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https://github.com/libsdl-org/SDL.git
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Removed SDL_HINT_VIDEO_EXTERNAL_CONTEXT
This is replaced with SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT in SDL_CreateWindowWithProperties()
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@@ -1990,19 +1990,6 @@ extern "C" {
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*/
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#define SDL_HINT_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK "SDL_VIDEO_EGL_GETDISPLAY_FALLBACK"
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/**
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* A variable controlling whether the default graphics context should be initialized.
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*
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* By default a window will be created with the appropriate flags (SDL_WINDOW_OPENGL or SDL_WINDOW_METAL) for the current platform.
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*
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* The variable can be set to the following values:
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* "0" - SDL will manage graphics contexts that are attached to windows.
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* "1" - Disable graphics context management on windows.
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*
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* This hint should be set before creating a window.
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*/
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#define SDL_HINT_VIDEO_EXTERNAL_CONTEXT "SDL_VIDEO_EXTERNAL_CONTEXT"
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/**
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* A variable controlling whether the OpenGL context should be created with EGL.
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*
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@@ -842,6 +842,7 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
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* be always on top
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* - `SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN`: true if the window has no
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* window decoration
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* - `SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN`: true if the window will be used with an externally managed graphics context.
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* - `SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN`: true if the window should
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* accept keyboard input (defaults true)
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* - `SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN`: true if the window should
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@@ -945,13 +946,14 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
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*/
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extern DECLSPEC SDL_Window *SDLCALL SDL_CreateWindowWithProperties(SDL_PropertiesID props);
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#define SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN "always-on-top"
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#define SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN "always_on_top"
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#define SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN "borderless"
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#define SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN "focusable"
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#define SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN "external_graphics_context"
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#define SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN "fullscreen"
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#define SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER "height"
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#define SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN "hidden"
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#define SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN "high-pixel-density"
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#define SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN "high_pixel_density"
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#define SDL_PROP_WINDOW_CREATE_MAXIMIZED_BOOLEAN "maximized"
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#define SDL_PROP_WINDOW_CREATE_MENU_BOOLEAN "menu"
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#define SDL_PROP_WINDOW_CREATE_METAL_BOOLEAN "metal"
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