mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-21 18:58:13 +00:00
Removed SDL_WriteProcess()
This had the unfortunate side-effect of blocking if you tried to write too much. Instead you can use SDL_GetProcessInput() and handle SDL_IO_STATUS_NOT_READY as needed. Fixes https://github.com/libsdl-org/SDL/issues/10834
This commit is contained in:
@@ -456,8 +456,8 @@
|
||||
#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL
|
||||
#define SDL_GetPrimaryDisplay SDL_GetPrimaryDisplay_REAL
|
||||
#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
|
||||
#define SDL_GetProcessInputStream SDL_GetProcessInputStream_REAL
|
||||
#define SDL_GetProcessOutputStream SDL_GetProcessOutputStream_REAL
|
||||
#define SDL_GetProcessInput SDL_GetProcessInput_REAL
|
||||
#define SDL_GetProcessOutput SDL_GetProcessOutput_REAL
|
||||
#define SDL_GetProcessProperties SDL_GetProcessProperties_REAL
|
||||
#define SDL_GetPropertyType SDL_GetPropertyType_REAL
|
||||
#define SDL_GetRGB SDL_GetRGB_REAL
|
||||
@@ -1003,7 +1003,6 @@
|
||||
#define SDL_WindowSupportsGPUPresentMode SDL_WindowSupportsGPUPresentMode_REAL
|
||||
#define SDL_WindowSupportsGPUSwapchainComposition SDL_WindowSupportsGPUSwapchainComposition_REAL
|
||||
#define SDL_WriteIO SDL_WriteIO_REAL
|
||||
#define SDL_WriteProcess SDL_WriteProcess_REAL
|
||||
#define SDL_WriteS16BE SDL_WriteS16BE_REAL
|
||||
#define SDL_WriteS16LE SDL_WriteS16LE_REAL
|
||||
#define SDL_WriteS32BE SDL_WriteS32BE_REAL
|
||||
|
Reference in New Issue
Block a user