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Re-added balls to the SDL joystick API
It turns out these were being used on Linux and at least one virtual driver was making use of them (thanks @mrfixit2001!)
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@@ -999,3 +999,5 @@
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#define SDL_qsort_r SDL_qsort_r_REAL
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#define SDL_bsearch_r SDL_bsearch_r_REAL
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#define SDL_AddVulkanRenderSemaphores SDL_AddVulkanRenderSemaphores_REAL
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#define SDL_GetNumJoystickBalls SDL_GetNumJoystickBalls_REAL
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#define SDL_GetJoystickBall SDL_GetJoystickBall_REAL
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