diff --git a/.github/workflows/android.yml b/.github/workflows/android.yml index f66fca1c17..126cf81cb2 100644 --- a/.github/workflows/android.yml +++ b/.github/workflows/android.yml @@ -43,6 +43,8 @@ jobs: -DSDL_CLANG_TIDY=ON \ -DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \ -DANDROID_ABI=${{ matrix.platform.android_abi }} \ + -DSDL_SHARED=ON \ + -DSDL_STATIC=ON \ -DSDL_STATIC_PIC=ON \ -DSDL_VENDOR_INFO="Github Workflow" \ -DCMAKE_INSTALL_PREFIX=prefix \ diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml index e25b4f9024..204570feae 100644 --- a/.github/workflows/main.yml +++ b/.github/workflows/main.yml @@ -73,6 +73,8 @@ jobs: run: | cmake -S . -B build -G Ninja \ -Wdeprecated -Wdev -Werror \ + -DSDL_SHARED=ON \ + -DSDL_STATIC=ON \ -DSDL_TESTS=ON \ -DSDL_WERROR=ON \ -DSDL_INSTALL_TESTS=ON \ diff --git a/.github/workflows/msvc.yml b/.github/workflows/msvc.yml index 067e682312..0b8cdcd7e0 100644 --- a/.github/workflows/msvc.yml +++ b/.github/workflows/msvc.yml @@ -46,6 +46,8 @@ jobs: run: cmake -S build -B build ` -Wdeprecated -Wdev -Werror ` -DSDL_WERROR=${{ !matrix.platform.nowerror }} ` + -DSDL_SHARED=ON ` + -DSDL_STATIC=ON ` -DSDL_TESTS=ON ` -DSDL_INSTALL_TESTS=ON ` -DSDL_VENDOR_INFO="Github Workflow" ` diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt index e8bb837f10..df39b1a10f 100644 --- a/test/CMakeLists.txt +++ b/test/CMakeLists.txt @@ -13,7 +13,7 @@ include(CMakePushCheckState) include(GNUInstallDirs) set(SDL_TESTS_LINK_SHARED_DEFAULT ON) -if(EMSCRIPTEN OR N3DS OR PS2 OR PSP OR RISCOS OR VITA) +if(EMSCRIPTEN OR N3DS OR PS2 OR PSP OR VITA) set(SDL_TESTS_LINK_SHARED_DEFAULT OFF) endif() @@ -27,7 +27,7 @@ else() endif() if(NOT TARGET SDL3::${sdl_name_component}) - find_package(SDL3 3.0.0 REQUIRED COMPONENTS ${sdl_name_component} SDL3_test) + find_package(SDL3 3.0.0 REQUIRED CONFIG COMPONENTS ${sdl_name_component} SDL3_test) endif() # CMake incorrectly detects opengl32.lib being present on MSVC ARM64