From e2195621d792eb9a9f1268d31625ad35bbc3f927 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Sun, 12 Oct 2025 18:17:10 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_render.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 16cffb8619..3bbdbb4158 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -110,8 +110,9 @@ typedef enum SDL_TextureAccess * * This affects how texture coordinates are interpreted outside of [0, 1] * - * Texture wrapping is always supported for power of two texture sizes, - * and is supported for other texture sizes if SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN is set to true. + * Texture wrapping is always supported for power of two texture sizes, and is + * supported for other texture sizes if + * SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN is set to true. * * \since This enum is available since SDL 3.4.0. */ @@ -477,7 +478,8 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetRendererName(SDL_Renderer *rende * - `SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER`: a (const SDL_PixelFormat *) * array of pixel formats, terminated with SDL_PIXELFORMAT_UNKNOWN, * representing the available texture formats for this renderer. - * - `SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN`: true if the renderer supports SDL_TEXTURE_ADDRESS_WRAP on non-power-of-two textures. + * - `SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN`: true if the renderer + * supports SDL_TEXTURE_ADDRESS_WRAP on non-power-of-two textures. * - `SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER`: an SDL_Colorspace value * describing the colorspace for output to the display, defaults to * SDL_COLORSPACE_SRGB.