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Fixed bug in AVX detection and added AVX2 detection
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@@ -587,3 +587,4 @@
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#define SDL_CaptureMouse SDL_CaptureMouse_REAL
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#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
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#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
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#define SDL_HasAVX2 SDL_HasAVX2_REAL
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@@ -619,3 +619,4 @@ SDL_DYNAPI_PROC(float,SDL_tanf,(float a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_SetWindowHitTest,(SDL_Window *a, SDL_HitTest b, void *c),(a,b,c),return)
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SDL_DYNAPI_PROC(Uint32,SDL_GetGlobalMouseState,(int *a, int *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX2,(void),(),return)
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