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Exposed the joystick locking functions for multi-threaded access to the joystick API
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@@ -33,10 +33,6 @@ extern void SDL_GameControllerQuitMappings(void);
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extern int SDL_GameControllerInit(void);
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extern void SDL_GameControllerQuit(void);
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/* Locking for multi-threaded access to the joystick API */
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extern void SDL_LockJoystickList(void);
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extern void SDL_UnlockJoystickList(void);
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/* Function to extract information from an SDL joystick GUID */
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extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
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