mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-05 07:09:32 +00:00
Added portable file and directory operations (thanks @icculus!)
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@@ -344,6 +344,7 @@
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<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
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<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
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<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
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<ClInclude Include="..\..\src\filesystem\SDL_filesystem.h" />
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<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
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<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
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<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
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@@ -401,6 +402,8 @@
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<ClCompile Include="..\..\src\camera\dummy\SDL_camera_dummy.c" />
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<ClCompile Include="..\..\src\camera\mediafoundation\SDL_camera_mediafoundation.c" />
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<ClCompile Include="..\..\src\camera\SDL_camera.c" />
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<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
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<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
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<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
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@@ -417,6 +417,9 @@
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<ClInclude Include="..\..\src\camera\SDL_syscamera.h">
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<Filter>camera</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\filesystem\SDL_filesystem.h">
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<Filter>filesystem</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\main\SDL_main_callbacks.h">
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<Filter>main</Filter>
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</ClInclude>
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@@ -871,6 +874,12 @@
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<ClCompile Include="..\..\src\camera\SDL_camera.c">
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<Filter>camera</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c">
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<Filter>filesystem</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c">
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<Filter>filesystem\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c">
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<Filter>main\generic</Filter>
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</ClCompile>
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