diff --git a/src/video/dos/SDL_dosframebuffer.c b/src/video/dos/SDL_dosframebuffer.c index a81f76a74b..1500060ee5 100644 --- a/src/video/dos/SDL_dosframebuffer.c +++ b/src/video/dos/SDL_dosframebuffer.c @@ -223,7 +223,7 @@ static bool CreateNormalFramebuffer(SDL_VideoDevice *device, SDL_Window *window, SDL_Surface *lfb_surface = NULL; if (!data->banked_mode) { - // LFB path: Make a surface that uses video memory directly, ot let SDL do the blitting for us. + // LFB path: Make a surface that uses video memory directly, to let SDL do the blitting for us. // Point the LFB surface at the back page for tear-free double-buffering. int back_page = data->page_flip_available ? (1 - data->current_page) : 0; void *lfb_pixels = (Uint8 *)DOS_PhysicalToLinear(data->mapping.address) + data->page_offset[back_page];