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Removed SDL_GetErrorMsg(), trivially implemented in application code
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@@ -188,7 +188,6 @@
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#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
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#define SDL_GetDisplays SDL_GetDisplays_REAL
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#define SDL_GetError SDL_GetError_REAL
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#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
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#define SDL_GetEventFilter SDL_GetEventFilter_REAL
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#define SDL_GetFullscreenDisplayModes SDL_GetFullscreenDisplayModes_REAL
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#define SDL_GetGamepadAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis_REAL
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