mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-08-28 17:41:38 +00:00
SDL API renaming: *Is* functions
Feedback from @icculus: "IsTablet" uses "is" as a form of "to be" ...like, the actual question is of its nature. The rest is just a superfluous word in the question and it flows as better English with if (RectEmpty) than if (IsRectEmpty) Fixes https://github.com/libsdl-org/SDL/issues/6932
This commit is contained in:
@@ -59,7 +59,7 @@ static int SDLCALL SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
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}
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/* Set up source and destination buffer pointers, and BLIT! */
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if (okay && !SDL_IsRectEmpty(srcrect)) {
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if (okay && !SDL_RectEmpty(srcrect)) {
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SDL_BlitFunc RunBlit;
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SDL_BlitInfo *info = &src->map->info;
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@@ -240,7 +240,7 @@ int SDL_FillSurfaceRect(SDL_Surface *dst, const SDL_Rect *rect, Uint32 color)
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if (rect == NULL) {
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rect = &dst->clip_rect;
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/* Don't attempt to fill if the surface's clip_rect is empty */
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if (SDL_IsRectEmpty(rect)) {
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if (SDL_RectEmpty(rect)) {
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return 0;
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}
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}
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@@ -92,7 +92,7 @@ SDL_GetSpanEnclosingRect(int width, int height,
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#define COMPUTEOUTCODE ComputeOutCode
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#define SDL_HASINTERSECTION SDL_HasRectIntersection
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#define SDL_INTERSECTRECT SDL_GetRectIntersection
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#define SDL_RECTEMPTY SDL_IsRectEmpty
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#define SDL_RECTEMPTY SDL_RectEmpty
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#define SDL_UNIONRECT SDL_GetRectUnion
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#define SDL_ENCLOSEPOINTS SDL_GetRectEnclosingPoints
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#define SDL_INTERSECTRECTANDLINE SDL_GetRectAndLineIntersection
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@@ -104,7 +104,7 @@ SDL_GetSpanEnclosingRect(int width, int height,
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#define COMPUTEOUTCODE ComputeOutCodeF
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#define SDL_HASINTERSECTION SDL_HasRectIntersectionF
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#define SDL_INTERSECTRECT SDL_GetRectIntersectionF
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#define SDL_RECTEMPTY SDL_IsRectEmptyF
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#define SDL_RECTEMPTY SDL_RectEmptyF
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#define SDL_UNIONRECT SDL_GetRectUnionF
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#define SDL_ENCLOSEPOINTS SDL_GetRectEnclosingPointsF
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#define SDL_INTERSECTRECTANDLINE SDL_GetRectAndLineIntersectionF
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@@ -2899,7 +2899,7 @@ SDL_GetWindowMouseRect(SDL_Window *window)
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{
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CHECK_WINDOW_MAGIC(window, NULL);
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if (SDL_IsRectEmpty(&window->mouse_rect)) {
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if (SDL_RectEmpty(&window->mouse_rect)) {
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return NULL;
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} else {
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return &window->mouse_rect;
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@@ -3148,7 +3148,7 @@ void SDL_DestroyWindow(SDL_Window *window)
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}
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SDL_bool
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SDL_IsScreenSaverEnabled()
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SDL_ScreenSaverEnabled()
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{
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if (_this == NULL) {
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return SDL_TRUE;
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@@ -4252,7 +4252,7 @@ void SDL_ClearComposition(void)
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}
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SDL_bool
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SDL_IsTextInputShown(void)
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SDL_TextInputShown(void)
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{
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if (_this && _this->IsTextInputShown) {
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return _this->IsTextInputShown(_this);
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@@ -4262,7 +4262,7 @@ SDL_IsTextInputShown(void)
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}
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SDL_bool
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SDL_IsTextInputActive(void)
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SDL_TextInputActive(void)
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{
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return SDL_EventEnabled(SDL_TEXTINPUT);
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}
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@@ -4304,7 +4304,7 @@ SDL_HasScreenKeyboardSupport(void)
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}
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SDL_bool
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SDL_IsScreenKeyboardShown(SDL_Window *window)
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SDL_ScreenKeyboardShown(SDL_Window *window)
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{
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if (window && _this && _this->IsScreenKeyboardShown) {
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return _this->IsScreenKeyboardShown(_this, window);
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@@ -148,7 +148,7 @@ void Android_PumpEvents_Blocking(_THIS)
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#endif
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/* Make sure SW Keyboard is restored when an app becomes foreground */
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if (SDL_IsTextInputActive()) {
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if (SDL_TextInputActive()) {
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Android_StartTextInput(_this); /* Only showTextInput */
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}
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}
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@@ -232,7 +232,7 @@ void Android_PumpEvents_NonBlocking(_THIS)
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#endif
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/* Make sure SW Keyboard is restored when an app becomes foreground */
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if (SDL_IsTextInputActive()) {
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if (SDL_TextInputActive()) {
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Android_StartTextInput(_this); /* Only showTextInput */
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}
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}
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@@ -236,7 +236,7 @@ static SDL_Window *SDL_FindWindowAtPoint(const int x, const int y)
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SDL_Window *i;
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for (i = SDL_GetVideoDevice()->windows; i; i = i->next) {
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const SDL_Rect r = { i->x, i->y, i->w, i->h };
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if (SDL_IsPointInRect(&pt, &r)) {
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if (SDL_PointInRect(&pt, &r)) {
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return i;
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}
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}
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@@ -432,12 +432,12 @@ static void Cocoa_UpdateClipCursor(SDL_Window *window)
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}
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if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0 &&
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SDL_IsRectEmpty(&mouse_rect)) {
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SDL_RectEmpty(&mouse_rect)) {
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SDL_memcpy(&mouse_rect, &window_rect, sizeof(mouse_rect));
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}
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}
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if (SDL_IsRectEmpty(&mouse_rect)) {
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if (SDL_RectEmpty(&mouse_rect)) {
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nswindow.mouseConfinementRect = NSZeroRect;
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} else {
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NSRect rect;
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@@ -2758,11 +2758,11 @@ int Wayland_input_confine_pointer(struct SDL_WaylandInput *input, SDL_Window *wi
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}
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/* Don't confine the pointer if it shouldn't be confined. */
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if (SDL_IsRectEmpty(&window->mouse_rect) && !(window->flags & SDL_WINDOW_MOUSE_GRABBED)) {
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if (SDL_RectEmpty(&window->mouse_rect) && !(window->flags & SDL_WINDOW_MOUSE_GRABBED)) {
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return 0;
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}
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if (SDL_IsRectEmpty(&window->mouse_rect)) {
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if (SDL_RectEmpty(&window->mouse_rect)) {
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confine_rect = NULL;
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} else {
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SDL_Rect scaled_mouse_rect;
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@@ -76,7 +76,7 @@ void Wayland_StartTextInput(_THIS)
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zwp_text_input_v3_set_content_type(input->text_input->text_input,
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ZWP_TEXT_INPUT_V3_CONTENT_HINT_NONE,
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ZWP_TEXT_INPUT_V3_CONTENT_PURPOSE_NORMAL);
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if (!SDL_IsRectEmpty(rect)) {
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if (!SDL_RectEmpty(rect)) {
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/* This gets reset on enable so we have to cache it */
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zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input,
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rect->x,
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@@ -122,7 +122,7 @@ void Wayland_SetTextInputRect(_THIS, const SDL_Rect *rect)
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if (driverdata->text_input_manager) {
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struct SDL_WaylandInput *input = driverdata->input;
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if (input != NULL && input->text_input) {
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if (!SDL_AreRectsEqual(rect, &input->text_input->cursor_rect)) {
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if (!SDL_RectsEqual(rect, &input->text_input->cursor_rect)) {
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SDL_copyp(&input->text_input->cursor_rect, rect);
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zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input,
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rect->x,
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@@ -1841,7 +1841,7 @@ void Wayland_SetWindowMouseRect(_THIS, SDL_Window *window)
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* Just know that this call lets you confine with a rect, SetWindowGrab
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* lets you confine without a rect.
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*/
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if (SDL_IsRectEmpty(&window->mouse_rect) && !(window->flags & SDL_WINDOW_MOUSE_GRABBED)) {
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if (SDL_RectEmpty(&window->mouse_rect) && !(window->flags & SDL_WINDOW_MOUSE_GRABBED)) {
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Wayland_input_unconfine_pointer(data->input, window);
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} else {
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Wayland_input_confine_pointer(data->input, window);
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@@ -1854,7 +1854,7 @@ void Wayland_SetWindowMouseGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
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if (grabbed) {
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Wayland_input_confine_pointer(data->input, window);
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} else if (SDL_IsRectEmpty(&window->mouse_rect)) {
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} else if (SDL_RectEmpty(&window->mouse_rect)) {
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Wayland_input_unconfine_pointer(data->input, window);
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}
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}
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@@ -71,7 +71,7 @@ int X11_XfixesIsInitialized()
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void X11_SetWindowMouseRect(_THIS, SDL_Window *window)
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{
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if (SDL_IsRectEmpty(&window->mouse_rect)) {
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if (SDL_RectEmpty(&window->mouse_rect)) {
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X11_ConfineCursorWithFlags(_this, window, NULL, 0);
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} else {
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if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
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