Fixes #2022, do not resume on Android when surfaceChanged

If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.

Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
This commit is contained in:
Gabriel Jacobo
2013-08-12 11:13:50 -03:00
commit dad420670f
859 changed files with 310893 additions and 0 deletions

115
test/testresample.c Normal file
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/*
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <stdio.h>
#include "SDL.h"
int
main(int argc, char **argv)
{
SDL_AudioSpec spec;
SDL_AudioCVT cvt;
Uint32 len = 0;
Uint8 *data = NULL;
int cvtfreq = 0;
int bitsize = 0;
int blockalign = 0;
int avgbytes = 0;
SDL_RWops *io = NULL;
if (argc != 4) {
fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]);
return 1;
}
cvtfreq = SDL_atoi(argv[3]);
if (SDL_Init(SDL_INIT_AUDIO) == -1) {
fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
return 2;
}
if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) {
fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError());
SDL_Quit();
return 3;
}
if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
spec.format, spec.channels, cvtfreq) == -1) {
fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError());
SDL_FreeWAV(data);
SDL_Quit();
return 4;
}
cvt.len = len;
cvt.buf = (Uint8 *) SDL_malloc(len * cvt.len_mult);
if (cvt.buf == NULL) {
fprintf(stderr, "Out of memory.\n");
SDL_FreeWAV(data);
SDL_Quit();
return 5;
}
SDL_memcpy(cvt.buf, data, len);
if (SDL_ConvertAudio(&cvt) == -1) {
fprintf(stderr, "Conversion failed: %s\n", SDL_GetError());
SDL_free(cvt.buf);
SDL_FreeWAV(data);
SDL_Quit();
return 6;
}
/* write out a WAV header... */
io = SDL_RWFromFile(argv[2], "wb");
if (io == NULL) {
fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
SDL_free(cvt.buf);
SDL_FreeWAV(data);
SDL_Quit();
return 7;
}
bitsize = SDL_AUDIO_BITSIZE(spec.format);
blockalign = (bitsize / 8) * spec.channels;
avgbytes = cvtfreq * blockalign;
SDL_WriteLE32(io, 0x46464952); /* RIFF */
SDL_WriteLE32(io, len * cvt.len_mult + 36);
SDL_WriteLE32(io, 0x45564157); /* WAVE */
SDL_WriteLE32(io, 0x20746D66); /* fmt */
SDL_WriteLE32(io, 16); /* chunk size */
SDL_WriteLE16(io, 1); /* uncompressed */
SDL_WriteLE16(io, spec.channels); /* channels */
SDL_WriteLE32(io, cvtfreq); /* sample rate */
SDL_WriteLE32(io, avgbytes); /* average bytes per second */
SDL_WriteLE16(io, blockalign); /* block align */
SDL_WriteLE16(io, bitsize); /* significant bits per sample */
SDL_WriteLE32(io, 0x61746164); /* data */
SDL_WriteLE32(io, cvt.len_cvt); /* size */
SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1);
if (SDL_RWclose(io) == -1) {
fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
SDL_free(cvt.buf);
SDL_FreeWAV(data);
SDL_Quit();
return 8;
} // if
SDL_free(cvt.buf);
SDL_FreeWAV(data);
SDL_Quit();
return 0;
} // main
// end of resample_test.c ...