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Added SDL_OpenFileStorage() for local file storage
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@@ -993,6 +993,7 @@ SDL3_0.0.0 {
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SDL_RenamePath;
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SDL_GetPathInfo;
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SDL_FileTimeToWindows;
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SDL_OpenFileStorage;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -1018,3 +1018,4 @@
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#define SDL_RenamePath SDL_RenamePath_REAL
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#define SDL_GetPathInfo SDL_GetPathInfo_REAL
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#define SDL_FileTimeToWindows SDL_FileTimeToWindows_REAL
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#define SDL_OpenFileStorage SDL_OpenFileStorage_REAL
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@@ -1043,3 +1043,4 @@ SDL_DYNAPI_PROC(int,SDL_RemovePath,(const char *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_RenamePath,(const char *a, const char *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_GetPathInfo,(const char *a, SDL_PathInfo *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_FileTimeToWindows,(Sint64 a, Uint32 *b, Uint32 *c),(a,b,c),)
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SDL_DYNAPI_PROC(SDL_Storage*,SDL_OpenFileStorage,(const char *a),(a),return)
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