SDL_GUIDFromString() renamed SDL_StringToGUID()

This commit is contained in:
Sam Lantinga
2024-07-22 10:33:25 -07:00
parent 5e12706ae0
commit ef21e31a9a
10 changed files with 30 additions and 16 deletions

View File

@@ -698,6 +698,9 @@ functionality to your app and aid migration. That is located in the
SDL_GUIDToString() returns a const pointer to the string representation of a GUID.
The following functions have been renamed:
* SDL_GUIDFromString() => SDL_StringToGUID()
## SDL_haptic.h
Gamepads with simple rumble capability no longer show up in the SDL haptics interface, instead you should use SDL_RumbleGamepad().
@@ -872,7 +875,7 @@ The following functions have been renamed:
* SDL_JoystickGetButton() => SDL_GetJoystickButton()
* SDL_JoystickGetFirmwareVersion() => SDL_GetJoystickFirmwareVersion()
* SDL_JoystickGetGUID() => SDL_GetJoystickGUID()
* SDL_JoystickGetGUIDFromString() => SDL_GUIDFromString()
* SDL_JoystickGetGUIDFromString() => SDL_StringToGUID()
* SDL_JoystickGetHat() => SDL_GetJoystickHat()
* SDL_JoystickGetPlayerIndex() => SDL_GetJoystickPlayerIndex()
* SDL_JoystickGetProduct() => SDL_GetJoystickProduct()