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Removed the need for SDL_CreateTLS()
This eliminates the tap dancing needed for allocating TLS slots, we'll automatically allocate them as needed, in a thread-safe way.
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@@ -96,7 +96,6 @@
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#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL
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#define SDL_CreateSurfacePalette SDL_CreateSurfacePalette_REAL
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#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
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#define SDL_CreateTLS SDL_CreateTLS_REAL
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#define SDL_CreateTexture SDL_CreateTexture_REAL
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#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
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#define SDL_CreateTextureWithProperties SDL_CreateTextureWithProperties_REAL
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