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SDL API renaming: *Is* functions
Feedback from @icculus: "IsTablet" uses "is" as a form of "to be" ...like, the actual question is of its nature. The rest is just a superfluous word in the question and it flows as better English with if (RectEmpty) than if (IsRectEmpty) Fixes https://github.com/libsdl-org/SDL/issues/6932
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@@ -657,7 +657,7 @@ extern DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint
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* \sa SDL_CloseJoystick
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* \sa SDL_OpenJoystick
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsJoystickConnected(SDL_Joystick *joystick);
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickConnected(SDL_Joystick *joystick);
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/**
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* Get the instance ID of an opened joystick.
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