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Fixed bug #7614: Segmentation Fault in SDL_BlitSurface
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@@ -688,7 +688,8 @@ int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, SDL_Rect *dstrect)
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{
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SDL_Rect fulldst;
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int srcx, srcy, w, h;
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int srcx, srcy;
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Sint64 w, h;
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/* Make sure the surfaces aren't locked */
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if (!src || !dst) {
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