Added SDL_AUDIO_FRAMESIZE

This commit is contained in:
Brick
2023-09-03 22:07:05 +01:00
committed by Sam Lantinga
parent 53122593f8
commit f2ca9a615b
11 changed files with 29 additions and 33 deletions

View File

@@ -513,7 +513,7 @@ static void StreamThing_ontick(Thing *thing, Uint64 now)
if (!available || (SDL_GetAudioStreamFormat(thing->data.stream.stream, NULL, &spec) < 0)) {
DestroyThingInPoof(thing);
} else {
const int ticksleft = (int) ((((Uint64) ((available / SDL_AUDIO_BYTESIZE(spec.format)) / spec.channels)) * 1000) / spec.freq);
const int ticksleft = (int) ((((Uint64) (available / SDL_AUDIO_FRAMESIZE(spec))) * 1000) / spec.freq);
const float pct = thing->data.stream.total_ticks ? (((float) (ticksleft)) / ((float) thing->data.stream.total_ticks)) : 0.0f;
thing->progress = 1.0f - pct;
}
@@ -553,7 +553,7 @@ static void StreamThing_ondrop(Thing *thing, int button, float x, float y)
SDL_UnbindAudioStream(thing->data.stream.stream); /* unbind from current device */
if (thing->line_connected_to->what == THING_LOGDEV_CAPTURE) {
SDL_FlushAudioStream(thing->data.stream.stream);
thing->data.stream.total_ticks = (int) (((((Uint64) (SDL_GetAudioStreamAvailable(thing->data.stream.stream) / SDL_AUDIO_BYTESIZE(spec->format))) / spec->channels) * 1000) / spec->freq);
thing->data.stream.total_ticks = (int) ((((Uint64) (SDL_GetAudioStreamAvailable(thing->data.stream.stream) / SDL_AUDIO_FRAMESIZE(*spec))) * 1000) / spec->freq);
}
}
@@ -596,7 +596,7 @@ static Thing *CreateStreamThing(const SDL_AudioSpec *spec, const Uint8 *buf, con
if (buf && buflen) {
SDL_PutAudioStreamData(thing->data.stream.stream, buf, (int) buflen);
SDL_FlushAudioStream(thing->data.stream.stream);
thing->data.stream.total_ticks = (int) (((((Uint64) (SDL_GetAudioStreamAvailable(thing->data.stream.stream) / SDL_AUDIO_BYTESIZE(spec->format))) / spec->channels) * 1000) / spec->freq);
thing->data.stream.total_ticks = (int) ((((Uint64) (SDL_GetAudioStreamAvailable(thing->data.stream.stream) / SDL_AUDIO_FRAMESIZE(*spec))) * 1000) / spec->freq);
}
thing->ontick = StreamThing_ontick;
thing->ondrag = StreamThing_ondrag;

View File

@@ -292,7 +292,7 @@ static void loop(void)
if (SDL_GetAudioStreamFormat(stream, &src_spec, &dst_spec) == 0) {
available_bytes = SDL_GetAudioStreamAvailable(stream);
available_seconds = (float)available_bytes / (float)(SDL_AUDIO_BYTESIZE(dst_spec.format) * dst_spec.freq * dst_spec.channels);
available_seconds = (float)available_bytes / (float)(SDL_AUDIO_FRAMESIZE(dst_spec) * dst_spec.freq);
/* keep it looping. */
if (auto_loop && (available_seconds < 10.0f)) {

View File

@@ -709,13 +709,13 @@ static int audio_convertAudio(void *arg)
Uint8 *dst_buf = NULL, *src_buf = NULL;
int dst_len = 0, src_len = 0, real_dst_len = 0;
int l = 64, m;
int src_samplesize, dst_samplesize;
int src_framesize, dst_framesize;
int src_silence, dst_silence;
src_samplesize = SDL_AUDIO_BYTESIZE(spec1.format) * spec1.channels;
dst_samplesize = SDL_AUDIO_BYTESIZE(spec2.format) * spec2.channels;
src_framesize = SDL_AUDIO_FRAMESIZE(spec1);
dst_framesize = SDL_AUDIO_FRAMESIZE(spec2);
src_len = l * src_samplesize;
src_len = l * src_framesize;
SDLTest_Log("Creating dummy sample buffer of %i length (%i bytes)", l, src_len);
src_buf = (Uint8 *)SDL_malloc(src_len);
SDLTest_AssertCheck(src_buf != NULL, "Check src data buffer to convert is not NULL");
@@ -726,7 +726,7 @@ static int audio_convertAudio(void *arg)
src_silence = SDL_GetSilenceValueForFormat(spec1.format);
SDL_memset(src_buf, src_silence, src_len);
dst_len = ((int)((((Sint64)l * spec2.freq) - 1) / spec1.freq) + 1) * dst_samplesize;
dst_len = ((int)((((Sint64)l * spec2.freq) - 1) / spec1.freq) + 1) * dst_framesize;
dst_buf = (Uint8 *)SDL_malloc(dst_len);
SDLTest_AssertCheck(dst_buf != NULL, "Check dst data buffer to convert is not NULL");
if (dst_buf == NULL) {