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https://github.com/libsdl-org/SDL.git
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Added Android custom cursor implementation
This is commented out in SDLActivity.java, with the note #CURSORIMPLEENTATION because it requires API 24, which is higher than the minimum required SDK
This commit is contained in:
@@ -42,12 +42,107 @@
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#define BUTTON_BACK 8
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#define BUTTON_FORWARD 16
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typedef struct
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{
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int custom_cursor;
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int system_cursor;
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} SDL_AndroidCursorData;
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/* Last known Android mouse button state (includes all buttons) */
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static int last_state;
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static SDL_Cursor *
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Android_WrapCursor(int custom_cursor, int system_cursor)
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{
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SDL_Cursor *cursor;
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cursor = SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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SDL_AndroidCursorData *data = (SDL_AndroidCursorData*)SDL_calloc(1, sizeof(*data));
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if (data) {
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data->custom_cursor = custom_cursor;
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data->system_cursor = system_cursor;
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cursor->driverdata = data;
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} else {
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SDL_free(cursor);
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cursor = NULL;
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SDL_OutOfMemory();
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}
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} else {
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SDL_OutOfMemory();
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}
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return cursor;
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}
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static SDL_Cursor *
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Android_CreateDefaultCursor()
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{
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return Android_WrapCursor(0, SDL_SYSTEM_CURSOR_ARROW);
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}
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static SDL_Cursor *
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Android_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
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{
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int custom_cursor;
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SDL_Surface *converted;
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converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0);
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if (!converted) {
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return NULL;
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}
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custom_cursor = Android_JNI_CreateCustomCursor(converted, hot_x, hot_y);
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SDL_FreeSurface(converted);
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if (!custom_cursor) {
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SDL_Unsupported();
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return NULL;
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}
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return Android_WrapCursor(custom_cursor, 0);
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}
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static SDL_Cursor *
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Android_CreateSystemCursor(SDL_SystemCursor id)
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{
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return Android_WrapCursor(0, id);
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}
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static void
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Android_FreeCursor(SDL_Cursor * cursor)
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{
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SDL_free(cursor->driverdata);
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SDL_free(cursor);
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}
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static int
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Android_ShowCursor(SDL_Cursor * cursor)
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{
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if (cursor) {
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SDL_AndroidCursorData *data = (SDL_AndroidCursorData*)cursor->driverdata;
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if (data->custom_cursor) {
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Android_JNI_SetCustomCursor(data->custom_cursor);
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} else {
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Android_JNI_SetSystemCursor(data->system_cursor);
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}
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} else {
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Android_JNI_SetSystemCursor(-1);
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}
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return 0;
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}
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void
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Android_InitMouse(void)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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mouse->CreateCursor = Android_CreateCursor;
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mouse->CreateSystemCursor = Android_CreateSystemCursor;
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mouse->ShowCursor = Android_ShowCursor;
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mouse->FreeCursor = Android_FreeCursor;
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SDL_SetDefaultCursor(Android_CreateDefaultCursor());
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last_state = 0;
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}
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