From e6e468d0c4e682edec6195d98d37fc40fdb613d2 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Wed, 11 Dec 2024 00:28:23 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index cee0b731bc..8b7417f16b 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -25,7 +25,7 @@ * # CategoryGPU * * The GPU API offers a cross-platform way for apps to talk to modern graphics - * hardware. It offers both 3D graphics and "compute" support, in the style of + * hardware. It offers both 3D graphics and compute support, in the style of * Metal, Vulkan, and Direct3D 12. * * A basic workflow might be something like this: