Deprecate dolcesdk

This commit is contained in:
Ivan Epifanov
2021-03-08 18:39:00 +03:00
committed by Sam Lantinga
parent e1d9cbf65c
commit e58a955e68
5 changed files with 53 additions and 85 deletions

View File

@@ -183,7 +183,7 @@ make_fragment_programs(VITA_GXM_RenderData *data, fragment_programs *out,
&out->color
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d\n", err);
return;
}
@@ -198,7 +198,7 @@ make_fragment_programs(VITA_GXM_RenderData *data, fragment_programs *out,
&out->texture
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d\n", err);
return;
}
@@ -213,7 +213,7 @@ make_fragment_programs(VITA_GXM_RenderData *data, fragment_programs *out,
&out->textureTint
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d\n", err);
return;
}
@@ -416,7 +416,7 @@ gxm_init(SDL_Renderer *renderer)
err = sceGxmInitialize(&initializeParams);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "gxm init failed: %d\n", err);
return err;
}
@@ -462,7 +462,7 @@ gxm_init(SDL_Renderer *renderer)
data->contextParams.fragmentUsseRingBufferOffset = fragmentUsseRingBufferOffset;
err = sceGxmCreateContext(&data->contextParams, &data->gxm_context);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create context failed: %d\n", err);
return err;
}
@@ -479,7 +479,7 @@ gxm_init(SDL_Renderer *renderer)
// create the render target
err = sceGxmCreateRenderTarget(&renderTargetParams, &data->renderTarget);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "render target creation failed: %d\n", err);
return err;
}
@@ -516,7 +516,7 @@ gxm_init(SDL_Renderer *renderer)
data->displayBufferData[i]
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %d\n", err);
return err;
}
@@ -524,7 +524,7 @@ gxm_init(SDL_Renderer *renderer)
// create a sync object that we will associate with this buffer
err = sceGxmSyncObjectCreate(&data->displayBufferSync[i]);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "sync object creation failed: %d\n", err);
return err;
}
@@ -611,7 +611,7 @@ gxm_init(SDL_Renderer *renderer)
patcherParams.fragmentUsseOffset = patcherFragmentUsseOffset;
err = sceGxmShaderPatcherCreate(&patcherParams, &data->shaderPatcher);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "shader patcher creation failed: %d\n", err);
return err;
}
@@ -619,86 +619,86 @@ gxm_init(SDL_Renderer *renderer)
// check the shaders
err = sceGxmProgramCheck(clearVertexProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (clear vertex) failed: %d\n", err);
return err;
}
err = sceGxmProgramCheck(clearFragmentProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (clear fragment) failed: %d\n", err);
return err;
}
err = sceGxmProgramCheck(colorVertexProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (color vertex) failed: %d\n", err);
return err;
}
err = sceGxmProgramCheck(colorFragmentProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (color fragment) failed: %d\n", err);
return err;
}
err = sceGxmProgramCheck(textureVertexProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture vertex) failed: %d\n", err);
return err;
}
err = sceGxmProgramCheck(textureFragmentProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture fragment) failed: %d\n", err);
return err;
}
err = sceGxmProgramCheck(textureTintFragmentProgramGxp);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture tint fragment) failed: %d\n", err);
return err;
}
// register programs with the patcher
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, clearVertexProgramGxp, &data->clearVertexProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (clear vertex) failed: %d\n", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, clearFragmentProgramGxp, &data->clearFragmentProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (clear fragment) failed: %d\n", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, colorVertexProgramGxp, &data->colorVertexProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (color vertex) failed: %d\n", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, colorFragmentProgramGxp, &data->colorFragmentProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (color fragment) failed: %d\n", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, textureVertexProgramGxp, &data->textureVertexProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture vertex) failed: %d\n", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, textureFragmentProgramGxp, &data->textureFragmentProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture fragment) failed: %d\n", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, textureTintFragmentProgramGxp, &data->textureTintFragmentProgramId);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture tint fragment) failed: %d\n", err);
return err;
}
@@ -729,7 +729,7 @@ gxm_init(SDL_Renderer *renderer)
1,
&data->clearVertexProgram
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (clear vertex) failed: %d\n", err);
return err;
}
@@ -743,7 +743,7 @@ gxm_init(SDL_Renderer *renderer)
clearVertexProgramGxp,
&data->clearFragmentProgram
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (clear fragment) failed: %d\n", err);
return err;
}
@@ -815,7 +815,7 @@ gxm_init(SDL_Renderer *renderer)
1,
&data->colorVertexProgram
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (color vertex) failed: %d\n", err);
return err;
}
@@ -856,7 +856,7 @@ gxm_init(SDL_Renderer *renderer)
1,
&data->textureVertexProgram
);
if (err != SCE_OK) {
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (texture vertex) failed: %d\n", err);
return err;
}