Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks

Patches contributed by Ozkan Sezer
This commit is contained in:
Sam Lantinga
2017-08-14 06:28:21 -07:00
parent d03409e118
commit de91b1248f
23 changed files with 40 additions and 38 deletions

View File

@@ -40,7 +40,7 @@ static int SDL_double_click_radius = 1;
static int
SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
static void
static void SDLCALL
SDL_MouseNormalSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
@@ -52,7 +52,7 @@ SDL_MouseNormalSpeedScaleChanged(void *userdata, const char *name, const char *o
}
}
static void
static void SDLCALL
SDL_MouseRelativeSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
@@ -64,7 +64,7 @@ SDL_MouseRelativeSpeedScaleChanged(void *userdata, const char *name, const char
}
}
static void
static void SDLCALL
SDL_TouchMouseEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;