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Updated source to match SDL function prototype style
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@@ -1290,8 +1290,7 @@ static int PSP_SetVSync(SDL_Renderer *renderer, const int vsync)
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return 0;
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}
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SDL_Renderer *
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PSP_CreateRenderer(SDL_Window *window, Uint32 flags)
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SDL_Renderer *PSP_CreateRenderer(SDL_Window *window, Uint32 flags)
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{
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SDL_Renderer *renderer;
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