CodeSpell

This commit is contained in:
Max Seidenstücker
2026-02-06 16:20:00 +01:00
committed by Özkan Sezer
parent 8b53b77058
commit d870911202
34 changed files with 63 additions and 63 deletions

View File

@@ -486,7 +486,7 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_AcquireCameraFrame(SDL_Camera *cam
/**
* Release a frame of video acquired from a camera.
*
* Let the back-end re-use the internal buffer for camera.
* Let the back-end reuse the internal buffer for camera.
*
* This function _must_ be called only on surface objects returned by
* SDL_AcquireCameraFrame(). This function should be called as quickly as

View File

@@ -125,7 +125,7 @@ typedef enum SDL_Scancode
SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
* instead of 49 for the same key, but all
* OSes I've seen treat the two codes
* identically. So, as an implementor, unless
* identically. So, as an implementer, unless
* your keyboard generates both of those
* codes and your OS treats them differently,
* you should generate SDL_SCANCODE_BACKSLASH