mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-11-17 15:51:25 +00:00
main: Emscripten needs SDL_main_impl.h now that it has its own SDL_RunApp.
Reference PR #10171.
This commit is contained in:
@@ -584,7 +584,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
|
|||||||
/* include header-only SDL_main implementations */
|
/* include header-only SDL_main implementations */
|
||||||
#if defined(SDL_MAIN_USE_CALLBACKS) \
|
#if defined(SDL_MAIN_USE_CALLBACKS) \
|
||||||
|| defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) \
|
|| defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) \
|
||||||
|| defined(SDL_PLATFORM_3DS) || defined(SDL_PLATFORM_NGAGE) || defined(SDL_PLATFORM_PS2) || defined(SDL_PLATFORM_PSP)
|
|| defined(SDL_PLATFORM_3DS) || defined(SDL_PLATFORM_NGAGE) || defined(SDL_PLATFORM_PS2) || defined(SDL_PLATFORM_PSP) \
|
||||||
|
|| defined(SDL_PLATFORM_EMSCRIPTEN)
|
||||||
|
|
||||||
/* platforms which main (-equivalent) can be implemented in plain C */
|
/* platforms which main (-equivalent) can be implemented in plain C */
|
||||||
#include <SDL3/SDL_main_impl.h>
|
#include <SDL3/SDL_main_impl.h>
|
||||||
|
|||||||
Reference in New Issue
Block a user