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Make SDL_LoadBMP() use true instead of 1
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committed by
Sam Lantinga

parent
f212cb5f92
commit
edb28e79b5
@@ -593,7 +593,7 @@ SDL_Surface *SDL_LoadBMP(const char *file)
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if (!stream) {
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return NULL;
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}
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return SDL_LoadBMP_IO(stream, 1);
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return SDL_LoadBMP_IO(stream, true);
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}
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bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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