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Updated source to match SDL function prototype style
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@@ -2943,8 +2943,7 @@ static int D3D12_SetVSync(SDL_Renderer *renderer, const int vsync)
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return 0;
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}
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SDL_Renderer *
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D3D12_CreateRenderer(SDL_Window *window, Uint32 flags)
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SDL_Renderer *D3D12_CreateRenderer(SDL_Window *window, Uint32 flags)
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{
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SDL_Renderer *renderer;
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D3D12_RenderData *data;
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