gdk: Update to GDK April 2026 Update 3 (#16134)

This commit is contained in:
Caleb Cornett
2026-08-18 10:51:48 -04:00
committed by GitHub
parent c80d68fde5
commit f2c4ef111d
15 changed files with 91 additions and 91 deletions

View File

@@ -1996,7 +1996,7 @@ static void D3D12_INTERNAL_TextureTransitionToDefaultUsage(
static D3D12_RESOURCE_STATES D3D12_INTERNAL_DefaultBufferResourceState(
D3D12Buffer *buffer)
{
D3D12_RESOURCE_STATES states = 0;
D3D12_RESOURCE_STATES states = (D3D12_RESOURCE_STATES)0;
if (buffer->container->usage & SDL_GPU_BUFFERUSAGE_VERTEX) {
states |= D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER;

View File

@@ -1,11 +1,11 @@
if %2.==one. goto setxboxone
rem Xbox Series compile
set COMPILER="%GameDKLatest%\GXDK\bin\Scarlett\DXC.exe"
set COMPILER="%GameDKCoreLatest%xbox\bin\gen9\DXC.exe"
set SUFFIX=_Series.h
goto startbuild
:setxboxone
set COMPILER="%GameDKLatest%\GXDK\bin\XboxOne\DXC.exe"
set COMPILER="%GameDKCoreLatest%xbox\bin\gen8\DXC.exe"
set SUFFIX=_One.h
:startbuild