From f1a3a18c1e9790341de5fb65f79f358e64d8af65 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 8 Nov 2024 15:23:31 -0800 Subject: [PATCH] Removed SDL_HINT_ENABLE_STEAM_CONTROLLERS This was only respected on Steam Link hardware, which now uses SDL3 where it has been replaced by SDL_HINT_JOYSTICK_HIDAPI_STEAM. --- include/SDL_hints.h | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/include/SDL_hints.h b/include/SDL_hints.h index aa015e64d4..ad686f22d2 100644 --- a/include/SDL_hints.h +++ b/include/SDL_hints.h @@ -427,20 +427,6 @@ extern "C" { */ #define SDL_HINT_ENABLE_SCREEN_KEYBOARD "SDL_ENABLE_SCREEN_KEYBOARD" -/** - * A variable that controls whether Steam Controllers should be exposed using - * the SDL joystick and game controller APIs - * - * The variable can be set to the following values: - * - * - "0": Do not scan for Steam Controllers - * - "1": Scan for Steam Controllers (the default) - * - * The default value is "1". This hint must be set before initializing the - * joystick subsystem. - */ -#define SDL_HINT_ENABLE_STEAM_CONTROLLERS "SDL_ENABLE_STEAM_CONTROLLERS" - /** * A variable controlling verbosity of the logging of SDL events pushed onto * the internal queue.