mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-11-09 12:05:05 +00:00
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
Fixes Bugzilla #2262.
This commit is contained in:
@@ -596,7 +596,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
||||
extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
||||
Uint8 r, Uint8 g, Uint8 b,
|
||||
Uint8 a);
|
||||
|
||||
@@ -612,7 +612,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
||||
extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b,
|
||||
Uint8 * a);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user