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Added support for the Razer Kitsune in PS5 mode
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@@ -157,6 +157,7 @@ static const ControllerDescription_t arrControllers[] = {
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0184 ), k_eControllerType_PS5Controller, NULL }, // Hori Fighting Stick α
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0184 ), k_eControllerType_PS5Controller, NULL }, // Hori Fighting Stick α
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{ MAKE_CONTROLLER_ID( 0x1532, 0x100b ), k_eControllerType_PS5Controller, NULL }, // Razer Wolverine V2 Pro (Wired)
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{ MAKE_CONTROLLER_ID( 0x1532, 0x100b ), k_eControllerType_PS5Controller, NULL }, // Razer Wolverine V2 Pro (Wired)
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{ MAKE_CONTROLLER_ID( 0x1532, 0x100c ), k_eControllerType_PS5Controller, NULL }, // Razer Wolverine V2 Pro (Wireless)
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{ MAKE_CONTROLLER_ID( 0x1532, 0x100c ), k_eControllerType_PS5Controller, NULL }, // Razer Wolverine V2 Pro (Wireless)
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{ MAKE_CONTROLLER_ID( 0x1532, 0x1012 ), k_eControllerType_PS5Controller, NULL }, // Razer Kitsune
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{ MAKE_CONTROLLER_ID( 0x3285, 0x0d18 ), k_eControllerType_PS5Controller, NULL }, // NACON Revolution 5 Pro (PS5 mode with dongle)
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{ MAKE_CONTROLLER_ID( 0x3285, 0x0d18 ), k_eControllerType_PS5Controller, NULL }, // NACON Revolution 5 Pro (PS5 mode with dongle)
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{ MAKE_CONTROLLER_ID( 0x3285, 0x0d19 ), k_eControllerType_PS5Controller, NULL }, // NACON Revolution 5 Pro (PS5 mode wired)
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{ MAKE_CONTROLLER_ID( 0x3285, 0x0d19 ), k_eControllerType_PS5Controller, NULL }, // NACON Revolution 5 Pro (PS5 mode wired)
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{ MAKE_CONTROLLER_ID( 0x358a, 0x0104 ), k_eControllerType_PS5Controller, NULL }, // Backbone One PlayStation Edition for iOS
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{ MAKE_CONTROLLER_ID( 0x358a, 0x0104 ), k_eControllerType_PS5Controller, NULL }, // Backbone One PlayStation Edition for iOS
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@@ -507,6 +507,12 @@ static SDL_bool HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
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ctx->sensors_supported = SDL_TRUE;
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ctx->sensors_supported = SDL_TRUE;
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ctx->touchpad_supported = SDL_TRUE;
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ctx->touchpad_supported = SDL_TRUE;
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ctx->use_alternate_report = SDL_TRUE;
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ctx->use_alternate_report = SDL_TRUE;
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} else if (device->vendor_id == USB_VENDOR_RAZER &&
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device->product_id == USB_PRODUCT_RAZER_KITSUNE) {
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/* The Razer Kitsune doesn't respond to the detection protocol, but has a touchpad */
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joystick_type = SDL_JOYSTICK_TYPE_ARCADE_STICK;
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ctx->touchpad_supported = SDL_TRUE;
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ctx->use_alternate_report = SDL_TRUE;
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}
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}
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}
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}
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ctx->effects_supported = (ctx->lightbar_supported || ctx->vibration_supported || ctx->playerled_supported);
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ctx->effects_supported = (ctx->lightbar_supported || ctx->vibration_supported || ctx->playerled_supported);
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@@ -186,7 +186,7 @@ SDL_bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
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/* Most Razer devices are not game controllers, and some of them lock up
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/* Most Razer devices are not game controllers, and some of them lock up
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* or reset when we send them the Sony third-party query feature report,
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* or reset when we send them the Sony third-party query feature report,
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* so don't include that vendor here. Instead add devices as appropriate
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* so don't include that vendor here. Instead add devices as appropriate
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* to controller_type.c
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* to controller_list.h
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*
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*
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* Reference: https://github.com/libsdl-org/SDL/issues/6733
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* Reference: https://github.com/libsdl-org/SDL/issues/6733
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* https://github.com/libsdl-org/SDL/issues/6799
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* https://github.com/libsdl-org/SDL/issues/6799
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@@ -93,6 +93,7 @@
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#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103 0x7210
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#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103 0x7210
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#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104 0x7214
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#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104 0x7214
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#define USB_PRODUCT_RAZER_ATROX 0x0a00
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#define USB_PRODUCT_RAZER_ATROX 0x0a00
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#define USB_PRODUCT_RAZER_KITSUNE 0x1012
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#define USB_PRODUCT_RAZER_PANTHERA 0x0401
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#define USB_PRODUCT_RAZER_PANTHERA 0x0401
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#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008
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#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008
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#define USB_PRODUCT_RAZER_RAIJU 0x1000
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#define USB_PRODUCT_RAZER_RAIJU 0x1000
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