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Pointer as bool (libsdl-org#7214)
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@@ -385,7 +385,7 @@ main(int argc, char *argv[])
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/* Initialize test framework */
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state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_AUDIO);
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if (state == NULL) {
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if (!state) {
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return 1;
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}
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@@ -448,7 +448,7 @@ main(int argc, char *argv[])
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/* Create the windows, initialize the renderers, and load the textures */
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sprites =
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(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
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if (sprites == NULL) {
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if (!sprites) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
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quit(2);
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}
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@@ -463,7 +463,7 @@ main(int argc, char *argv[])
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soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
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if (soundname == NULL) {
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if (!soundname) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
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quit(1);
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}
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