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CodeSpell
This commit is contained in:
committed by
Özkan Sezer
parent
8b53b77058
commit
d870911202
@@ -486,7 +486,7 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_AcquireCameraFrame(SDL_Camera *cam
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/**
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* Release a frame of video acquired from a camera.
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*
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* Let the back-end re-use the internal buffer for camera.
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* Let the back-end reuse the internal buffer for camera.
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*
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* This function _must_ be called only on surface objects returned by
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* SDL_AcquireCameraFrame(). This function should be called as quickly as
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@@ -125,7 +125,7 @@ typedef enum SDL_Scancode
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SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
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* instead of 49 for the same key, but all
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* OSes I've seen treat the two codes
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* identically. So, as an implementor, unless
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* identically. So, as an implementer, unless
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* your keyboard generates both of those
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* codes and your OS treats them differently,
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* you should generate SDL_SCANCODE_BACKSLASH
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