] = heap; pool->heaps[0] = heap;
pool->freeDescriptorCapacity = STAGING_HEAP_DESCRIPTOR_COUNT; pool->freeDescriptorCapacity = STAGING_HEAP_DESCRIPTOR_COUNT;
pool->freeDescriptorCount = STAGING_HEAP_DESCRIPTOR_COUNT; pool->freeDescriptorCount = STAGING_HEAP_DESCRIPTOR_COUNT;
pool->freeDescriptors = (D3D12StagingDescriptor*) SDL_malloc(STAGING_HEAP_DESCRIPTOR_COUNT * sizeof(D3D12StagingDescriptor)); pool->freeDescriptors = (D3D12StagingDescriptor *)SDL_malloc(STAGING_HEAP_DESCRIPTOR_COUNT * sizeof(D3D12StagingDescriptor));
for (Uint32 i = 0; i < STAGING_HEAP_DESCRIPTOR_COUNT; i += 1) { for (Uint32 i = 0; i < STAGING_HEAP_DESCRIPTOR_COUNT; i += 1) {
pool->freeDescriptors[i].pool = pool; pool->freeDescriptors[i].pool = pool;
@@ -2250,12 +2250,12 @@ static bool D3D12_INTERNAL_ExpandStagingDescriptorPool(
} }
pool->heapCount += 1; pool->heapCount += 1;
pool->heaps = (D3D12DescriptorHeap**) SDL_realloc(pool->heaps, pool->heapCount * sizeof(D3D12DescriptorHeap*)); pool->heaps = (D3D12DescriptorHeap **)SDL_realloc(pool->heaps, pool->heapCount * sizeof(D3D12DescriptorHeap *));
pool->heaps[pool->heapCount - 1] = heap; pool->heaps[pool->heapCount - 1] = heap;
pool->freeDescriptorCapacity += STAGING_HEAP_DESCRIPTOR_COUNT; pool->freeDescriptorCapacity += STAGING_HEAP_DESCRIPTOR_COUNT;
pool->freeDescriptorCount += STAGING_HEAP_DESCRIPTOR_COUNT; pool->freeDescriptorCount += STAGING_HEAP_DESCRIPTOR_COUNT;
pool->freeDescriptors = (D3D12StagingDescriptor*) SDL_realloc(pool->freeDescriptors, pool->freeDescriptorCapacity * sizeof(D3D12StagingDescriptor)); pool->freeDescriptors = (D3D12StagingDescriptor *)SDL_realloc(pool->freeDescriptors, pool->freeDescriptorCapacity * sizeof(D3D12StagingDescriptor));
for (Uint32 i = 0; i < STAGING_HEAP_DESCRIPTOR_COUNT; i += 1) { for (Uint32 i = 0; i < STAGING_HEAP_DESCRIPTOR_COUNT; i += 1) {
pool->freeDescriptors[i].pool = pool; pool->freeDescriptors[i].pool = pool;
@@ -7521,7 +7521,7 @@ static bool D3D12_INTERNAL_AcquireSwapchainTexture(
1, 1,
&barrierDesc); &barrierDesc);
*swapchainTexture = (SDL_GPUTexture*)&windowData->textureContainers[swapchainIndex]; *swapchainTexture = (SDL_GPUTexture *)&windowData->textureContainers[swapchainIndex];
return true; return true;
} }
@@ -7933,7 +7933,7 @@ static bool D3D12_Submit(
ID3D12Resource_Release(windowData->textureContainers[presentData->swapchainImageIndex].activeTexture->resource); ID3D12Resource_Release(windowData->textureContainers[presentData->swapchainImageIndex].activeTexture->resource);
#endif #endif
windowData->inFlightFences[windowData->frameCounter] = (SDL_GPUFence*)d3d12CommandBuffer->inFlightFence; windowData->inFlightFences[windowData->frameCounter] = (SDL_GPUFence *)d3d12CommandBuffer->inFlightFence;
(void)SDL_AtomicIncRef(&d3d12CommandBuffer->inFlightFence->referenceCount); (void)SDL_AtomicIncRef(&d3d12CommandBuffer->inFlightFence->referenceCount);
windowData->frameCounter = (windowData->frameCounter + 1) % renderer->allowedFramesInFlight; windowData->frameCounter = (windowData->frameCounter + 1) % renderer->allowedFramesInFlight;
} }

View File

@@ -3297,7 +3297,7 @@ static void SDLCALL VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashDestroy(vo
VulkanRenderer *renderer = (VulkanRenderer *)userdata; VulkanRenderer *renderer = (VulkanRenderer *)userdata;
VulkanGraphicsPipelineResourceLayout *resourceLayout = (VulkanGraphicsPipelineResourceLayout *)value; VulkanGraphicsPipelineResourceLayout *resourceLayout = (VulkanGraphicsPipelineResourceLayout *)value;
VULKAN_INTERNAL_DestroyGraphicsPipelineResourceLayout(renderer, resourceLayout); VULKAN_INTERNAL_DestroyGraphicsPipelineResourceLayout(renderer, resourceLayout);
SDL_free((void*)key); SDL_free((void *)key);
} }
static Uint32 SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashFunction(void *userdata, const void *key) static Uint32 SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashFunction(void *userdata, const void *key)
@@ -3328,7 +3328,7 @@ static void SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashDestroy(voi
VulkanRenderer *renderer = (VulkanRenderer *)userdata; VulkanRenderer *renderer = (VulkanRenderer *)userdata;
VulkanComputePipelineResourceLayout *resourceLayout = (VulkanComputePipelineResourceLayout *)value; VulkanComputePipelineResourceLayout *resourceLayout = (VulkanComputePipelineResourceLayout *)value;
VULKAN_INTERNAL_DestroyComputePipelineResourceLayout(renderer, resourceLayout); VULKAN_INTERNAL_DestroyComputePipelineResourceLayout(renderer, resourceLayout);
SDL_free((void*)key); SDL_free((void *)key);
} }
static Uint32 SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashFunction(void *userdata, const void *key) static Uint32 SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashFunction(void *userdata, const void *key)
@@ -3361,7 +3361,7 @@ static void SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashDestroy(void *userdat
VulkanRenderer *renderer = (VulkanRenderer *)userdata; VulkanRenderer *renderer = (VulkanRenderer *)userdata;
DescriptorSetLayout *layout = (DescriptorSetLayout *)value; DescriptorSetLayout *layout = (DescriptorSetLayout *)value;
VULKAN_INTERNAL_DestroyDescriptorSetLayout(renderer, layout); VULKAN_INTERNAL_DestroyDescriptorSetLayout(renderer, layout);
SDL_free((void*)key); SDL_free((void *)key);
} }
static Uint32 SDLCALL VULKAN_INTERNAL_CommandPoolHashFunction(void *userdata, const void *key) static Uint32 SDLCALL VULKAN_INTERNAL_CommandPoolHashFunction(void *userdata, const void *key)
@@ -10111,7 +10111,7 @@ static SDL_GPUTextureFormat VULKAN_GetSwapchainTextureFormat(
SDL_GPURenderer *driverData, SDL_GPURenderer *driverData,
SDL_Window *window) SDL_Window *window)
{ {
VulkanRenderer *renderer = (VulkanRenderer*)driverData; VulkanRenderer *renderer = (VulkanRenderer *)driverData;
WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window);
if (windowData == NULL) { if (windowData == NULL) {
@@ -10622,7 +10622,7 @@ static bool VULKAN_Submit(
if (presentResult == VK_SUCCESS || presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) { if (presentResult == VK_SUCCESS || presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) {
// If presenting, the swapchain is using the in-flight fence // If presenting, the swapchain is using the in-flight fence
presentData->windowData->inFlightFences[presentData->windowData->frameCounter] = (SDL_GPUFence*)vulkanCommandBuffer->inFlightFence; presentData->windowData->inFlightFences[presentData->windowData->frameCounter] = (SDL_GPUFence *)vulkanCommandBuffer->inFlightFence;
(void)SDL_AtomicIncRef(&vulkanCommandBuffer->inFlightFence->referenceCount); (void)SDL_AtomicIncRef(&vulkanCommandBuffer->inFlightFence->referenceCount);
if (presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) { if (presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) {

View File

@@ -319,7 +319,7 @@ private:
hid_buffer_entry *m_pFree; hid_buffer_entry *m_pFree;
}; };
static jbyteArray NewByteArray( JNIEnv* env, const uint8_t *pData, size_t nDataLen ) static jbyteArray NewByteArray( JNIEnv *env, const uint8_t *pData, size_t nDataLen )
{ {
jbyteArray array = env->NewByteArray( (jsize)nDataLen ); jbyteArray array = env->NewByteArray( (jsize)nDataLen );
jbyte *pBuf = env->GetByteArrayElements( array, NULL ); jbyte *pBuf = env->GetByteArrayElements( array, NULL );
@@ -333,7 +333,7 @@ static char *CreateStringFromJString( JNIEnv *env, const jstring &sString )
{ {
size_t nLength = env->GetStringUTFLength( sString ); size_t nLength = env->GetStringUTFLength( sString );
const char *pjChars = env->GetStringUTFChars( sString, NULL ); const char *pjChars = env->GetStringUTFChars( sString, NULL );
char *psString = (char*)malloc( nLength + 1 ); char *psString = (char *)malloc( nLength + 1 );
SDL_memcpy( psString, pjChars, nLength ); SDL_memcpy( psString, pjChars, nLength );
psString[ nLength ] = '\0'; psString[ nLength ] = '\0';
env->ReleaseStringUTFChars( sString, pjChars ); env->ReleaseStringUTFChars( sString, pjChars );
@@ -344,7 +344,7 @@ static wchar_t *CreateWStringFromJString( JNIEnv *env, const jstring &sString )
{ {
size_t nLength = env->GetStringLength( sString ); size_t nLength = env->GetStringLength( sString );
const jchar *pjChars = env->GetStringChars( sString, NULL ); const jchar *pjChars = env->GetStringChars( sString, NULL );
wchar_t *pwString = (wchar_t*)malloc( ( nLength + 1 ) * sizeof( wchar_t ) ); wchar_t *pwString = (wchar_t *)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
wchar_t *pwChars = pwString; wchar_t *pwChars = pwString;
for ( size_t iIndex = 0; iIndex < nLength; ++iIndex ) for ( size_t iIndex = 0; iIndex < nLength; ++iIndex )
{ {
@@ -358,7 +358,7 @@ static wchar_t *CreateWStringFromJString( JNIEnv *env, const jstring &sString )
static wchar_t *CreateWStringFromWString( const wchar_t *pwSrc ) static wchar_t *CreateWStringFromWString( const wchar_t *pwSrc )
{ {
size_t nLength = SDL_wcslen( pwSrc ); size_t nLength = SDL_wcslen( pwSrc );
wchar_t *pwString = (wchar_t*)malloc( ( nLength + 1 ) * sizeof( wchar_t ) ); wchar_t *pwString = (wchar_t *)malloc( ( nLength + 1 ) * sizeof( wchar_t ) );
SDL_memcpy( pwString, pwSrc, nLength * sizeof( wchar_t ) ); SDL_memcpy( pwString, pwSrc, nLength * sizeof( wchar_t ) );
pwString[ nLength ] = '\0'; pwString[ nLength ] = '\0';
return pwString; return pwString;
@@ -997,7 +997,7 @@ JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceInputReport)(J
hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID ); hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
if ( pDevice ) if ( pDevice )
{ {
pDevice->ProcessInput( reinterpret_cast< const uint8_t* >( pBuf ), nBufSize ); pDevice->ProcessInput( reinterpret_cast< const uint8_t * >( pBuf ), nBufSize );
} }
env->ReleaseByteArrayElements(value, pBuf, 0); env->ReleaseByteArrayElements(value, pBuf, 0);
@@ -1013,7 +1013,7 @@ JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReportResponse
hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID ); hid_device_ref<CHIDDevice> pDevice = FindDevice( nDeviceID );
if ( pDevice ) if ( pDevice )
{ {
pDevice->ProcessReportResponse( reinterpret_cast< const uint8_t* >( pBuf ), nBufSize ); pDevice->ProcessReportResponse( reinterpret_cast< const uint8_t * >( pBuf ), nBufSize );
} }
env->ReleaseByteArrayElements(value, pBuf, 0); env->ReleaseByteArrayElements(value, pBuf, 0);
@@ -1375,7 +1375,7 @@ int hid_get_report_descriptor(hid_device *device, unsigned char *buf, size_t buf
return -1; return -1;
} }
HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *device) HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *device)
{ {
return NULL; return NULL;
} }

View File

@@ -50,7 +50,7 @@ static void *ioring_handle = NULL;
SDL_IORING_FUNC(BOOL, IsIoRingOpSupported, (HIORING ioRing, IORING_OP_CODE op)) \ SDL_IORING_FUNC(BOOL, IsIoRingOpSupported, (HIORING ioRing, IORING_OP_CODE op)) \
SDL_IORING_FUNC(HRESULT, CreateIoRing, (IORING_VERSION ioringVersion, IORING_CREATE_FLAGS flags, UINT32 submissionQueueSize, UINT32 completionQueueSize, HIORING* h)) \ SDL_IORING_FUNC(HRESULT, CreateIoRing, (IORING_VERSION ioringVersion, IORING_CREATE_FLAGS flags, UINT32 submissionQueueSize, UINT32 completionQueueSize, HIORING* h)) \
SDL_IORING_FUNC(HRESULT, GetIoRingInfo, (HIORING ioRing, IORING_INFO* info)) \ SDL_IORING_FUNC(HRESULT, GetIoRingInfo, (HIORING ioRing, IORING_INFO* info)) \
SDL_IORING_FUNC(HRESULT, SubmitIoRing, (HIORING ioRing, UINT32 waitOperations, UINT32 milliseconds, UINT32* submittedEntries)) \ SDL_IORING_FUNC(HRESULT, SubmitIoRing, (HIORING ioRing, UINT32 waitOperations, UINT32 milliseconds, UINT32 * submittedEntries)) \
SDL_IORING_FUNC(HRESULT, CloseIoRing, (HIORING ioRing)) \ SDL_IORING_FUNC(HRESULT, CloseIoRing, (HIORING ioRing)) \
SDL_IORING_FUNC(HRESULT, PopIoRingCompletion, (HIORING ioRing, IORING_CQE* cqe)) \ SDL_IORING_FUNC(HRESULT, PopIoRingCompletion, (HIORING ioRing, IORING_CQE* cqe)) \
SDL_IORING_FUNC(HRESULT, SetIoRingCompletionEvent, (HIORING ioRing, HANDLE hEvent)) \ SDL_IORING_FUNC(HRESULT, SetIoRingCompletionEvent, (HIORING ioRing, HANDLE hEvent)) \

View File

@@ -209,8 +209,8 @@ static GAMEINPUT_InternalDevice *GAMEINPUT_InternalFindByIndex(int idx)
static void CALLBACK GAMEINPUT_InternalJoystickDeviceCallback( static void CALLBACK GAMEINPUT_InternalJoystickDeviceCallback(
_In_ GameInputCallbackToken callbackToken, _In_ GameInputCallbackToken callbackToken,
_In_ void* context, _In_ void *context,
_In_ IGameInputDevice* device, _In_ IGameInputDevice *device,
_In_ uint64_t timestamp, _In_ uint64_t timestamp,
_In_ GameInputDeviceStatus currentStatus, _In_ GameInputDeviceStatus currentStatus,
_In_ GameInputDeviceStatus previousStatus) _In_ GameInputDeviceStatus previousStatus)
@@ -697,7 +697,7 @@ static void GAMEINPUT_JoystickUpdate(SDL_Joystick *joystick)
GAMEINPUT_UpdatePowerInfo(joystick, device); GAMEINPUT_UpdatePowerInfo(joystick, device);
} }
static void GAMEINPUT_JoystickClose(SDL_Joystick* joystick) static void GAMEINPUT_JoystickClose(SDL_Joystick *joystick)
{ {
GAMEINPUT_InternalJoystickHwdata *hwdata = joystick->hwdata; GAMEINPUT_InternalJoystickHwdata *hwdata = joystick->hwdata;

View File

@@ -901,7 +901,7 @@ static bool GIP_ParseDeviceMetadata(GIP_Metadata *metadata, const Uint8 *bytes,
} }
if (buffer_offset > 0) { if (buffer_offset > 0) {
device->num_preferred_types = bytes[buffer_offset]; device->num_preferred_types = bytes[buffer_offset];
device->preferred_types = SDL_calloc(device->num_preferred_types, sizeof(char*)); device->preferred_types = SDL_calloc(device->num_preferred_types, sizeof(char *));
buffer_offset++; buffer_offset++;
for (i = 0; i < device->num_preferred_types; i++) { for (i = 0; i < device->num_preferred_types; i++) {
if (buffer_offset + 2 >= length) { if (buffer_offset + 2 >= length) {
@@ -1013,7 +1013,7 @@ static bool GIP_ParseMessageMetadata(GIP_MessageMetadata *metadata, const Uint8
return true; return true;
} }
static bool GIP_ParseMetadata(GIP_Metadata *metadata, const Uint8* bytes, int num_bytes) static bool GIP_ParseMetadata(GIP_Metadata *metadata, const Uint8 *bytes, int num_bytes)
{ {
int header_size; int header_size;
int metadata_size; int metadata_size;
@@ -2427,7 +2427,7 @@ static void GIP_ReceivePacket(GIP_Device *device, const Uint8 *bytes, int num_by
Uint16 bytes_remaining = 0; Uint16 bytes_remaining = 0;
bool is_fragment; bool is_fragment;
Uint8 attachment_index; Uint8 attachment_index;
GIP_Attachment* attachment; GIP_Attachment *attachment;
if (num_bytes < 5) { if (num_bytes < 5) {
return; return;

View File

@@ -94,7 +94,7 @@ bool SDL_HasMainCallbacks(void)
return false; return false;
} }
SDL_AppResult SDL_InitMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit) SDL_AppResult SDL_InitMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
{ {
SDL_main_iteration_callback = appiter; SDL_main_iteration_callback = appiter;
SDL_main_event_callback = appevent; SDL_main_event_callback = appevent;

View File

@@ -24,7 +24,7 @@
* If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */ * If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */
#if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(SDL_PLATFORM_ANDROID) #if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(SDL_PLATFORM_ANDROID)
int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
{ {
(void)reserved; (void)reserved;
@@ -32,7 +32,7 @@ int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserv
{ {
// make sure argv isn't NULL, in case some user code doesn't like that // make sure argv isn't NULL, in case some user code doesn't like that
static char dummyargv0[] = { 'S', 'D', 'L', '_', 'a', 'p', 'p', '\0' }; static char dummyargv0[] = { 'S', 'D', 'L', '_', 'a', 'p', 'p', '\0' };
static char* argvdummy[2] = { dummyargv0, NULL }; static char *argvdummy[2] = { dummyargv0, NULL };
argc = 1; argc = 1;
argv = argvdummy; argv = argvdummy;
} }

View File

@@ -34,7 +34,7 @@ static void EmscriptenInternalMainloop(void)
} }
} }
int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit) int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
{ {
const SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit); const SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
if (rc == SDL_APP_CONTINUE) { if (rc == SDL_APP_CONTINUE) {

View File

@@ -26,7 +26,7 @@
EM_JS_DEPS(sdlrunapp, "$dynCall,$stringToNewUTF8"); EM_JS_DEPS(sdlrunapp, "$dynCall,$stringToNewUTF8");
int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
{ {
(void)reserved; (void)reserved;

View File

@@ -40,7 +40,7 @@ static BOOL OutOfMemory(void)
/* Gets the arguments with GetCommandLine, converts them to argc and argv /* Gets the arguments with GetCommandLine, converts them to argc and argv
and calls SDL_main */ and calls SDL_main */
extern "C" extern "C"
int SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved) int SDL_RunApp(int, char **, SDL_main_func mainFunction, void *reserved)
{ {
LPWSTR *argvw; LPWSTR *argvw;
char **argv; char **argv;

View File

@@ -51,7 +51,7 @@ static SDL_AppResult GenericIterateMainCallbacks(void)
return SDL_IterateMainCallbacks(!iterate_after_waitevent); return SDL_IterateMainCallbacks(!iterate_after_waitevent);
} }
int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit) int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
{ {
SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit); SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
if (rc == 0) { if (rc == 0) {

View File

@@ -64,7 +64,7 @@ static SDLIosMainCallbacksDisplayLink *globalDisplayLink;
// SDL_RunApp will land in UIApplicationMain, which calls SDL_main from postFinishLaunch, which calls this. // SDL_RunApp will land in UIApplicationMain, which calls SDL_main from postFinishLaunch, which calls this.
// When we return from here, we're living in the RunLoop, and a CADisplayLink is firing regularly for us. // When we return from here, we're living in the RunLoop, and a CADisplayLink is firing regularly for us.
int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit) int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
{ {
SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit); SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
if (rc == SDL_APP_CONTINUE) { if (rc == SDL_APP_CONTINUE) {

View File

@@ -25,7 +25,7 @@
#include <3ds.h> #include <3ds.h>
int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
{ {
int result; int result;
// init // init

View File

@@ -22,7 +22,7 @@
#ifdef SDL_PLATFORM_NGAGE #ifdef SDL_PLATFORM_NGAGE
int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit) int SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
{ {
// Intentionally does nothing; Callbacks are called using the RunL() method. // Intentionally does nothing; Callbacks are called using the RunL() method.
return 0; return 0;

View File

@@ -24,10 +24,10 @@ extern "C" {
#include "SDL_internal.h" #include "SDL_internal.h"
extern SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]); extern SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]);
extern SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event); extern SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event);
extern SDL_AppResult SDL_AppIterate(void* appstate); extern SDL_AppResult SDL_AppIterate(void *appstate);
extern void SDL_AppQuit(void* appstate, SDL_AppResult result); extern void SDL_AppQuit(void *appstate, SDL_AppResult result);
#ifdef __cplusplus #ifdef __cplusplus
} }
@@ -48,14 +48,14 @@ GLDEF_C TInt E32Main()
{ {
// Get args and environment. // Get args and environment.
int argc = 1; int argc = 1;
char* argv[] = { "game", NULL }; char *argv[] = { "game", NULL };
char** envp = NULL; char **envp = NULL;
// Create lvalue variables for __crt0 arguments. // Create lvalue variables for __crt0 arguments.
char** argv_lvalue = argv; char **argv_lvalue = argv;
char** envp_lvalue = envp; char **envp_lvalue = envp;
CTrapCleanup* cleanup = CTrapCleanup::New(); CTrapCleanup *cleanup = CTrapCleanup::New();
if (!cleanup) if (!cleanup)
{ {
return KErrNoMemory; return KErrNoMemory;
@@ -63,7 +63,7 @@ GLDEF_C TInt E32Main()
TRAPD(err, TRAPD(err,
{ {
CActiveScheduler* scheduler = new (ELeave) CActiveScheduler(); CActiveScheduler *scheduler = new (ELeave) CActiveScheduler();
CleanupStack::PushL(scheduler); CleanupStack::PushL(scheduler);
CActiveScheduler::Install(scheduler); CActiveScheduler::Install(scheduler);
@@ -77,7 +77,7 @@ GLDEF_C TInt E32Main()
__crt0(argc, argv_lvalue, envp_lvalue); __crt0(argc, argv_lvalue, envp_lvalue);
// Increase heap size. // Increase heap size.
RHeap* newHeap = User::ChunkHeap(NULL, 7500000, 7500000, KMinHeapGrowBy); RHeap *newHeap = User::ChunkHeap(NULL, 7500000, 7500000, KMinHeapGrowBy);
if (!newHeap) if (!newHeap)
{ {
SDL_Log("Error: Failed to create new heap"); SDL_Log("Error: Failed to create new heap");
@@ -85,7 +85,7 @@ GLDEF_C TInt E32Main()
} }
CleanupStack::PushL(newHeap); CleanupStack::PushL(newHeap);
RHeap* oldHeap = User::SwitchHeap(newHeap); RHeap *oldHeap = User::SwitchHeap(newHeap);
TInt targetLatency = 225; TInt targetLatency = 225;
InitAudio(&targetLatency); InitAudio(&targetLatency);
@@ -101,7 +101,7 @@ GLDEF_C TInt E32Main()
CleanupStack::PushL(gRenderer); CleanupStack::PushL(gRenderer);
// Create and start the SDL main runner. // Create and start the SDL main runner.
CSDLmain* mainApp = CSDLmain::NewL(); CSDLmain *mainApp = CSDLmain::NewL();
CleanupStack::PushL(mainApp); CleanupStack::PushL(mainApp);
mainApp->Start(); mainApp->Start();
@@ -125,9 +125,9 @@ GLDEF_C TInt E32Main()
return err; return err;
} }
CSDLmain* CSDLmain::NewL() CSDLmain *CSDLmain::NewL()
{ {
CSDLmain* self = new (ELeave) CSDLmain(); CSDLmain *self = new (ELeave) CSDLmain();
CleanupStack::PushL(self); CleanupStack::PushL(self);
self->ConstructL(); self->ConstructL();
CleanupStack::Pop(self); CleanupStack::Pop(self);
@@ -149,7 +149,7 @@ CSDLmain::~CSDLmain()
void CSDLmain::Start() void CSDLmain::Start()
{ {
SetActive(); SetActive();
TRequestStatus* status = &iStatus; TRequestStatus *status = &iStatus;
User::RequestComplete(status, KErrNone); User::RequestComplete(status, KErrNone);
} }

View File

@@ -28,7 +28,7 @@
class CSDLmain : public CActive class CSDLmain : public CActive
{ {
public: public:
static CSDLmain* NewL(); static CSDLmain *NewL();
~CSDLmain(); ~CSDLmain();
void Start(); void Start();

View File

@@ -64,7 +64,7 @@ static void deinit_drivers(void)
deinit_ps2_filesystem_driver(); deinit_ps2_filesystem_driver();
} }
int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
{ {
int res; int res;
(void)reserved; (void)reserved;

View File

@@ -69,7 +69,7 @@ int sdl_psp_setup_callbacks(void)
return thid; return thid;
} }
int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void * reserved)
{ {
(void)reserved; (void)reserved;
sdl_psp_setup_callbacks(); sdl_psp_setup_callbacks();

View File

@@ -36,7 +36,7 @@ static int OutOfMemory(void)
return -1; return -1;
} }
int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char* _argv[], SDL_main_func mainFunction, void * reserved) int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char *_argv[], SDL_main_func mainFunction, void * reserved)
{ {
/* Gets the arguments with GetCommandLine, converts them to argc and argv /* Gets the arguments with GetCommandLine, converts them to argc and argv
and calls SDL_main */ and calls SDL_main */

View File

@@ -1512,7 +1512,7 @@ static void D3D12_FreeSRVIndex(SDL_Renderer *renderer, SIZE_T index)
static bool GetTextureProperty(SDL_PropertiesID props, const char *name, ID3D12Resource **texture) static bool GetTextureProperty(SDL_PropertiesID props, const char *name, ID3D12Resource **texture)
{ {
IUnknown *unknown = (IUnknown*)SDL_GetPointerProperty(props, name, NULL); IUnknown *unknown = (IUnknown *)SDL_GetPointerProperty(props, name, NULL);
if (unknown) { if (unknown) {
#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
HRESULT result = unknown->QueryInterface(D3D_GUID(SDL_IID_ID3D12Resource), (void **)texture); HRESULT result = unknown->QueryInterface(D3D_GUID(SDL_IID_ID3D12Resource), (void **)texture);

View File

@@ -48,10 +48,10 @@ void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, S
} }
} }
void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_FlipMode flip) void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip)
{ {
TUint16* src_pixels = static_cast<TUint16*>(source); TUint16 *src_pixels = static_cast<TUint16 *>(source);
TUint16* dst_pixels = static_cast<TUint16*>(dest); TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
for (int y = 0; y < height; ++y) for (int y = 0; y < height; ++y)
{ {
@@ -75,10 +75,10 @@ void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_F
} }
} }
void ApplyRotation(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle) void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle)
{ {
TUint16* src_pixels = static_cast<TUint16*>(source); TUint16 *src_pixels = static_cast<TUint16 *>(source);
TUint16* dst_pixels = static_cast<TUint16*>(dest); TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
TFixed cos_angle = 0; TFixed cos_angle = 0;
TFixed sin_angle = 0; TFixed sin_angle = 0;
@@ -117,10 +117,10 @@ void ApplyRotation(void* dest, void* source, int pitch, int width, int height, T
} }
} }
void ApplyScale(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y) void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y)
{ {
TUint16* src_pixels = static_cast<TUint16*>(source); TUint16 *src_pixels = static_cast<TUint16 *>(source);
TUint16* dst_pixels = static_cast<TUint16*>(dest); TUint16 *dst_pixels = static_cast<TUint16 *>(dest);
for (int y = 0; y < height; ++y) for (int y = 0; y < height; ++y)
{ {

View File

@@ -24,9 +24,9 @@
#include <3dtypes.h> #include <3dtypes.h>
void ApplyColorMod(void* dest, void* source, int pitch, int width, int height, SDL_FColor color); void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, SDL_FColor color);
void ApplyFlip(void* dest, void* source, int pitch, int width, int height, SDL_FlipMode flip); void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip);
void ApplyRotation(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle); void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle);
void ApplyScale(void* dest, void* source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y); void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y);
#endif // ngage_video_render_ops_hpp #endif // ngage_video_render_ops_hpp

View File

@@ -1607,7 +1607,7 @@ static VkSemaphore VULKAN_CreateSemaphore(VULKAN_RenderData *rendererData)
return semaphore; return semaphore;
} }
static bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char* const* extNames) static bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char * const *extNames)
{ {
uint32_t extensionCount; uint32_t extensionCount;
bool foundExtensions = true; bool foundExtensions = true;
@@ -2364,7 +2364,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
} }
// Create descriptor pools - start by allocating one per swapchain image, let it grow if more are needed // Create descriptor pools - start by allocating one per swapchain image, let it grow if more are needed
rendererData->descriptorPools = (VkDescriptorPool **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkDescriptorPool*)); rendererData->descriptorPools = (VkDescriptorPool **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkDescriptorPool *));
rendererData->numDescriptorPools = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t)); rendererData->numDescriptorPools = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) { for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
// Start by just allocating one pool, it will grow if needed // Start by just allocating one pool, it will grow if needed
@@ -2394,7 +2394,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
} }
// Upload buffers // Upload buffers
rendererData->uploadBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*)); rendererData->uploadBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer *));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) { for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
rendererData->uploadBuffers[i] = (VULKAN_Buffer *)SDL_calloc(SDL_VULKAN_NUM_UPLOAD_BUFFERS, sizeof(VULKAN_Buffer)); rendererData->uploadBuffers[i] = (VULKAN_Buffer *)SDL_calloc(SDL_VULKAN_NUM_UPLOAD_BUFFERS, sizeof(VULKAN_Buffer));
} }
@@ -2402,7 +2402,7 @@ static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
rendererData->currentUploadBuffer = (int *)SDL_calloc(rendererData->swapchainImageCount, sizeof(int)); rendererData->currentUploadBuffer = (int *)SDL_calloc(rendererData->swapchainImageCount, sizeof(int));
// Constant buffers // Constant buffers
rendererData->constantBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer*)); rendererData->constantBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer *));
rendererData->numConstantBuffers = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t)); rendererData->numConstantBuffers = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) { for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
// Start with just allocating one, will grow if needed // Start with just allocating one, will grow if needed
@@ -3939,7 +3939,7 @@ static bool VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cm
return true; return true;
} }
static SDL_Surface* VULKAN_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect) static SDL_Surface *VULKAN_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect)
{ {
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal; VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
VkImage backBuffer; VkImage backBuffer;

View File

@@ -535,8 +535,8 @@ void *SDL_aligned_alloc(size_t alignment, size_t size)
Uint8 *result = NULL; Uint8 *result = NULL;
size_t requested_size = size; size_t requested_size = size;
if (alignment < sizeof(void*)) { if (alignment < sizeof(void *)) {
alignment = sizeof(void*); alignment = sizeof(void *);
} }
padding = (alignment - (size % alignment)); padding = (alignment - (size % alignment));

View File

@@ -28,14 +28,14 @@ typedef struct TitleStorageBootStrap
{ {
const char *name; const char *name;
const char *desc; const char *desc;
SDL_Storage *(*create)(const char*, SDL_PropertiesID); SDL_Storage *(*create)(const char *, SDL_PropertiesID);
} TitleStorageBootStrap; } TitleStorageBootStrap;
typedef struct UserStorageBootStrap typedef struct UserStorageBootStrap
{ {
const char *name; const char *name;
const char *desc; const char *desc;
SDL_Storage *(*create)(const char*, const char*, SDL_PropertiesID); SDL_Storage *(*create)(const char *, const char *, SDL_PropertiesID);
} UserStorageBootStrap; } UserStorageBootStrap;
// Not all of these are available in a given build. Use #ifdefs, etc. // Not all of these are available in a given build. Use #ifdefs, etc.

View File

@@ -41,7 +41,7 @@ typedef struct STEAM_RemoteStorage
static bool STEAM_CloseStorage(void *userdata) static bool STEAM_CloseStorage(void *userdata)
{ {
bool result = true; bool result = true;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
if (steamremotestorage == NULL) { if (steamremotestorage == NULL) {
result = SDL_SetError("SteamRemoteStorage unavailable"); result = SDL_SetError("SteamRemoteStorage unavailable");
@@ -60,7 +60,7 @@ static bool STEAM_StorageReady(void *userdata)
static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info) static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
{ {
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
if (steamremotestorage == NULL) { if (steamremotestorage == NULL) {
return SDL_SetError("SteamRemoteStorage unavailable"); return SDL_SetError("SteamRemoteStorage unavailable");
@@ -77,7 +77,7 @@ static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathI
static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length) static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
{ {
bool result = false; bool result = false;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
if (steamremotestorage == NULL) { if (steamremotestorage == NULL) {
return SDL_SetError("SteamRemoteStorage unavailable"); return SDL_SetError("SteamRemoteStorage unavailable");
@@ -96,7 +96,7 @@ static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destin
static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length) static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
{ {
bool result = false; bool result = false;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
if (steamremotestorage == NULL) { if (steamremotestorage == NULL) {
return SDL_SetError("SteamRemoteStorage unavailable"); return SDL_SetError("SteamRemoteStorage unavailable");
@@ -115,7 +115,7 @@ static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void
static Uint64 STEAM_GetStorageSpaceRemaining(void *userdata) static Uint64 STEAM_GetStorageSpaceRemaining(void *userdata)
{ {
Uint64 total, remaining; Uint64 total, remaining;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata; STEAM_RemoteStorage *steam = (STEAM_RemoteStorage *)userdata;
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016(); void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
if (steamremotestorage == NULL) { if (steamremotestorage == NULL) {
SDL_SetError("SteamRemoteStorage unavailable"); SDL_SetError("SteamRemoteStorage unavailable");
@@ -149,7 +149,7 @@ static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_Prop
STEAM_RemoteStorage *steam; STEAM_RemoteStorage *steam;
void *steamremotestorage; void *steamremotestorage;
steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage)); steam = (STEAM_RemoteStorage *)SDL_malloc(sizeof(STEAM_RemoteStorage));
if (steam == NULL) { if (steam == NULL) {
return NULL; return NULL;
} }

View File

@@ -95,7 +95,7 @@ static unsigned int get_allocation_bucket(void *mem)
return index; return index;
} }
static SDL_tracked_allocation* SDL_GetTrackedAllocation(void *mem) static SDL_tracked_allocation *SDL_GetTrackedAllocation(void *mem)
{ {
SDL_tracked_allocation *entry; SDL_tracked_allocation *entry;
LOCK_ALLOCATOR(); LOCK_ALLOCATOR();
@@ -216,9 +216,9 @@ static void SDL_UntrackAllocation(void *mem)
UNLOCK_ALLOCATOR(); UNLOCK_ALLOCATOR();
} }
static void rand_fill_memory(void* ptr, size_t start, size_t end) static void rand_fill_memory(void *ptr, size_t start, size_t end)
{ {
Uint8* mem = (Uint8*) ptr; Uint8 *mem = (Uint8 *)ptr;
size_t i; size_t i;
if (!s_randfill_allocations) if (!s_randfill_allocations)

View File

@@ -40,7 +40,7 @@
/* Glib 2.0 */ /* Glib 2.0 */
typedef unsigned long gulong; typedef unsigned long gulong;
typedef void* gpointer; typedef void *gpointer;
typedef char gchar; typedef char gchar;
typedef int gint; typedef int gint;
typedef unsigned int guint; typedef unsigned int guint;
@@ -88,11 +88,11 @@ typedef struct _GtkCheckMenuItem GtkCheckMenuItem;
static gboolean (*gtk_init_check)(int *argc, char ***argv); static gboolean (*gtk_init_check)(int *argc, char ***argv);
static gboolean (*gtk_main_iteration_do)(gboolean blocking); static gboolean (*gtk_main_iteration_do)(gboolean blocking);
static GtkWidget* (*gtk_menu_new)(void); static GtkWidget *(*gtk_menu_new)(void);
static GtkWidget* (*gtk_separator_menu_item_new)(void); static GtkWidget *(*gtk_separator_menu_item_new)(void);
static GtkWidget* (*gtk_menu_item_new_with_label)(const gchar *label); static GtkWidget *(*gtk_menu_item_new_with_label)(const gchar *label);
static void (*gtk_menu_item_set_submenu)(GtkMenuItem *menu_item, GtkWidget *submenu); static void (*gtk_menu_item_set_submenu)(GtkMenuItem *menu_item, GtkWidget *submenu);
static GtkWidget* (*gtk_check_menu_item_new_with_label)(const gchar *label); static GtkWidget *(*gtk_check_menu_item_new_with_label)(const gchar *label);
static void (*gtk_check_menu_item_set_active)(GtkCheckMenuItem *check_menu_item, gboolean is_active); static void (*gtk_check_menu_item_set_active)(GtkCheckMenuItem *check_menu_item, gboolean is_active);
static void (*gtk_widget_set_sensitive)(GtkWidget *widget, gboolean sensitive); static void (*gtk_widget_set_sensitive)(GtkWidget *widget, gboolean sensitive);
static void (*gtk_widget_show)(GtkWidget *widget); static void (*gtk_widget_show)(GtkWidget *widget);

View File

@@ -486,8 +486,8 @@ static void SDL_TARGETING("mmx") Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info)
d &= 0x07e0f81f; d &= 0x07e0f81f;
*dstp++ = (Uint16)(d | d >> 16); *dstp++ = (Uint16)(d | d >> 16);
},{ },{
src1 = *(__m64*)srcp; // 4 src pixels -> src1 src1 = *(__m64 *)srcp; // 4 src pixels -> src1
dst1 = *(__m64*)dstp; // 4 dst pixels -> dst1 dst1 = *(__m64 *)dstp; // 4 dst pixels -> dst1
// red // red
src2 = src1; src2 = src1;
@@ -536,7 +536,7 @@ static void SDL_TARGETING("mmx") Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info)
mm_res = _mm_or_si64(mm_res, dst2); // RED | GREEN | BLUE -> mm_res mm_res = _mm_or_si64(mm_res, dst2); // RED | GREEN | BLUE -> mm_res
*(__m64*)dstp = mm_res; // mm_res -> 4 dst pixels *(__m64 *)dstp = mm_res; // mm_res -> 4 dst pixels
srcp += 4; srcp += 4;
dstp += 4; dstp += 4;
@@ -624,8 +624,8 @@ static void SDL_TARGETING("mmx") Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info)
d &= 0x03e07c1f; d &= 0x03e07c1f;
*dstp++ = (Uint16)(d | d >> 16); *dstp++ = (Uint16)(d | d >> 16);
},{ },{
src1 = *(__m64*)srcp; // 4 src pixels -> src1 src1 = *(__m64 *)srcp; // 4 src pixels -> src1
dst1 = *(__m64*)dstp; // 4 dst pixels -> dst1 dst1 = *(__m64 *)dstp; // 4 dst pixels -> dst1
// red -- process the bits in place // red -- process the bits in place
src2 = src1; src2 = src1;
@@ -674,7 +674,7 @@ static void SDL_TARGETING("mmx") Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info)
mm_res = _mm_or_si64(mm_res, dst2); // RED | GREEN | BLUE -> mm_res mm_res = _mm_or_si64(mm_res, dst2); // RED | GREEN | BLUE -> mm_res
*(__m64*)dstp = mm_res; // mm_res -> 4 dst pixels *(__m64 *)dstp = mm_res; // mm_res -> 4 dst pixels
srcp += 4; srcp += 4;
dstp += 4; dstp += 4;
@@ -1061,8 +1061,8 @@ static void SDL_TARGETING("sse4.1") Blit8888to8888PixelAlphaSwizzleSSE41(SDL_Bli
__m128i dst_hi = _mm_maddubs_epi16(srca_hi, _mm_unpackhi_epi8(src128, dst128)); __m128i dst_hi = _mm_maddubs_epi16(srca_hi, _mm_unpackhi_epi8(src128, dst128));
// dst += 0x1U (use 0x80 to round instead of floor) + 128*255 (to fix maddubs result) // dst += 0x1U (use 0x80 to round instead of floor) + 128*255 (to fix maddubs result)
dst_lo = _mm_add_epi16(dst_lo, _mm_set1_epi16(1 + 128*255)); dst_lo = _mm_add_epi16(dst_lo, _mm_set1_epi16(1 + 128 * 255));
dst_hi = _mm_add_epi16(dst_hi, _mm_set1_epi16(1 + 128*255)); dst_hi = _mm_add_epi16(dst_hi, _mm_set1_epi16(1 + 128 * 255));
// dst = (dst + (dst >> 8)) >> 8 = (dst * 257) >> 16 // dst = (dst + (dst >> 8)) >> 8 = (dst * 257) >> 16
dst_lo = _mm_mulhi_epu16(dst_lo, _mm_set1_epi16(257)); dst_lo = _mm_mulhi_epu16(dst_lo, _mm_set1_epi16(257));
@@ -1165,8 +1165,8 @@ static void SDL_TARGETING("avx2") Blit8888to8888PixelAlphaSwizzleAVX2(SDL_BlitIn
__m256i dst_hi = _mm256_maddubs_epi16(alpha_hi, _mm256_unpackhi_epi8(src256, dst256)); __m256i dst_hi = _mm256_maddubs_epi16(alpha_hi, _mm256_unpackhi_epi8(src256, dst256));
// dst += 0x1U (use 0x80 to round instead of floor) + 128*255 (to fix maddubs result) // dst += 0x1U (use 0x80 to round instead of floor) + 128*255 (to fix maddubs result)
dst_lo = _mm256_add_epi16(dst_lo, _mm256_set1_epi16(1 + 128*255)); dst_lo = _mm256_add_epi16(dst_lo, _mm256_set1_epi16(1 + 128 * 255));
dst_hi = _mm256_add_epi16(dst_hi, _mm256_set1_epi16(1 + 128*255)); dst_hi = _mm256_add_epi16(dst_hi, _mm256_set1_epi16(1 + 128 * 255));
// dst = (dst + (dst >> 8)) >> 8 = (dst * 257) >> 16 // dst = (dst + (dst >> 8)) >> 8 = (dst * 257) >> 16
dst_lo = _mm256_mulhi_epu16(dst_lo, _mm256_set1_epi16(257)); dst_lo = _mm256_mulhi_epu16(dst_lo, _mm256_set1_epi16(257));
@@ -1290,8 +1290,8 @@ static void Blit8888to8888PixelAlphaSwizzleNEON(SDL_BlitInfo *info)
// Process 1 pixel per iteration, max 3 iterations, same calculations as above // Process 1 pixel per iteration, max 3 iterations, same calculations as above
for (; i < width; ++i) { for (; i < width; ++i) {
// Top 32-bits will be not used in src32 & dst32 // Top 32-bits will be not used in src32 & dst32
uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)src)); uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32 *)src));
uint8x8_t dst32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)dst)); uint8x8_t dst32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32 *)dst));
uint8x8_t srcA = vtbl1_u8(src32, vget_low_u8(alpha_splat_mask)); uint8x8_t srcA = vtbl1_u8(src32, vget_low_u8(alpha_splat_mask));
src32 = vtbl1_u8(src32, vget_low_u8(convert_mask)); src32 = vtbl1_u8(src32, vget_low_u8(convert_mask));
@@ -1309,7 +1309,7 @@ static void Blit8888to8888PixelAlphaSwizzleNEON(SDL_BlitInfo *info)
} }
// Save the result, only low 32-bits // Save the result, only low 32-bits
vst1_lane_u32((Uint32*)dst, vreinterpret_u32_u8(dst32), 0); vst1_lane_u32((Uint32 *)dst, vreinterpret_u32_u8(dst32), 0);
src += 4; src += 4;
dst += 4; dst += 4;

View File

@@ -2258,7 +2258,7 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
DUFFS_LOOP( DUFFS_LOOP(
{ {
Uint32 *src32 = (Uint32*)src; Uint32 *src32 = (Uint32 *)src;
if ((*src32 & rgbmask) != ckey) { if ((*src32 & rgbmask) != ckey) {
dst[0] = src[p0]; dst[0] = src[p0];
@@ -2366,7 +2366,7 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
DUFFS_LOOP( DUFFS_LOOP(
{ {
Uint32 *src32 = (Uint32*)src; Uint32 *src32 = (Uint32 *)src;
if ((*src32 & rgbmask) != ckey) { if ((*src32 & rgbmask) != ckey) {
dst[0] = src[p0]; dst[0] = src[p0];
dst[1] = src[p1]; dst[1] = src[p1];
@@ -2516,7 +2516,7 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info)
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
DUFFS_LOOP( DUFFS_LOOP(
{ {
Uint32 *src32 = (Uint32*)src; Uint32 *src32 = (Uint32 *)src;
if ((*src32 & rgbmask) != ckey) { if ((*src32 & rgbmask) != ckey) {
dst[0] = src[p0]; dst[0] = src[p0];
dst[1] = src[p1]; dst[1] = src[p1];
@@ -2777,7 +2777,7 @@ static void Blit8888to8888PixelSwizzleNEON(SDL_BlitInfo *info)
// Process 1 pixel per iteration, max 3 iterations, same calculations as above // Process 1 pixel per iteration, max 3 iterations, same calculations as above
for (; i < width; ++i) { for (; i < width; ++i) {
// Top 32-bits will be not used in src32 // Top 32-bits will be not used in src32
uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)src)); uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32 *)src));
// Convert to dst format // Convert to dst format
src32 = vtbl1_u8(src32, vget_low_u8(convert_mask)); src32 = vtbl1_u8(src32, vget_low_u8(convert_mask));
@@ -2788,7 +2788,7 @@ static void Blit8888to8888PixelSwizzleNEON(SDL_BlitInfo *info)
} }
// Save the result, only low 32-bits // Save the result, only low 32-bits
vst1_lane_u32((Uint32*)dst, vreinterpret_u32_u8(src32), 0); vst1_lane_u32((Uint32 *)dst, vreinterpret_u32_u8(src32), 0);
src += 4; src += 4;
dst += 4; dst += 4;
@@ -2829,7 +2829,7 @@ static void Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo *info)
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
DUFFS_LOOP( DUFFS_LOOP(
{ {
Uint32 *dst32 = (Uint32*)dst; Uint32 *dst32 = (Uint32 *)dst;
Uint8 s0 = src[i0]; Uint8 s0 = src[i0];
Uint8 s1 = src[i1]; Uint8 s1 = src[i1];
Uint8 s2 = src[i2]; Uint8 s2 = src[i2];
@@ -2901,7 +2901,7 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info)
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
DUFFS_LOOP( DUFFS_LOOP(
{ {
Uint32 *dst32 = (Uint32*)dst; Uint32 *dst32 = (Uint32 *)dst;
Uint8 s0 = src[i0]; Uint8 s0 = src[i0];
Uint8 s1 = src[i1]; Uint8 s1 = src[i1];
Uint8 s2 = src[i2]; Uint8 s2 = src[i2];
@@ -2929,7 +2929,7 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info)
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
DUFFS_LOOP( DUFFS_LOOP(
{ {
Uint32 *dst32 = (Uint32*)dst; Uint32 *dst32 = (Uint32 *)dst;
Uint8 s0 = src[i0]; Uint8 s0 = src[i0];
Uint8 s1 = src[i1]; Uint8 s1 = src[i1];
Uint8 s2 = src[i2]; Uint8 s2 = src[i2];

View File

@@ -288,7 +288,7 @@ typedef struct color_t
#if 0 #if 0
static void printf_64(const char *str, void *var) static void printf_64(const char *str, void *var)
{ {
uint8_t *val = (uint8_t*) var; uint8_t *val = (uint8_t *)var;
printf(" * %s: %02x %02x %02x %02x _ %02x %02x %02x %02x\n", printf(" * %s: %02x %02x %02x %02x _ %02x %02x %02x %02x\n",
str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]); str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]);
} }
@@ -394,7 +394,7 @@ static bool scale_mat(const Uint32 *src, int src_w, int src_h, int src_pitch, Ui
#if 0 #if 0
static void SDL_TARGETING("sse2") printf_128(const char *str, __m128i var) static void SDL_TARGETING("sse2") printf_128(const char *str, __m128i var)
{ {
uint16_t *val = (uint16_t*) &var; uint16_t *val = (uint16_t *)&var;
printf(" * %s: %04x %04x %04x %04x _ %04x %04x %04x %04x\n", printf(" * %s: %04x %04x %04x %04x _ %04x %04x %04x %04x\n",
str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]); str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]);
} }

View File

@@ -336,7 +336,7 @@ struct SDL_VideoDevice
*/ */
bool (*Vulkan_LoadLibrary)(SDL_VideoDevice *_this, const char *path); bool (*Vulkan_LoadLibrary)(SDL_VideoDevice *_this, const char *path);
void (*Vulkan_UnloadLibrary)(SDL_VideoDevice *_this); void (*Vulkan_UnloadLibrary)(SDL_VideoDevice *_this);
char const* const* (*Vulkan_GetInstanceExtensions)(SDL_VideoDevice *_this, Uint32 *count); char const * const *(*Vulkan_GetInstanceExtensions)(SDL_VideoDevice *_this, Uint32 *count);
bool (*Vulkan_CreateSurface)(SDL_VideoDevice *_this, SDL_Window *window, VkInstance instance, const struct VkAllocationCallbacks *allocator, VkSurfaceKHR *surface); bool (*Vulkan_CreateSurface)(SDL_VideoDevice *_this, SDL_Window *window, VkInstance instance, const struct VkAllocationCallbacks *allocator, VkSurfaceKHR *surface);
void (*Vulkan_DestroySurface)(SDL_VideoDevice *_this, VkInstance instance, VkSurfaceKHR surface, const struct VkAllocationCallbacks *allocator); void (*Vulkan_DestroySurface)(SDL_VideoDevice *_this, VkInstance instance, VkSurfaceKHR surface, const struct VkAllocationCallbacks *allocator);
bool (*Vulkan_GetPresentationSupport)(SDL_VideoDevice *_this, VkInstance instance, VkPhysicalDevice physicalDevice, Uint32 queueFamilyIndex); bool (*Vulkan_GetPresentationSupport)(SDL_VideoDevice *_this, VkInstance instance, VkPhysicalDevice physicalDevice, Uint32 queueFamilyIndex);

View File

@@ -6024,7 +6024,7 @@ void SDL_Vulkan_UnloadLibrary(void)
} }
} }
char const* const* SDL_Vulkan_GetInstanceExtensions(Uint32 *count) char const * const *SDL_Vulkan_GetInstanceExtensions(Uint32 *count)
{ {
return _this->Vulkan_GetInstanceExtensions(_this, count); return _this->Vulkan_GetInstanceExtensions(_this, count);
} }

View File

@@ -110,8 +110,7 @@ void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
} }
} }
char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
Uint32 *count)
{ {
static const char *const extensionsForAndroid[] = { static const char *const extensionsForAndroid[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME

View File

@@ -36,7 +36,7 @@
extern bool Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

View File

@@ -244,7 +244,7 @@ void Cocoa_VideoQuit(SDL_VideoDevice *_this)
SDL_SystemTheme Cocoa_GetSystemTheme(void) SDL_SystemTheme Cocoa_GetSystemTheme(void)
{ {
if (@available(macOS 10.14, *)) { if (@available(macOS 10.14, *)) {
NSAppearance* appearance = [[NSApplication sharedApplication] effectiveAppearance]; NSAppearance *appearance = [[NSApplication sharedApplication] effectiveAppearance];
if ([appearance.name containsString: @"Dark"]) { if ([appearance.name containsString: @"Dark"]) {
return SDL_SYSTEM_THEME_DARK; return SDL_SYSTEM_THEME_DARK;

View File

@@ -36,7 +36,7 @@
extern bool Cocoa_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool Cocoa_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void Cocoa_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void Cocoa_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool Cocoa_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool Cocoa_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

View File

@@ -161,8 +161,7 @@ void Cocoa_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
} }
} }
char const* const* Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, char const * const *Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
Uint32 *count)
{ {
static const char *const extensionsForCocoa[] = { static const char *const extensionsForCocoa[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_METAL_SURFACE_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_METAL_SURFACE_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME

View File

@@ -110,7 +110,7 @@ bool Emscripten_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *wind
data32.set(HEAP32.subarray(src, src + num)); data32.set(HEAP32.subarray(src, src + num));
var data8 = SDL3.data8; var data8 = SDL3.data8;
var i = 3; var i = 3;
var j = i + 4*num; var j = i + 4 * num;
if (num % 8 == 0) { if (num % 8 == 0) {
// unrolling gives big speedups // unrolling gives big speedups
while (i < j) { while (i < j) {

View File

@@ -59,7 +59,7 @@ char *HAIKU_GetClipboardText(SDL_VideoDevice *_this) {
if (be_clipboard->Lock()) { if (be_clipboard->Lock()) {
if ((clip = be_clipboard->Data())) { if ((clip = be_clipboard->Data())) {
// Presumably the string of characters is ascii-format // Presumably the string of characters is ascii-format
clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text, clip->FindData("text/plain", B_MIME_TYPE, (const void **)&text,
&length); &length);
} }
be_clipboard->Unlock(); be_clipboard->Unlock();

View File

@@ -324,7 +324,7 @@ protected:
} }
virtual void virtual void
SetTitle(const char* aTitle) SetTitle(const char *aTitle)
{ {
fTitle = aTitle; fTitle = aTitle;
BAlert::SetTitle(aTitle); BAlert::SetTitle(aTitle);

View File

@@ -178,7 +178,7 @@ static void _BDisplayModeToSdlDisplayMode(display_mode *bmode, SDL_DisplayMode *
get_refresh_rate(*bmode, &mode->refresh_rate_numerator, &mode->refresh_rate_denominator); get_refresh_rate(*bmode, &mode->refresh_rate_numerator, &mode->refresh_rate_denominator);
#if WRAP_BMODE #if WRAP_BMODE
SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1, sizeof(SDL_DisplayModeData)); SDL_DisplayModeData *data = (SDL_DisplayModeData *)SDL_calloc(1, sizeof(SDL_DisplayModeData));
data->bmode = bmode; data->bmode = bmode;
mode->internal = data; mode->internal = data;

View File

@@ -94,7 +94,7 @@ bool HAIKU_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window * window)
bool HAIKU_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window * window, SDL_GLContext context) bool HAIKU_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window * window, SDL_GLContext context)
{ {
BGLView* glView = (BGLView*)context; BGLView *glView = (BGLView *)context;
// printf("HAIKU_GL_MakeCurrent(%llx), win = %llx, thread = %d\n", (uint64)context, (uint64)window, find_thread(NULL)); // printf("HAIKU_GL_MakeCurrent(%llx), win = %llx, thread = %d\n", (uint64)context, (uint64)window, find_thread(NULL));
if (glView) { if (glView) {
if ((glView->Window() == NULL) || (!window) || (_ToBeWin(window)->GetGLView() != glView)) { if ((glView->Window() == NULL) || (!window) || (_ToBeWin(window)->GetGLView() != glView)) {
@@ -150,8 +150,8 @@ SDL_GLContext HAIKU_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window * window
bool HAIKU_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context) bool HAIKU_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context)
{ {
// printf("HAIKU_GL_DestroyContext(%llx), thread = %d\n", (uint64)context, find_thread(NULL)); // printf("HAIKU_GL_DestroyContext(%llx), thread = %d\n", (uint64)context, find_thread(NULL));
BGLView* glView = (BGLView*)context; BGLView *glView = (BGLView *)context;
SDL_BWin *bwin = (SDL_BWin*)glView->Window(); SDL_BWin *bwin = (SDL_BWin *)glView->Window();
if (!bwin) { if (!bwin) {
delete glView; delete glView;
} else { } else {

View File

@@ -140,8 +140,7 @@ void KMSDRM_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
// members of the VkInstanceCreateInfo struct passed to // members of the VkInstanceCreateInfo struct passed to
// vkCreateInstance(). // vkCreateInstance().
/*********************************************************************/ /*********************************************************************/
char const* const* KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, char const * const *KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
Uint32 *count)
{ {
static const char *const extensionsForKMSDRM[] = { static const char *const extensionsForKMSDRM[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_DISPLAY_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_DISPLAY_EXTENSION_NAME

View File

@@ -35,7 +35,7 @@
extern bool KMSDRM_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool KMSDRM_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void KMSDRM_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void KMSDRM_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *KMSDRM_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool KMSDRM_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool KMSDRM_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

View File

@@ -108,7 +108,7 @@ static BOOL (*ov_wglMakeCurrent)(HDC, HGLRC);
#define OPENVR_DEFAULT_WIDTH 1920 #define OPENVR_DEFAULT_WIDTH 1920
#define OPENVR_DEFAULT_HEIGHT 1080 #define OPENVR_DEFAULT_HEIGHT 1080
#define OPENVR_SetupProc(proc) { proc = (void*)SDL_GL_GetProcAddress((#proc)+3); if (!proc) { failed_extension = (#proc)+3; } } #define OPENVR_SetupProc(proc) { proc = (void *)SDL_GL_GetProcAddress((#proc)+3); if (!proc) { failed_extension = (#proc)+3; } }
static bool OPENVR_InitExtensions(SDL_VideoDevice *_this) static bool OPENVR_InitExtensions(SDL_VideoDevice *_this)
{ {
@@ -211,7 +211,7 @@ static bool OPENVR_VideoInit(SDL_VideoDevice *_this)
} }
display.internal = (SDL_DisplayData *)data; display.internal = (SDL_DisplayData *)data;
display.name = (char*)"OpenVRDisplay"; display.name = (char *)"OpenVRDisplay";
SDL_AddVideoDisplay(&display, false); SDL_AddVideoDisplay(&display, false);
return true; return true;
@@ -250,7 +250,7 @@ static uint32_t *ImageSDLToOpenVRGL(SDL_Surface * surf, bool bFlipY)
int x, y; int x, y;
uint32_t * pxd = SDL_malloc(4 * surf->w * surf->h); uint32_t * pxd = SDL_malloc(4 * surf->w * surf->h);
for(y = 0; y < h; y++) { for(y = 0; y < h; y++) {
uint32_t * iline = (uint32_t*)&(((uint8_t*)surf->pixels)[y*pitch]); uint32_t * iline = (uint32_t *)&(((uint8_t *)surf->pixels)[y * pitch]);
uint32_t * oline = &pxd[(bFlipY?(h-y-1):y)*w]; uint32_t * oline = &pxd[(bFlipY?(h-y-1):y)*w];
for(x = 0; x < w; x++) for(x = 0; x < w; x++)
{ {
@@ -430,7 +430,7 @@ static void OPENVR_VirtualControllerUpdate(void *userdata)
xval *= -1.0f; xval *= -1.0f;
if (a == SDL_GAMEPAD_AXIS_LEFT_TRIGGER || a == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) if (a == SDL_GAMEPAD_AXIS_LEFT_TRIGGER || a == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER)
xval = xval * 2.0f - 1.0f; xval = xval * 2.0f - 1.0f;
//SDL_SetJoystickVirtualAxis(joystick, a, analog_input_action.x*32767); //SDL_SetJoystickVirtualAxis(joystick, a, analog_input_action.x * 32767);
xval *= SDL_JOYSTICK_AXIS_MAX; xval *= SDL_JOYSTICK_AXIS_MAX;
SDL_SetJoystickVirtualAxis(joystick, a, xval); SDL_SetJoystickVirtualAxis(joystick, a, xval);
#ifdef DEBUG_OPENVR #ifdef DEBUG_OPENVR
@@ -1039,7 +1039,7 @@ static SDL_GLContext OVR_EGL_CreateContext(SDL_VideoDevice *_this, SDL_Window *
ov_glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); ov_glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
for(int i = 0; i < numExtensions; i++) { for(int i = 0; i < numExtensions; i++) {
const char * ccc = (const char*)ov_glGetStringi(GL_EXTENSIONS, i); const char * ccc = (const char *)ov_glGetStringi(GL_EXTENSIONS, i);
if (SDL_strcmp(ccc, "GL_KHR_debug") == 0) { if (SDL_strcmp(ccc, "GL_KHR_debug") == 0) {
#ifdef DEBUG_OPENVR #ifdef DEBUG_OPENVR
SDL_Log("Found renderdoc debug extension."); SDL_Log("Found renderdoc debug extension.");
@@ -1327,7 +1327,7 @@ static bool OPENVR_ShowCursor(SDL_Cursor * cursor)
hotspot.v[0] = (float)ovrc->hot_x / (float)ovrc->w; hotspot.v[0] = (float)ovrc->hot_x / (float)ovrc->w;
hotspot.v[1] = (float)ovrc->hot_y / (float)ovrc->h; hotspot.v[1] = (float)ovrc->hot_y / (float)ovrc->h;
texture.handle = (void*)(intptr_t)(ovrc->texture_id_handle); texture.handle = (void *)(intptr_t)(ovrc->texture_id_handle);
texture.eType = ETextureType_TextureType_OpenGL; texture.eType = ETextureType_TextureType_OpenGL;
texture.eColorSpace = EColorSpace_ColorSpace_Auto; texture.eColorSpace = EColorSpace_ColorSpace_Auto;
@@ -1395,7 +1395,7 @@ static bool OPENVR_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window * window, SD
SDL_free(pixels); SDL_free(pixels);
ov_glBindTexture(GL_TEXTURE_2D, 0); ov_glBindTexture(GL_TEXTURE_2D, 0);
texture.handle = (void*)(intptr_t)(texture_id_handle); texture.handle = (void *)(intptr_t)(texture_id_handle);
texture.eType = ETextureType_TextureType_OpenGL; texture.eType = ETextureType_TextureType_OpenGL;
texture.eColorSpace = EColorSpace_ColorSpace_Auto; texture.eColorSpace = EColorSpace_ColorSpace_Auto;

View File

@@ -39,7 +39,7 @@ static int forward_argc;
static char **forward_argv; static char **forward_argv;
static int exit_status; static int exit_status;
int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved) int SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void *reserved)
{ {
int i; int i;

View File

@@ -36,7 +36,7 @@
extern bool UIKit_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool UIKit_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool UIKit_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool UIKit_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

View File

@@ -167,8 +167,7 @@ void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
} }
} }
char const* const* UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, char const * const *UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
Uint32 *count)
{ {
static const char *const extensionsForUIKit[] = { static const char *const extensionsForUIKit[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_METAL_SURFACE_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_METAL_SURFACE_EXTENSION_NAME

View File

@@ -117,8 +117,7 @@ void VIVANTE_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
} }
} }
char const* const* VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, char const * const *VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
Uint32 *count)
{ {
static const char *const extensionsForVivante[] = { static const char *const extensionsForVivante[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_DISPLAY_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_DISPLAY_EXTENSION_NAME

View File

@@ -35,7 +35,7 @@
extern bool VIVANTE_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool VIVANTE_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void VIVANTE_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void VIVANTE_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *VIVANTE_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool VIVANTE_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool VIVANTE_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

View File

@@ -84,13 +84,13 @@ SDL_WAYLAND_SYM(const char * const *, wl_proxy_get_tag, (struct wl_proxy *))
* non-optional when we are compiling against Wayland 1.20. We don't * non-optional when we are compiling against Wayland 1.20. We don't
* explicitly call them ourselves, though, so if we are only compiling * explicitly call them ourselves, though, so if we are only compiling
* against Wayland 1.18, they're unnecessary. */ * against Wayland 1.18, they're unnecessary. */
SDL_WAYLAND_SYM(struct wl_proxy*, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interfac, uint32_t version, uint32_t flags, ...)) SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interfac, uint32_t version, uint32_t flags, ...))
SDL_WAYLAND_SYM(struct wl_proxy*, wl_proxy_marshal_array_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, union wl_argument *args)) SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_array_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, union wl_argument *args))
#endif #endif
#if 0 // TODO RECONNECT: See waylandvideo.c for more information! #if 0 // TODO RECONNECT: See waylandvideo.c for more information!
#if SDL_WAYLAND_CHECK_VERSION(broken, on, purpose) #if SDL_WAYLAND_CHECK_VERSION(broken, on, purpose)
SDL_WAYLAND_SYM(int, wl_display_reconnect, (struct wl_display*)) SDL_WAYLAND_SYM(int, wl_display_reconnect, (struct wl_display *))
#endif #endif
#endif // 0 #endif // 0
@@ -149,7 +149,7 @@ SDL_WAYLAND_SYM(void, xkb_compose_state_unref, (struct xkb_compose_state *) )
SDL_WAYLAND_SYM(enum xkb_compose_feed_result, xkb_compose_state_feed, (struct xkb_compose_state *, xkb_keysym_t) ) SDL_WAYLAND_SYM(enum xkb_compose_feed_result, xkb_compose_state_feed, (struct xkb_compose_state *, xkb_keysym_t) )
SDL_WAYLAND_SYM(enum xkb_compose_status, xkb_compose_state_get_status, (struct xkb_compose_state *) ) SDL_WAYLAND_SYM(enum xkb_compose_status, xkb_compose_state_get_status, (struct xkb_compose_state *) )
SDL_WAYLAND_SYM(xkb_keysym_t, xkb_compose_state_get_one_sym, (struct xkb_compose_state *) ) SDL_WAYLAND_SYM(xkb_keysym_t, xkb_compose_state_get_one_sym, (struct xkb_compose_state *) )
SDL_WAYLAND_SYM(void, xkb_keymap_key_for_each, (struct xkb_keymap *, xkb_keymap_key_iter_t, void*) ) SDL_WAYLAND_SYM(void, xkb_keymap_key_for_each, (struct xkb_keymap *, xkb_keymap_key_iter_t, void *) )
SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *, SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *,
xkb_keycode_t, xkb_keycode_t,
xkb_layout_index_t, xkb_layout_index_t,
@@ -158,9 +158,9 @@ SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *,
SDL_WAYLAND_SYM(uint32_t, xkb_keysym_to_utf32, (xkb_keysym_t) ) SDL_WAYLAND_SYM(uint32_t, xkb_keysym_to_utf32, (xkb_keysym_t) )
SDL_WAYLAND_SYM(uint32_t, xkb_keymap_mod_get_index, (struct xkb_keymap *, SDL_WAYLAND_SYM(uint32_t, xkb_keymap_mod_get_index, (struct xkb_keymap *,
const char *) ) const char *) )
SDL_WAYLAND_SYM(const char *, xkb_keymap_layout_get_name, (struct xkb_keymap*, xkb_layout_index_t)) SDL_WAYLAND_SYM(const char *, xkb_keymap_layout_get_name, (struct xkb_keymap *, xkb_layout_index_t))
#if SDL_XKBCOMMON_CHECK_VERSION(1, 10, 0) #if SDL_XKBCOMMON_CHECK_VERSION(1, 10, 0)
SDL_WAYLAND_SYM(xkb_mod_mask_t, xkb_keymap_mod_get_mask, (struct xkb_keymap*, const char*)) SDL_WAYLAND_SYM(xkb_mod_mask_t, xkb_keymap_mod_get_mask, (struct xkb_keymap *, const char *))
#endif #endif
#ifdef HAVE_LIBDECOR_H #ifdef HAVE_LIBDECOR_H

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@@ -115,7 +115,7 @@ void Wayland_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
} }
} }
char const* const* Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count) char const * const *Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
{ {
static const char *const extensionsForWayland[] = { static const char *const extensionsForWayland[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME

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@@ -35,7 +35,7 @@
extern bool Wayland_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool Wayland_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void Wayland_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void Wayland_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *Wayland_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool Wayland_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool Wayland_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

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@@ -1794,7 +1794,7 @@ static struct wl_callback_listener show_hide_sync_listener = {
static void exported_handle_handler(void *data, struct zxdg_exported_v2 *zxdg_exported_v2, const char *handle) static void exported_handle_handler(void *data, struct zxdg_exported_v2 *zxdg_exported_v2, const char *handle)
{ {
SDL_WindowData *wind = (SDL_WindowData*)data; SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_PropertiesID props = SDL_GetWindowProperties(wind->sdlwindow); SDL_PropertiesID props = SDL_GetWindowProperties(wind->sdlwindow);
SDL_SetStringProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_EXPORT_HANDLE_STRING, handle); SDL_SetStringProperty(props, SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_EXPORT_HANDLE_STRING, handle);
@@ -2065,7 +2065,7 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
data->show_hide_sync_required = true; data->show_hide_sync_required = true;
struct wl_callback *cb = wl_display_sync(_this->internal->display); struct wl_callback *cb = wl_display_sync(_this->internal->display);
wl_callback_add_listener(cb, &show_hide_sync_listener, (void*)((uintptr_t)window->id)); wl_callback_add_listener(cb, &show_hide_sync_listener, (void *)((uintptr_t)window->id));
data->showing_window = true; data->showing_window = true;
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_SHOWN, 0, 0); SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_SHOWN, 0, 0);
@@ -2181,7 +2181,7 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
wind->show_hide_sync_required = true; wind->show_hide_sync_required = true;
struct wl_callback *cb = wl_display_sync(_this->internal->display); struct wl_callback *cb = wl_display_sync(_this->internal->display);
wl_callback_add_listener(cb, &show_hide_sync_listener, (void*)((uintptr_t)window->id)); wl_callback_add_listener(cb, &show_hide_sync_listener, (void *)((uintptr_t)window->id));
} }
static void handle_xdg_activation_done(void *data, static void handle_xdg_activation_done(void *data,

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@@ -46,7 +46,7 @@ HICON CreateIconFromSurface(SDL_Surface *surface)
bmpInfo.bmiHeader.biCompression = BI_RGB; bmpInfo.bmiHeader.biCompression = BI_RGB;
HDC hdc = GetDC(NULL); HDC hdc = GetDC(NULL);
void* pBits = NULL; void *pBits = NULL;
HBITMAP hBitmap = CreateDIBSection(hdc, &bmpInfo, DIB_RGB_COLORS, &pBits, NULL, 0); HBITMAP hBitmap = CreateDIBSection(hdc, &bmpInfo, DIB_RGB_COLORS, &pBits, NULL, 0);
if (!hBitmap) { if (!hBitmap) {
ReleaseDC(NULL, hdc); ReleaseDC(NULL, hdc);

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@@ -185,7 +185,7 @@ done:
static void CALLBACK GAMEINPUT_InternalDeviceCallback( static void CALLBACK GAMEINPUT_InternalDeviceCallback(
_In_ GameInputCallbackToken callbackToken, _In_ GameInputCallbackToken callbackToken,
_In_ void* context, _In_ void *context,
_In_ IGameInputDevice *pDevice, _In_ IGameInputDevice *pDevice,
_In_ uint64_t timestamp, _In_ uint64_t timestamp,
_In_ GameInputDeviceStatus currentStatus, _In_ GameInputDeviceStatus currentStatus,
@@ -594,7 +594,7 @@ void WIN_QuitGameInput(SDL_VideoDevice *_this)
#else // !HAVE_GAMEINPUT_H #else // !HAVE_GAMEINPUT_H
bool WIN_InitGameInput(SDL_VideoDevice* _this) bool WIN_InitGameInput(SDL_VideoDevice *_this)
{ {
return SDL_Unsupported(); return SDL_Unsupported();
} }
@@ -604,12 +604,12 @@ bool WIN_UpdateGameInputEnabled(SDL_VideoDevice *_this)
return SDL_Unsupported(); return SDL_Unsupported();
} }
void WIN_UpdateGameInput(SDL_VideoDevice* _this) void WIN_UpdateGameInput(SDL_VideoDevice *_this)
{ {
return; return;
} }
void WIN_QuitGameInput(SDL_VideoDevice* _this) void WIN_QuitGameInput(SDL_VideoDevice *_this)
{ {
return; return;
} }

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@@ -696,8 +696,8 @@ static void ReadMouseCurve(int v, Uint64 xs[5], Uint64 ys[5])
ys[0] = 0; // first node must always be origin ys[0] = 0; // first node must always be origin
int i; int i;
for (i = 1; i < 5; i++) { for (i = 1; i < 5; i++) {
xs[i] = (7 * (Uint64)xbuff[i*2]); xs[i] = (7 * (Uint64)xbuff[i * 2]);
ys[i] = (v * (Uint64)ybuff[i*2]) << 17; ys[i] = (v * (Uint64)ybuff[i * 2]) << 17;
} }
} }

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@@ -168,8 +168,8 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
data->GetDpiForWindow = (UINT (WINAPI *)(HWND))SDL_LoadFunction(data->userDLL, "GetDpiForWindow"); data->GetDpiForWindow = (UINT (WINAPI *)(HWND))SDL_LoadFunction(data->userDLL, "GetDpiForWindow");
data->AreDpiAwarenessContextsEqual = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "AreDpiAwarenessContextsEqual"); data->AreDpiAwarenessContextsEqual = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "AreDpiAwarenessContextsEqual");
data->IsValidDpiAwarenessContext = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "IsValidDpiAwarenessContext"); data->IsValidDpiAwarenessContext = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "IsValidDpiAwarenessContext");
data->GetDisplayConfigBufferSizes = (LONG (WINAPI *)(UINT32,UINT32*,UINT32* ))SDL_LoadFunction(data->userDLL, "GetDisplayConfigBufferSizes"); data->GetDisplayConfigBufferSizes = (LONG (WINAPI *)(UINT32,UINT32 *,UINT32 *))SDL_LoadFunction(data->userDLL, "GetDisplayConfigBufferSizes");
data->QueryDisplayConfig = (LONG (WINAPI *)(UINT32,UINT32*,DISPLAYCONFIG_PATH_INFO*,UINT32*,DISPLAYCONFIG_MODE_INFO*,DISPLAYCONFIG_TOPOLOGY_ID*))SDL_LoadFunction(data->userDLL, "QueryDisplayConfig"); data->QueryDisplayConfig = (LONG (WINAPI *)(UINT32,UINT32 *,DISPLAYCONFIG_PATH_INFO*,UINT32 *,DISPLAYCONFIG_MODE_INFO*,DISPLAYCONFIG_TOPOLOGY_ID*))SDL_LoadFunction(data->userDLL, "QueryDisplayConfig");
data->DisplayConfigGetDeviceInfo = (LONG (WINAPI *)(DISPLAYCONFIG_DEVICE_INFO_HEADER*))SDL_LoadFunction(data->userDLL, "DisplayConfigGetDeviceInfo"); data->DisplayConfigGetDeviceInfo = (LONG (WINAPI *)(DISPLAYCONFIG_DEVICE_INFO_HEADER*))SDL_LoadFunction(data->userDLL, "DisplayConfigGetDeviceInfo");
data->GetPointerType = (BOOL (WINAPI *)(UINT32, POINTER_INPUT_TYPE *))SDL_LoadFunction(data->userDLL, "GetPointerType"); data->GetPointerType = (BOOL (WINAPI *)(UINT32, POINTER_INPUT_TYPE *))SDL_LoadFunction(data->userDLL, "GetPointerType");
data->GetPointerPenInfo = (BOOL (WINAPI *)(UINT32, POINTER_PEN_INFO *))SDL_LoadFunction(data->userDLL, "GetPointerPenInfo"); data->GetPointerPenInfo = (BOOL (WINAPI *)(UINT32, POINTER_PEN_INFO *))SDL_LoadFunction(data->userDLL, "GetPointerPenInfo");
@@ -624,7 +624,7 @@ bool D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
if (*pD3DDLL) { if (*pD3DDLL) {
/* *INDENT-OFF* */ // clang-format off /* *INDENT-OFF* */ // clang-format off
typedef IDirect3D9 *(WINAPI *Direct3DCreate9_t)(UINT SDKVersion); typedef IDirect3D9 *(WINAPI *Direct3DCreate9_t)(UINT SDKVersion);
typedef HRESULT (WINAPI* Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex** ppD3D); typedef HRESULT (WINAPI* Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex **ppD3D);
/* *INDENT-ON* */ // clang-format on /* *INDENT-ON* */ // clang-format on
Direct3DCreate9_t Direct3DCreate9Func; Direct3DCreate9_t Direct3DCreate9Func;

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@@ -448,8 +448,8 @@ struct SDL_VideoData
BOOL (WINAPI *AreDpiAwarenessContextsEqual)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT); BOOL (WINAPI *AreDpiAwarenessContextsEqual)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT);
BOOL (WINAPI *IsValidDpiAwarenessContext)(DPI_AWARENESS_CONTEXT); BOOL (WINAPI *IsValidDpiAwarenessContext)(DPI_AWARENESS_CONTEXT);
// DisplayConfig functions // DisplayConfig functions
LONG (WINAPI *GetDisplayConfigBufferSizes)( UINT32, UINT32*, UINT32* ); LONG (WINAPI *GetDisplayConfigBufferSizes)( UINT32, UINT32 *, UINT32 *);
LONG (WINAPI *QueryDisplayConfig)( UINT32, UINT32*, DISPLAYCONFIG_PATH_INFO*, UINT32*, DISPLAYCONFIG_MODE_INFO*, DISPLAYCONFIG_TOPOLOGY_ID*); LONG (WINAPI *QueryDisplayConfig)( UINT32, UINT32 *, DISPLAYCONFIG_PATH_INFO*, UINT32 *, DISPLAYCONFIG_MODE_INFO*, DISPLAYCONFIG_TOPOLOGY_ID*);
LONG (WINAPI *DisplayConfigGetDeviceInfo)( DISPLAYCONFIG_DEVICE_INFO_HEADER*); LONG (WINAPI *DisplayConfigGetDeviceInfo)( DISPLAYCONFIG_DEVICE_INFO_HEADER*);
/* *INDENT-ON* */ // clang-format on /* *INDENT-ON* */ // clang-format on

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@@ -110,8 +110,7 @@ void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
} }
} }
char const* const* WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, char const * const *WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
Uint32 *count)
{ {
static const char *const extensionsForWin32[] = { static const char *const extensionsForWin32[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME

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@@ -35,7 +35,7 @@
extern bool WIN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path); extern bool WIN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this); extern void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
extern char const* const* WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count); extern char const * const *WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
extern bool WIN_Vulkan_CreateSurface(SDL_VideoDevice *_this, extern bool WIN_Vulkan_CreateSurface(SDL_VideoDevice *_this,
SDL_Window *window, SDL_Window *window,
VkInstance instance, VkInstance instance,

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@@ -186,7 +186,7 @@ static DWORD GetWindowStyleEx(SDL_Window *window)
} }
#ifdef HAVE_SHOBJIDL_CORE_H #ifdef HAVE_SHOBJIDL_CORE_H
static ITaskbarList3 *GetTaskbarList(SDL_Window* window) static ITaskbarList3 *GetTaskbarList(SDL_Window *window)
{ {
const SDL_WindowData *data = window->internal; const SDL_WindowData *data = window->internal;
SDL_assert(data->taskbar_button_created); SDL_assert(data->taskbar_button_created);
@@ -2264,7 +2264,7 @@ bool WIN_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperat
return true; return true;
} }
bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window* window) bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window *window)
{ {
#ifdef HAVE_SHOBJIDL_CORE_H #ifdef HAVE_SHOBJIDL_CORE_H
SDL_WindowData *data = window->internal; SDL_WindowData *data = window->internal;

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@@ -771,7 +771,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
/* the new mime formats are the SDL_FORMATS property as an array of Atoms */ /* the new mime formats are the SDL_FORMATS property as an array of Atoms */
Atom atom = None; Atom atom = None;
Atom *patom; Atom *patom;
unsigned char* data = NULL; unsigned char *data = NULL;
int format_property = 0; int format_property = 0;
unsigned long length = 0; unsigned long length = 0;
unsigned long bytes_left = 0; unsigned long bytes_left = 0;
@@ -780,8 +780,8 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
X11_XGetWindowProperty(display, GetWindow(_this), videodata->atoms.SDL_FORMATS, 0, 200, X11_XGetWindowProperty(display, GetWindow(_this), videodata->atoms.SDL_FORMATS, 0, 200,
0, XA_ATOM, &atom, &format_property, &length, &bytes_left, &data); 0, XA_ATOM, &atom, &format_property, &length, &bytes_left, &data);
int allocationsize = (length + 1) * sizeof(char*); int allocationsize = (length + 1) * sizeof(char *);
for (j = 0, patom = (Atom*)data; j < length; j++, patom++) { for (j = 0, patom = (Atom *)data; j < length; j++, patom++) {
char *atomStr = X11_XGetAtomName(display, *patom); char *atomStr = X11_XGetAtomName(display, *patom);
allocationsize += SDL_strlen(atomStr) + 1; allocationsize += SDL_strlen(atomStr) + 1;
X11_XFree(atomStr); X11_XFree(atomStr);
@@ -791,7 +791,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
if (new_mime_types) { if (new_mime_types) {
char *strPtr = (char *)(new_mime_types + length + 1); char *strPtr = (char *)(new_mime_types + length + 1);
for (j = 0, patom = (Atom*)data; j < length; j++, patom++) { for (j = 0, patom = (Atom *)data; j < length; j++, patom++) {
char *atomStr = X11_XGetAtomName(display, *patom); char *atomStr = X11_XGetAtomName(display, *patom);
new_mime_types[j] = strPtr; new_mime_types[j] = strPtr;
strPtr = stpcpy(strPtr, atomStr) + 1; strPtr = stpcpy(strPtr, atomStr) + 1;

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