SDL_GUIDFromString() renamed SDL_StringToGUID()

This commit is contained in:
Sam Lantinga
2024-07-22 10:33:25 -07:00
parent 5e12706ae0
commit ef21e31a9a
10 changed files with 30 additions and 16 deletions

View File

@@ -2028,7 +2028,7 @@ static int SDL_PrivateAddGamepadMapping(const char *mappingString, SDL_GamepadMa
} else if (!SDL_strcasecmp(pchGUID, "xinput")) {
is_xinput_mapping = SDL_TRUE;
}
jGUID = SDL_GUIDFromString(pchGUID);
jGUID = SDL_StringToGUID(pchGUID);
SDL_free(pchGUID);
pGamepadMapping = SDL_PrivateAddMappingForGUID(jGUID, mappingString, &existing, priority);