Correct the texture format used for the N-Gage (#13192)

This commit is contained in:
Cameron Cawley
2025-06-08 17:56:24 +01:00
committed by GitHub
parent 685f1720fe
commit f2bcfe3dd2
2 changed files with 2 additions and 2 deletions

View File

@@ -105,7 +105,7 @@ static bool NGAGE_VideoInit(SDL_VideoDevice *device)
phdata->mode.w = 176;
phdata->mode.h = 208;
phdata->mode.refresh_rate = 60.0f;
phdata->mode.format = SDL_PIXELFORMAT_ARGB4444;
phdata->mode.format = SDL_PIXELFORMAT_XRGB4444;
phdata->display.name = "N-Gage";
phdata->display.desktop_mode = phdata->mode;