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Added SDL_SetRenderDrawColorspace() and SDL_GetRenderDrawColorspace()
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@@ -969,6 +969,8 @@ SDL3_0.0.0 {
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SDL_SetSurfaceColorspace;
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SDL_GetSurfaceColorspace;
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SDL_ConvertSurfaceFormatAndColorspace;
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SDL_SetRenderDrawColorspace;
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SDL_GetRenderDrawColorspace;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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