testffmpeg: use SDL_test to parse arguments and track memory

This commit is contained in:
Anonymous Maarten
2023-10-10 20:52:12 +02:00
parent ee53e4d319
commit ebfbd7327b

View File

@@ -19,6 +19,7 @@
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_test.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
@@ -765,6 +766,11 @@ static void HandleAudioFrame(AVFrame *frame)
}
}
static void print_usage(SDLTest_CommonState *state, const char *argv0) {
static const char *options[] = { "[--sprites N]", "[--software]", "video_file", NULL };
SDLTest_CommonLogUsage(state, argv0, options);
}
int main(int argc, char *argv[])
{
const char *file = NULL;
@@ -784,24 +790,44 @@ int main(int argc, char *argv[])
Uint32 window_flags;
SDL_bool flushing = SDL_FALSE;
SDL_bool decoded = SDL_FALSE;
SDLTest_CommonState *state;
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, 0);
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
for (i = 1; i < argc; ++i) {
if (SDL_strcmp(argv[i], "--sprites") == 0 && argv[i+1]) {
num_sprites = SDL_atoi(argv[i+1]);
++i;
} else if (SDL_strcmp(argv[i], "--software") == 0) {
software_only = SDL_TRUE;
} else {
/* We'll try to open this as a media file */
file = argv[i];
break;
/* Parse commandline */
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (!consumed) {
if (SDL_strcmp(argv[i], "--sprites") == 0 && argv[i+1]) {
num_sprites = SDL_atoi(argv[i+1]);
consumed = 2;
} else if (SDL_strcmp(argv[i], "--software") == 0) {
software_only = SDL_TRUE;
consumed = 1;
} else if (!file) {
/* We'll try to open this as a media file */
file = argv[i];
consumed = 1;
}
}
if (consumed <= 0) {
print_usage(state, argv[0]);
return_code = 1;
goto quit;
}
i += consumed;
}
if (!file) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [--sprites N] video_file\n", argv[0]);
print_usage(state, argv[0]);
return_code = 1;
goto quit;
}
@@ -1022,5 +1048,6 @@ quit:
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
SDLTest_CommonDestroyState(state);
return return_code;
}