From efdf43aa9b4f4d623ffba01f503d9793d5021330 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 27 May 2022 15:34:45 -0700 Subject: [PATCH] Workaround for compiling with MinGW-w64 Fixes bug https://github.com/libsdl-org/SDL/issues/5589 --- src/joystick/windows/SDL_windows_gaming_input.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/joystick/windows/SDL_windows_gaming_input.c b/src/joystick/windows/SDL_windows_gaming_input.c index 8b552bb7da..c1608a797a 100644 --- a/src/joystick/windows/SDL_windows_gaming_input.c +++ b/src/joystick/windows/SDL_windows_gaming_input.c @@ -34,6 +34,11 @@ #include #include +#ifdef __MINGW32__ +#define __FIReference_1_int __FIReference_1_INT32 +#define __FIReference_1_int_get_Value __FIReference_1_INT32_get_Value +#define __FIReference_1_int_Release __FIReference_1_INT32_Release +#endif struct joystick_hwdata {