diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 8e7dc69e49..06917d45e9 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2494,8 +2494,9 @@ extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture( * Note that certain combinations of usage flags are invalid. For example, a * buffer cannot have both the VERTEX and INDEX flags. * - * If you use a STORAGE flag, the data in the buffer must respect std140 layout conventions. - * In practical terms this means you must ensure that vec3 and vec4 fields are 16-byte aligned. + * If you use a STORAGE flag, the data in the buffer must respect std140 + * layout conventions. In practical terms this means you must ensure that vec3 + * and vec4 fields are 16-byte aligned. * * For better understanding of underlying concepts and memory management with * SDL GPU API, you may refer @@ -2799,8 +2800,9 @@ extern SDL_DECLSPEC SDL_GPUCommandBuffer *SDLCALL SDL_AcquireGPUCommandBuffer( * * Subsequent draw calls will use this uniform data. * - * The data being pushed must respect std140 layout conventions. - * In practical terms this means you must ensure that vec3 and vec4 fields are 16-byte aligned. + * The data being pushed must respect std140 layout conventions. In practical + * terms this means you must ensure that vec3 and vec4 fields are 16-byte + * aligned. * * \param command_buffer a command buffer. * \param slot_index the vertex uniform slot to push data to. @@ -2841,9 +2843,10 @@ extern SDL_DECLSPEC void SDLCALL SDL_PushGPUFragmentUniformData( * Pushes data to a uniform slot on the command buffer. * * Subsequent draw calls will use this uniform data. - - * The data being pushed must respect std140 layout conventions. - * In practical terms this means you must ensure that vec3 and vec4 fields are 16-byte aligned. + * + * The data being pushed must respect std140 layout conventions. In practical + * terms this means you must ensure that vec3 and vec4 fields are 16-byte + * aligned. * * \param command_buffer a command buffer. * \param slot_index the uniform slot to push data to.