diff --git a/src/render/opengl/SDL_render_gl.c b/src/render/opengl/SDL_render_gl.c index 54877555b1..31dbd921d6 100644 --- a/src/render/opengl/SDL_render_gl.c +++ b/src/render/opengl/SDL_render_gl.c @@ -649,7 +649,6 @@ static bool GL_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SDL_P data->texture_address_mode_v = SDL_TEXTURE_ADDRESS_CLAMP; renderdata->glEnable(textype); renderdata->glBindTexture(textype, data->texture); - SetTextureAddressMode(renderdata, textype, data->texture_address_mode_u, data->texture_address_mode_v); #ifdef SDL_PLATFORM_MACOS #ifndef GL_TEXTURE_STORAGE_HINT_APPLE #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC