diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index ecbefc4b9f..d4136dd3d0 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -91,7 +91,7 @@ static VideoBootStrap *bootstrap[] = { #ifdef SDL_VIDEO_DRIVER_ANDROID &Android_bootstrap, #endif -#if SDL_VIDEO_DRIVER_PS2 +#ifdef SDL_VIDEO_DRIVER_PS2 &PS2_bootstrap, #endif #if SDL_VIDEO_DRIVER_PSP diff --git a/src/video/ps2/SDL_ps2video.c b/src/video/ps2/SDL_ps2video.c index db82b0601b..6d828b3a42 100644 --- a/src/video/ps2/SDL_ps2video.c +++ b/src/video/ps2/SDL_ps2video.c @@ -20,7 +20,7 @@ */ #include "SDL_internal.h" -#if SDL_VIDEO_DRIVER_PS2 +#ifdef SDL_VIDEO_DRIVER_PS2 /* PS2 SDL video driver implementation; this is just enough to make an * SDL-based application THINK it's got a working video driver, for