From e2432bbd3b8d1b59519133ec51ef06ff70d67cff Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 2 Dec 2022 02:29:25 -0800 Subject: [PATCH] How did PS2 build without a condition variable implementation? --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index a7ddf4f9a6..e570572e67 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -2647,7 +2647,7 @@ elseif(PS2) endif() if(SDL_THREADS) set(SDL_THREAD_PS2 1) - file(GLOB PS2_THREAD_SOURCES ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c ${SDL3_SOURCE_DIR}/src/thread/ps2/*.c) + file(GLOB PS2_THREAD_SOURCES ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c ${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL3_SOURCE_DIR}/src/thread/ps2/*.c) list(APPEND SOURCE_FILES ${PS2_THREAD_SOURCES}) set(HAVE_SDL_THREADS TRUE) endif()