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Correct the texture format used for the N-Gage (#13192)
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@@ -105,7 +105,7 @@ static bool NGAGE_VideoInit(SDL_VideoDevice *device)
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phdata->mode.w = 176;
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phdata->mode.h = 208;
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phdata->mode.refresh_rate = 60.0f;
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phdata->mode.format = SDL_PIXELFORMAT_ARGB4444;
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phdata->mode.format = SDL_PIXELFORMAT_XRGB4444;
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phdata->display.name = "N-Gage";
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phdata->display.desktop_mode = phdata->mode;
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