From e035f3a480529b0469fdfabcdc406b38f627bd86 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 10 Sep 2025 19:09:24 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 02ed97b229..204768e1fc 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -4433,7 +4433,8 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize( * Get the SDL pixel format corresponding to a GPU texture format. * * \param format a texture format. - * \returns the corresponding pixel format, or SDL_PIXELFORMAT_UNKNOWN if there is no corresponding pixel format. + * \returns the corresponding pixel format, or SDL_PIXELFORMAT_UNKNOWN if + * there is no corresponding pixel format. * * \since This function is available since SDL 3.4.0. */ @@ -4443,7 +4444,9 @@ extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetPixelFormatFromGPUTextureForm * Get the GPU texture format corresponding to an SDL pixel format. * * \param format a pixel format. - * \returns the corresponding GPU texture format, or SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU texture format. + * \returns the corresponding GPU texture format, or + * SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU + * texture format. * * \since This function is available since SDL 3.4.0. */