diff --git a/build-scripts/SDL_migration.cocci b/build-scripts/SDL_migration.cocci index 38655aff0e..6b844b3af4 100644 --- a/build-scripts/SDL_migration.cocci +++ b/build-scripts/SDL_migration.cocci @@ -116,7 +116,7 @@ expression e; @@ - SDL_JoystickGetDevicePlayerIndex(e) + /* FIXME MIGRATION: check for valid instance */ -+ SDL_GetJoystickInstancePlayerIndex(GetJoystickInstanceFromIndex(e)) ++ SDL_GetJoystickPlayerIndexForID(GetJoystickInstanceFromIndex(e)) @@ expression e; @@ -130,7 +130,7 @@ expression e; @@ - SDL_JoystickPathForIndex(e) + /* FIXME MIGRATION: check for valid instance */ -+ SDL_GetJoystickInstancePath(GetJoystickInstanceFromIndex(e)) ++ SDL_GetJoystickPathForID(GetJoystickInstanceFromIndex(e)) @@ expression e; @@ -144,28 +144,28 @@ expression e; @@ - SDL_GameControllerMappingForDeviceIndex(e) + /* FIXME MIGRATION: check for valid instance */ -+ SDL_GetGamepadInstanceMapping(GetJoystickInstanceFromIndex(e)) ++ SDL_GetGamepadMappingForID(GetJoystickInstanceFromIndex(e)) @@ expression e; @@ - SDL_GameControllerNameForIndex(e) + /* FIXME MIGRATION: check for valid instance */ -+ SDL_GetGamepadInstanceName(GetJoystickInstanceFromIndex(e)) ++ SDL_GetGamepadNameForID(GetJoystickInstanceFromIndex(e)) @@ expression e; @@ - SDL_GameControllerPathForIndex(e) + /* FIXME MIGRATION: check for valid instance */ -+ SDL_GetGamepadInstancePath(GetJoystickInstanceFromIndex(e)) ++ SDL_GetGamepadPathForID(GetJoystickInstanceFromIndex(e)) @@ expression e; @@ - SDL_GameControllerTypeForIndex(e) + /* FIXME MIGRATION: check for valid instance */ -+ SDL_GetGamepadInstanceType(GetJoystickInstanceFromIndex(e)) ++ SDL_GetGamepadTypeForID(GetJoystickInstanceFromIndex(e)) // SDL_Has3DNow() has been removed; there is no replacement.